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Everything posted by bagpiperguy
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Right on! And I will keep my mouth shut :P
- 5639 replies
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- guns
- helicopters
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(and 2 more)
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Community Upgrade Project - CUP
bagpiperguy replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have been off of arma 3 for a bit, I grabbed the CUP Update and the weapons on vehicles seams to not work, is there any known conflicts with other mods. I have re downloaded and installed the mod 2 times. -Some examples: -Hip Helicopters have no weapons -T-72 Only has a PKT main gun cannot be accessed -M113 AA Gun has no ammo -Ural AA Gun has no Ammo -etc. -
Nice update, The tiger is pretty cool. I just noticed that the MG5 Loader on the Leopard 2 has no sounds. Just a small bug.
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Swedish Forces Pack: 0.7.4 (Updated 27th of May)
bagpiperguy replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have been told that I ask a lot, but here me out. I have one request for this mod so far. Could you add the Swedish Flag (and maybe the coat of arms) to both sides of the soldiers uniform. It just seams odd to only have it on one shoulder. I don't know if its realistic but ya, that just my opinion.- 568 replies
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- swedish
- swedish forces pack
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You could make the M16 a bit more special, Add an adjustable stock verion, so it looks more or less along the lines of the Canadian C7A2 platform. And hey, if you want some more gun ideas... The C6,C7,C8 and C9 are pretty cool :D C7A1 (Top) C7A2 (Bottom) Dutch C7 and C8 look pretty cool also..
- 5639 replies
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- guns
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Hellenic Armed Forces MOD (HAFM) - version 4.0
bagpiperguy replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
WOOOOOOOW! This is great man! Nice work! -
Deltas Mega Release Thread [Github]
bagpiperguy replied to deltagamer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The Danish wildcats are very cool, thanks for doing the textures! -
Medium Utility Helicopters
bagpiperguy replied to GrumpyRhino's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will the update be available to those who do not wish to use steam workshop? -
Nice work, I like having more unique factions to play with.
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=ARC= Japan units (by Goticwar)
bagpiperguy replied to soronelite's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The download link seams to not be working, I have tried to download it 3 times. It may be broken. -
The coyote looks amazing, nice work :D
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Global Special Forces - Alpha WIP
bagpiperguy replied to ramiroxd1's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
MMMmmmmmMMmmmmmmmmmmmmmmmmmmmmmmm -
Medium Utility Helicopters
bagpiperguy replied to GrumpyRhino's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Having loads of fun with these new birds, Just a couple things I noticed and was wondering about, and some bugs I wanted to report. -When running RHS, CUP Vehicles, Massi's SF Vehicles, OR Chairbornes Helicopter Ports (Or all of them together like I am :P) The rocket pods do not show up on the MI-8 Series. The weapons are still usable but are just... not there. -Most Helicopters do not show up in zeus -MK-48 is not that accurate ( seams a bit off) with iron sights (All of the other guns seam good to me) -No "Hip Fire HUD" but that could be a design choice, so ignore if it is -And finally is the MIL MI-8 suppose to have no back doors? I think I have seen some polish ones without them but I cannot be sure. -Can all of this skins be made available as sub nations under NATO and/or CSAT or as there own country's? So that we do not have to put in a script to get each one? I included some pictures please forgive the large size of them. I will delete the pictures once you have had a chance to see them :). (Pictures Deleted) -
[WIP] Medium Utility Helicopters
bagpiperguy replied to GrumpyRhino's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Man that video was great, Cannot wait to try them out! -
=ARC= Japan units (by Goticwar)
bagpiperguy replied to soronelite's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I cannot seam to find the new A2 helicopters in MCC or in the Zeus Editor. Am I missing something? -
=ARC= Japan units (by Goticwar)
bagpiperguy replied to soronelite's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Did you use a script to get that HMG on the Hunter. Also maybe the armed versions could be included in a future update? -
Community Upgrade Project - CUP
bagpiperguy replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So, Chairborne your older ports/addons have some pretty interesting retextures like the Polish MI-24,MI-8 and the Australian C-130 and S-70's. Do you think they will be integrated into CUP or if they will be droped. Or is it too early to tell? Trying not to overload you guys with work :) -
Nice job on the update for the heli pack, just wanted to put these variants in if you want some more ideas, if not feel free to ignore them.
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NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
bagpiperguy replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I will check with some others, if I find which one it is would you like to know? Scratch that the new update fixed it :D -
Community Upgrade Project - CUP
bagpiperguy replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
OK So wow, I had this problem earlier with another mod, cannot believe I did not think of this sooner. So there is this Netherlands mod that uses cup weapons. And it turns out in the addons it copy's the old weapon pbo's so when I updated for the beta long behold I was still using the old ones... -
Community Upgrade Project - CUP
bagpiperguy replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So I tried disabling RHS, Did not fix the issue, I have massi's ports also so I disabled them, still no weapons. I have your old ports so I disabled them and... still not fixed. I am going to keep on looking into this to find what may be causing the issue. Sorry to waste your time when its because of something I did. -
Community Upgrade Project - CUP
bagpiperguy replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I put them with my CUP_Weapons mod folder. Was I supposed to create a new one? -
NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
bagpiperguy replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just found a bit of a bug when running this mod with RHS and maybe other mods with HIP helicopters in them. The model seams to break. Also you cannot enter as a pilot and the weapons do not show up. Do you thing it would be ok to add support for RHS or do you not want to associate with there mod? Here is a picture of what I am talking about, sorry about the size. -
Community Upgrade Project - CUP
bagpiperguy replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I know that the vehicles are just in beta but I would like to give some feedback, please ignore if these things have been brought up already. I am having lots of fun with arma 2 content.. and the CH-53E :D -Bugs I have noticed- Abrams has a very low or no engine sound. Hilux drives very slow Cannot zero the BTR-90 weapons including the grenade launcher Other then that I have not come across any other bugs so far, just thought I would bring them to your attention. -
Lowlandswarrior RNLAF AH-64D Apache
bagpiperguy replied to Crielaard's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have figured out the issue, the NLD armed forces mod uses the old version of this mod. so when I added the newer version conflicted with the old. Great update by the way!