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Everything posted by graemeshute
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ARMA 3: Conflict '85 - A CUP expansion
graemeshute replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks guys really looking forward to this -
I want a orange potsman's Bicycle or stealth ops that has scroll wheel option for selecting gears. Who needs new vehicles and stuff. Oh and it needs to have unlockable big bobble head OFP characters.
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The That section of the Video started off with Karel cruising by on a bike and then the cut to the bike rack...so
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The new light tank for Tanoa
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Yes they did say it was a placeholder name. We do have Vehicle in Vehicle transport. Its feasible its that. ACE allows transporting of Ammo boxes. It would be funny if we all wrong and its some personality mod for the AI units. I tried to do some Googling but I am sure there was talk years ago from BIS where they were trying to get AI to have personalities. A soldier would try show off his letter from his family to you. I could be wrong but I am sure I heard that was being tested. Likely for this to happen would be an extensive AI upgrade past the scope of a small DLC. The thing as I have said. Karel Moricky is the guy who conceptualised ZEUS, 3Den, Arsenal and I think even Garage. He was sent to BIS in Amsterdam and what he cooks up is dynamite. Between Joris and him they good.
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broduz Could it be maybe this: The Aircrew Badge, commonly known as Wings, is a qualification badge of the United States military that is awarded by all five branches of armed services to personnel who serve as crew members on board military aircraft. The badge is intended to recognize the training and qualifications required by aircrew of military aircraft. In order to qualify as an aircrew member and receive the Aircrew Badge, such personnel typically undergo advanced training in aircraft in-flight support roles. Orange releases after the Jets. Maybe its an aircrew DLC where you service planes. With the somewhat confirmed USS Freedom Aircraft carrier maybe you a crewman or in charge of the day to day running of a flight deck? That would use the Wings symbol. The hands as you pointed out is co-operation.
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The only thing going to change is the working title to what Orange is meant to be. So they obviously have the main ideas locked down just not the name. I assume the Winged helping hand logo is final and is a good indication of some sort of co-operation or mercy initiative. Diplomacy? Perhaps that cut RPG-esque bit from Arma 3 Alpha where you interact with Civvies. A bit of a Hearts and Minds feel good make the populous happy Module. Maybe civilians will be more then just blanks and actually avoid or interact with the player depending on if you kill them or level their town coupled to some sort of trigger detecting damage. I think to avoid the project creep pitfall it will be likely more applicable to Co-op because to code in Civvie sub routines personalty or dialog maybe a bit of a long shot. The video says its a theme not often covered by other games. Likely as mentioned by others its either a humanitarian logistics help thing. Doubt it will be something combat related-Tac-ops is that. Karel Moricky is a guy who builds new systems. Zeus, Eden, VA. Its likely a new system. It could also be a MASH medical CASAVAC system. Jay Crowe says its scale is between Karts and Helicopters. So it wont be big content wise. Its likely a command post or a medical vehicle or helicopter that will utilize a new system and not so much as in actual Beans Bullets and Bombs/ GEAR Could also be logistics. That is helping hands isnt it? There are a lot more well informed people on this former people with Military experience and mod experience. So lets try find out what is a theme not often covered by other games and go from there. I do want to say its likely it wont be off the subject of "Arma 3 combined combat". I mean it will tied into Arma 3. So it wont be a break from what we want-military, it will just be something that aids that. Maybe even Psy-ops. My money is on a medical system. They did say they wanted to overall that. You can tourniquet someone or CASAVAC them.
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A soldier of Fortune war journalist with a sharp pencil for writing Diary entries who was RPG persuasion skills...That is Dutch liberal with a hearts and minds Mission and is in the Dutch Air force as a reserve. Now that is a DLC. Kind of like a Navy man isn't a fighting man...he is a selvage expert
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Foot parcels drops from the air/ US AID and a new code for Civilian=hungry UN Refugee camps with a scroll command deploy UN Tent.
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http://www.nooooooooooooooo.com/vader.jpg
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It would be nice if they finally made AI squad mates revivable at the very least. I am not sure if it was a bug or mod. But I suspect it was coded in on Dev branch. AI units run over by friendly units-by accident...we know the AI driving is a bit-yeah. Anyway they would get back up after being squished and muster on. So maybe its going to happen. I remember a while back Marek Spanel AKA Big Boss had an idea of War crimes and humanitarian concerns for Civilians. Perhaps this is the lite version of that. http://www.theverge.com/2013/10/8/4815090/gamers-committing-war-crimes-should-suffer-virtual-consequences-says Maybe it will tie into Tanoa with said flood and you here to do hearts and minds. There is that Journalist Bullet proof vest. I really hope its not just missions but a system that adds something. I think we have ranted and raved enough about the lack of Furniture, Women and Civies.
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Maybe this is the wrong place to post this. But with new tanks. Has anyone asked do we get new ways to defeat them? Other launchers, Rockets or Mines.
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I bruised rotten Orange from Nazi Germany.
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Winfield_Gold This is the best yet
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Do you know this method of keeping things low key is basically Hype prevention. Hype is only applicable post release. Apparently the status quo is under promise and over deliver coupled to no "hype". Hype is counter intuitive to BIS. Pity it doesn't work for me. I feel like a mistreated neglected orphan though. I wonder in earnest what's the point even having speculation threads if all they are is basically us waffling on with not even a peep from the BIS Guglag...sorry I mean studio.
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ARMA 3: Conflict '85 - A CUP expansion
graemeshute replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This has to be one of my favourite sections to visit on this forum. For me it all began with OFP. Cant wait for this. Good job killjoyau73 and Co. -
smallarms NIArms Release Thread
graemeshute replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is this on Steam Workshop yet? -
ARMA 3: Conflict '85 - A CUP expansion
graemeshute replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Just a question. I know a few month back give or take you displayed the updated faces for ARMA 3: Conflict '85. Is that still WIP or are they good to go? -
[KLT] KORD MG - Portable KORD with 6T19 bipod
graemeshute replied to kllrt's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was always hoping for a heavy belt fed machine gun for the Russian units. -
ARMA 3: Conflict '85 - A CUP expansion
graemeshute replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You meathead! -
I couldn't stop laughing...thats seems about right. But where is Petka, Karel and Marek?
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Good to see we almost half way through February 2017 and DLC details remain skint. Come on Joris what gives????
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Nazi Germany...made Fanta Orange. Germany invaded the Netherlands (Orange). The ORANGE DLC=A Nazi Fanta DLC
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Are you the next Karel Mořický?
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