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noven

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About noven

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  1. noven

    Payday Mod

    Download 1.09: Payday Mod (@) vBeta 1.09 Beta 1.09: [added] - Vehicle upgrades: mass reduction, runflat tires [added] - New easy/medium/hard versions of jobs [changed] - Alarms are now handled by server + optimized, should result in better performance [changed] - Guards now use 'bis_fnc_taskDefend' - some take defensive positions, some patrol around [changed] - More variety of weapons on reinforcements/guards [changed] - Adjusted some reinforcement spawns so when setting off alarm reinforcements shouldn't be too close [changed] - Anyone can buy UAV from electrobuy (not just technicians anymore) [changed] - Repair action and repair kit have different action menu descriptions [changed] - Cam/phone/laptop safes give a few more of the item [fixed] - Not getting Gang Hit mission bonus when killing target [fixed] - Last stand not transitioning to bleed out
  2. noven

    Payday Mod

    Beta 1.08b: Now requires CUP Vehicle pack (which also required CUP Unit pack): DOWNLOAD BETA 1.08: Payday Mod (@) vBeta 1.08 DOWNLOAD MODS: @CBA_A3: http://www.armaholic.com/page.php?id=18767 @CUP_Weapons: http://www.armaholic.com/page.php?id=27489 @CUP_Units: http://www.armaholic.com/page.php?id=29301 @CUP_Vehicles: http://www.armaholic.com/page.php?id=29716 @RHP:http://www.armaholic.com/page.php?id=20881 STEAM LINK FOR MODS: http://steamcommunity.com/sharedfiles/filedetails/?id=599933043 [added] - CUP Vehicle pack - 23+ new vehicles [added] - Flip car and push boat actions [added] - Drug plane intercept mission [added] - Random air traffic [added] - New uniforms purchaseable at Malwart; new (randomized) uniforms for Job guards and Drug gansters [changed] - Reworked drug factory to drug assasination mission [changed] - Changed Crimenet to spawn jobs based on players' infamy [changed] - Adjusted payouts, difficulty of most missions [changed] - Prices of vehicles/air [changed] - Stun guns are now any shotgun armed with slugs [changed] - Buying ammo won't close action menu [changed] - Changed time acceleration to be smoother/use built-in function [changed] - AI Police Patrols won't sound alarm if no enemies or players are near [fixed] - B_Soldier_02_f apparently isn't a class anymore - changed it so guards that used this class use a different one [fixed] - Issue with removing/moving hideouts could duplicate them [fixed] - Last stand/bleedout bug (died when revived sometimes) [removed] - Removed VCOM AI for performance reasons
  3. noven

    Embassy Defense

    v.1.15b: Download: https://drive.google.com/file/d/0B2QmSUTLN4c_QUp1NDMwbnlDY1E/view?usp=sharing [added] - Player classes: Choose from 11 unique classes! [added] - More frequent random attacks [added] - Different attack groups and behaviors [added] - Robert Hammer Pistol Pack pistols added to starting kit (randomized, if user has RHP installed) [added] - Notice when embassy staff dies [added] - 2 more locations (Storage and Villa) [changed] - Mission ends when all embassy staff are dead [changed] - More bad guys based on server population [changed] - Prices changed (mostly lowered optic costs) [fixed] - Animations for bleedout/last stand [fixed] - Respawning when dead from being air support and getting killed
  4. noven

    Embassy Defense

    Version 1.13 - https://drive.google.com/file/d/0B2QmSUTLN4c_aUNSYnd2VkgxbEU/view?usp=sharing OPTIONAL MODS: RHS ESCALATION (RHSMODS.ORG), COMMUNITY UPDATE WEAPONS PACK @CUP, COMMUNITY BASE ADDONS @CBA_A3, ROBER HAMMER PISTOL PACK @RH_PISTOLS [added] - Mod support and detection (39 new attachments, 59 weapons) [added] - New embassy option: Construction Site [added] - Sandbag walls and round deployables [changed] - Deployables price adjustments [changed] - Removed large concrete wall deployable [changed] - Some general menu/interface changes
  5. noven

    Embassy Defense

    ' Official ' v 1.11 - VANILLA - NO MODS REQUIRED This might be the last one with no mods, but I think I will make mods optional going forward Download V. 1.11 https://drive.google.com/file/d/0B2QmSUTLN4c_c1VRSi15SklMMkE/view?usp=sharing [added] - Ability to fly as the air support [added] - 7 new air support options [added] - Sounds for bombers and VBIED [added] - Civ count and starting money as parameters for server admin to change [added] - Bipods, other weapon items [changed] - Increased to 12 player slots [changed] - Optimized bomber scripts, body deletion to gain ~10fps on client [changed] - Air support spawns based on Current embassy position [changed] - Added costs to air support, changed duration and cooldown [changed] - Last stand duration 10 seconds from 8 [changed] - Changed ammo drop cargos
  6. noven

