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LSD_Timewarp82

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Everything posted by LSD_Timewarp82

  1. Thx for the update, nice that you fixed this config error :) Is there a debug command to disable all animals on whole map?
  2. LSD_Timewarp82

    Agile Helicopters

    Can you fix those errors please when u will updating next time?
  3. LSD_Timewarp82

    Agile Helicopters

    Is the Littlebird included in the Testfile or did i still need the seperate agile_littlebird.pbo?
  4. LSD_Timewarp82

    Agile Helicopters

    Yeah you´re right. I played 4 hours now with your testversion, ale kurwa fajnie fruwa these helicopters now. Good Job man :)
  5. LSD_Timewarp82

    Agile Helicopters

    Thx dude, i try this NOW :) ---------- Post added at 12:33 ---------- Previous post was at 11:49 ---------- After flying now with Blackfoot and Kayman i have to say it´s a lot better now. It´s fantastic. In my eyes it could be a little bit more agility, not much, just a little more and it would be perfect for my gameplay
  6. LSD_Timewarp82

    Agile Helicopters

    Cool, i will try it in few minutes :) ---------- Post added at 11:17 ---------- Previous post was at 10:52 ---------- My Game wont even start :confused:
  7. Can agree that, SoS has too much of those "Windeffects" i asked at the SoS release how to disable the wind. I wasnt able to play with permanent wind ^^
  8. Cool, i will try the new version with the R3F AI Mod in a few minutes
  9. By the way, [R3F] AiComTarget is now available as "Addon" Version. http://www.armaholic.com/page.php?id=26005
  10. LSD_Timewarp82

    Low CPU utilization & Low FPS

    Its in the first Graphics Tab when u open the options. When u klick the field a List will open with "VeryLow,Low,Medium,High,VeryHigh,Ultra"
  11. Any chance or advice how to fix the error?: This error drives me crazy^^
  12. Thx man, PhysX3_x86 errors seems to be usual in Arma, didnt find a single good solution to this error and a Ticket is active since beta. Seems legit. Thx for the update, enjoy your holiday :)
  13. LSD_Timewarp82

    General Discussion (dev branch)

    Thx dude. Works good :) Indeed, more adjustable settings with sliders would be great. This campaign would be epic then :cool:
  14. LSD_Timewarp82

    General Discussion (dev branch)

    Is it possible to add a "Fatigue On/Off" ability for Singleplayer? I thought it would be cool if the player could decide if he wants to run out of stamina...
  15. LSD_Timewarp82

    General Discussion (dev branch)

    Very good question. I want to know how many weeks i need to wait till this simple Stamina/Aim Bug will be fixed in Stable version.. Ridiculous.
  16. LSD_Timewarp82

    General Discussion (dev branch)

    Is the fix for the Aiming already on the way? (Aiming shakes extremley when low stamina)
  17. LSD_Timewarp82

    General Discussion (dev branch)

    It wasnt my goal to offend/insult a User, sorry dude.
  18. LSD_Timewarp82

    General Discussion (dev branch)

    So u´re propably blind. Then u try to tell me the smoothness of the cursor is in all modes identical? Go Ingame and try once more
  19. LSD_Timewarp82

    General Discussion (dev branch)

    I just wanted to ask before creating a ticket: using all Modes of ATOC "Trees and Grass" causes Mouselag/Stuttering using Antialiasing Mode "4xAA" causes Mouselag/Stuttering Were this issues been reported? It´s on Stable and Devbranch
  20. Can you add something like a "KillCam" which show the way of the Bullet for Snipers?
  21. LSD_Timewarp82

    GSP Sniper and Marksman Weapons

    Ok thanks for that, i will keep an eye on it :)
  22. Looting Crates seems not work
  23. LSD_Timewarp82

    GSP Sniper and Marksman Weapons

    Ehmmm yes, i have 42 Mods running but the issue comes and goes with the activated mod from you.
  24. @ -lordsoth- Sure u can use it with WLA, i recommend it. I Didnt use it to create missions (it has a cool Mission creator, just adjust the sort what ur mission should be and lett MCC generate it) i use MCC to spawn objects or VAS Ammoboxes or vehicles. I dont think MCC would do some spawn issues cause MCC didnt spawn something, you have to do it then. Just try the tool, its easy to learn and great for use ;) @SaOk I´ve had Enemy waypoints deactivated, when activating it i always see that the red squares are heading to my position. But i will try the new update in a few minutes :)
  25. U mean this Interface? It´s from MCC, one of the most populated for Arma3, a mission maker with a ton of thing u can adjust. In my opinion it would be cool when spawnratio goes down, right now when u enter a village u will die there to 110% cause from every direction are AI running just for u, not to mention that this fukking AI can spot you through a Wall, in a house, everywhere (thanks BI for this low AI) just like me happend 10 minutes before: was entering village to rescue POW and TPW_Hud says "2" enemys. But the spawnmachine was already working, no 2 minutes later my UAV spotted 37 enemy AI and groups. I died of course, in the upper floor of a house, killed by a twat which had a M4 and this god fires from ~530m a couple of shots which killed me, after the bullets breaks 3 walls, of course. Seems legit.
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