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0verlord-actual

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Everything posted by 0verlord-actual

  1. Ok too easy. Thanks for the reply :)
  2. Hey I was just wondering, is there a way to spawn all ALiVE AI on a headless client? Or is this not possible?
  3. 0verlord-actual

    Zero Dark Zero

    Hey Goblin, I really wanna use this on a dedicated server. Do you know which aspects of this mod work on a dedicated server?
  4. 0verlord-actual

    United States Air Force

    Hey not sure if you guys know but me and my group were using the AC130 on our dedicated server and found that it caused major desync when we had a couple of people in it and firing.
  5. 0verlord-actual

    Zero Dark Zero

    hey awesome mod. just wondering which parts of this mod work well with dedicated servers? or is the whole thing not really usable of dedicated? thank you
  6. Is this ship going to be made multiplayer compatible? I am keen to add it to my mission.
  7. hey, very new to scripting. was wondering if there is a way to get a trigger to be dynamic..... move with an object/player. Or how can I spawn a trigger on a particular static objects location that is spawned in random locations? thanks for any help you can give.
  8. 0verlord-actual

    Dynamic trigger pos?

    Thank you very much.
  9. 0verlord-actual

    ATLAS Mod: LHD Plus

    That made me a little sad :( I thought my dreams had come true
  10. 0verlord-actual

    ATLAS Mod: LHD Plus

    Looks awesome, just out of interest where can I get those ships to support my LHD. And are they multiplayer compatible ?
  11. 0verlord-actual

    Dynamic trigger pos?

    so that triggername attachto will work on dedicated server? thanks you very much ---------- Post added at 07:27 ---------- Previous post was at 07:26 ---------- but say i am bad at scripting can i use editor base triggers?
  12. 0verlord-actual

    ASR AI 3

    thank you very much, very helpful.
  13. 0verlord-actual

    ASR AI 3

    hello, love this mod. quick question. If i am adding this to a server, do I need the server to have the userconfig file? and will this userconfig file over ride all the joining players that have their own? Also can I run this mod on my server without the players have to DL it or does everyone in the server have to DL it?
  14. 0verlord-actual

    Static UAV Terminal

    hey Chief Wiggum, will this work on a dedicated server? I would find this script amazing if so.
  15. also wondering the same thing?
  16. no I am only using move and cycle. But when I go to the area where the units should be they are not there? The only thing they are linked to is the virtual AI system?
  17. 0verlord-actual

    Ukraine Armed Forces

    yeah you have a point, does anyone know which faction they are? and their alive compatability?
  18. 0verlord-actual

    United States Air Force

    Hey love this mod. Just wondering if it's my server or not but the current AC130 build causes major major desync to everyone on the server once we started firing rounds? Is this just my server or has it happened to other people also? We had 3 people in the ac130 when it happened if that's the issue.
  19. Hello, I have a question. When I sync a unit I have giving a number of way points to the alive module to virtualise it. The unit seems to no longer follow its given waypoints. Is there a way to virtualise them but ensure they continue on selected waypoints? Thanks
  20. 0verlord-actual

    Ukraine Armed Forces

    Hey mate, this looks awesome and I'm keen to use them on my server. Just wondering if they are alive compatible? And are they independent or Opfor units?
  21. 0verlord-actual

    Survivable Helicopter Crash Script

    OK so how I wanna use this is so that any Bluefor controlled chopper is shot down in side a trigger area and only after the bluefor team has destroyed a few radar towers will they be able to fly through that zone without the crash landing occurring. Is this possible? without doing separate triggers for every chopper in my mission?
  22. Hello I am building a insurgency type mission that is PvP and I need a nuclear bomb script/mod that works on dedicated server for the end game? does anyone know of a good one for dedicated server? thanks in advance.
  23. Are these units compatible with ALiVE?
  24. 0verlord-actual

    Marker Localisation System

    hey, I want to use the follow car script to follow around 30 cillivians for only the indepentent player to see. how would i execute that locally on a dedicated server for the independent player? and would I need to make that same script 30 times (one for each civ) to get it working? please let me know if that makes sense ;) awesome script, perfect for my mission.
  25. 0verlord-actual

    Icarus Solar Farm

    Hey, I love this but how can I use this on a server without the ARP2 items having a key file?
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