    Embassy Defense

    'Experimental' version 1.10 for interested folks here: https://drive.google.com/file/d/0B2QmSUTLN4c_bWFwUHVGVFAzNmc/view?usp=sharing [added] - MODDED WEAPONS -> NOW USES RHS ESCALATION (RHSMODS.ORG), COMMUNITY UPDATE WEAPONS PACK @CUP, COMMUNITY BASE ADDONS @CBA_A3, ROBER HAMMER PISTOL PACK @RH_PISTOLS [added] - Ability to fly as the air support [added] - 7 new air support options [added] - Sounds for bombers and VBIED [added] - Civ count and starting money as parameters for server admin to change [added] - Bipods, other weapon items [added] - Special weapons (grenade launchers, rocket launchers) [changed] - Increased to 12 player slots [changed] - Optimized bomber scripts, body deletion to gain ~10fps on client [changed] - Air support spawns based on Current embassy position [changed] - Added costs to air support, changed duration and cooldown [changed] - Last stand duration 10 seconds from 8 [changed] - Changed ammo drop cargos
  7. noven

    Embassy Defense

    1. There are supply drops you can call once a day. It has a shop on the crate 2. Not right now, maybe as a parameter 3. Not right now, next version I will probably add some more slots 4. I will probably add this as a parameter (starting money) 5. Changing price of items is a little complicated but if you edit the mission the prices are in weapShop.sqf 6. Not sure what this means 7. You shouldn't try to use med kits to heal yourself on last stand. Last stand is to shoot bad guys and you get auto-revived if you kill an enemy. I will try to disable the medit kits when you are on last stand 8. Should be fixed in next version
  8. noven

    Embassy Defense

    Embassy Defense Defend the Embassy! Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=519535469 Google: https://drive.google.com/file/d/0B2QmSUTLN4c_c1VRSi15SklMMkE/view?usp=sharing Armaholic: http://www.armaholic.com/page.php?id=29533 A coop mission to defend an embassy against waves of AI attackers. Features money/economy system, civilians, suicide bombers and VBIEDs, air support, supply drops, and 9 different mission locations to defend. Buy weapons and defenses, then para drop in to the embassy. Build defenses to secure the embassy perimiter. Players receive money from killing enemies or surviving to the day. A bonus is granted for every surviving embassy staff member. Call air drops to remain supplied in the field. Use air support to help in tough situations.
  9. noven

    Payday Mod

    No, they don't need to be changed. Databasename will be the name of the .ini file in @inidbi/db that gets used or created if it doesn't exist. And serverName will simply be one line in the database where all the server-specific info is saved, like house locations.
  10. noven

    Payday Mod

    Beta 1.07: https://drive.google.com/file/d/0B2QmSUTLN4c_eV9ZdE9td0xzcG8/view?usp=sharing [added] - Added mission to intercept drug plane. [added] - VCOM Vehicle AI script added to Convoy and Tow Trucks. Should help AI not get stuck. [added] - Added quadbikes to airport vehicle store [added] - Custom paint job to airport vehicle store [changed] - Gangsters now have a few uniforms to choose from. [fixed] - Unable to spawn since ARMA 3 patch 1.48 (serverName now arma3 variable)
  11. noven

    Payday Mod

    I think if your money and stuff it as 0 when you join, try to reconnect. Sometimes the game loads before the DB on the server.
  12. noven

    Payday Mod

    It should have the i; it stand for ini database improved . Everything I've posted should be accurate, I've set up at least 2 servers with the mods just like I've posted.
  13. noven

    Payday Mod

    Make sure you didn't typo inidbi (note the i at the end) that seems to throw off a lot of people. Inidbi needs to run on the server, client doesn't need it.
  14. noven

    Payday Mod

    It sounds like the mods are not all loaded. For example here is my command line for server: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Server\arma3server.exe" -config=server.cfg -mod=@CBA_A3;@inidbi;@ASDG_JR;@cup;@rhp;
  15. noven

    Payday Mod

    The server will need the mods as will the client. The server also should run @inidbi for the database saving (money, gang hideout, etc) http://www.armaholic.com/page.php?id=23340
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