I know this is probably something simple, but I can't figure it out. Every time I try to start the server I get the following error in the rpt log....
Error context kickDuplicate = 1;"
ErrorMessage: File CONFIG_Vanilla.cfg, line 55: '.': '"' encountered instead of '='
I removed the quotation marks from both sides of the "kickDuplicate = 1;" and now it starts. Was this the right thing to do?
---------- Post added at 18:57 ---------- Previous post was at 18:55 ----------
Sorry. This was what my config looked like
//
// server.cfg
//
// comments are written with "//" in front of them.
// STEAM
steamport =2300;
steamqueryport =2301;
// GLOBAL SETTINGS
hostname = "ArmA 3 Beta"; // The name of the server that shall be displayed in the public server list
//password = "password"; // Password for joining, eg connecting to the server
passwordAdmin = "password"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
reportingIP = "arma3pc.master.gamespy.com"; // This is the default setting. Leave empty for private servers if you do not want your server listed publicly
logFile = "A3Master.log";
verifySignatures = 2;
// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval
motd[]={
"",
"",
"",
"__________ SYSTEM MESSAGES __________",
"Welcome to My Server",
"IMPORTANT Verify Signatures is enabled",
"",
"TS3 Server: teamspeak.mydomain.com",
"Web: www.mywebsite.com",
"TS3 Server: teamspeak.zeus-community.net",
"__________ END OF MESSAGE __________"
};
motdInterval = 5; // Time interval (in seconds) between each message
// JOINING RULES
maxPlayers = 50; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
// VOTING
voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
//voteMissionPlayers = 0;
// INGAME SETTINGS
disableVoN = 0; // If set to 1, Voice over Net will not be available
vonCodecQuality = 8; // Quality from 1 to 10
persistent = 1; // If 1, missions still run on even after the last player disconnected.
// MISSIONS CYCLE (see below)
class Missions
{
class Arma3
{
template="404Wasteland_ArmA3_TPG.Stratis";
difficulty="Regular";
};
};
"kickDuplicate = 1;"
equalModRequired = 0;
requiredSecureId = 2;
timeStampFormat = "short";
// SCRIPTING ISSUES
onUserConnected = ""; //
onUserDisconnected = ""; //
doubleIdDetected = ""; //
// SIGNATURE VERIFICATION
onUnsignedData = "kick (_this select 0)"; // unsigned data detected
onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected
onDifferentData = "";