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HitmanTwoActual

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Everything posted by HitmanTwoActual

  1. HitmanTwoActual

    Arma 3 - Marksmen DLC First Look Livestream

    I think the only thing they could have touched base on more was the new Ghille suits. Other than that, great show.
  2. You're killing me with that foxhound, looking amazing!
  3. HitmanTwoActual

    RHS Escalation (AFRF and USAF)

    And then laziness due to back pains
  4. My my, that foxhound is looking amazing! I can't wait to put it through hell :icon_twisted:
  5. HitmanTwoActual

    RHS Escalation (AFRF and USAF)

    I saw the new FROG uniforms in the teaser video y'all put up, in the next beta will those be textured or will they still be untextured?
  6. HitmanTwoActual

    Need Pouches

    Yes. I am sure people would like to see where their work is going.
  7. HitmanTwoActual

    RKSL 3 - A new start... Discussion

    That is completely fair. Whatever your decision, I personally support all of you and what you think is best for your team. Thank you for what you already have created for the community, high hopes that BI won't turn you off with their latest news. Take care.
  8. HitmanTwoActual

    NCC-1701 Starship Enterprise

    Thanks a ton! I'll have to get on the skype when I have a chance. Hopefully we can sort out some of the concerns and get this in Object Builder at least! Just realized some problems with spelling on the top of the ship... I'll try to get that sorted out tomorrow or Sunday.
  9. Hello, this is my first post concerning anything coming from me.... so wish me luck with the wording! I am a student, and I am declaring my majors in the engineering field. My school graciously provided us with the latest version of Solidworks 2014-2015. We normally use it to create parts and 3D print them for our robotics team, but sometimes we have some down time and can make what we like. Now I have no clue if this program will work with the ArmA 3 game engine, but a buddy of mine and I got together and decided to make something pretty cool. We figured why not make the Starship Enterprise and see where it takes us. The original plan was to make 3D models of it and show it off, or as a project to show as a portfolio. So I present to you two renders that I finished today: http://imgur.com/YcCF4c6 http://imgur.com/i7x4m1H Not everything on it is down to detail, but I think it's pretty solid considering... well considering we are students and we we're going off of a paper blueprint for measurements. The main fuselage is basically down to the exact thing, but the side engines are lacking features. I have little experience with Java code, and that little experience is a starters class they offer at my school. I am posting this to hopefully get some peoples attention, I know there was someone who made a Star Trek mod. I am not asking for people to just help me with all the coding and textures, but if someone is really interested, I would be more than happy to team up, and even expand on the model in the future. Probably my first question to the community, is it even possible to get this in game? I know Solidworks as a engineering program, so I am a little hesitant. If anyone would like extra angles, let me know and I will whip my computer into rendering mode.
  10. HitmanTwoActual

    RHS Escalation (AFRF and USAF)

    Well played sir!
  11. HitmanTwoActual

    Authentic Gameplay Modification

    1. No problem, it's what the community is here for man. 2. That magazine and the others like it with colored rounds under it mean they have that color tracer. 3. Yes it should, as far as I know (I use both) any issues will be cleared up with the JSRS update that should come out soon. 4. What Matosh said. Hope that helps! If you have any other questions, feel free to PM me.
  12. HitmanTwoActual

    Authentic Gameplay Modification

    Exactly what I meant! I just didn't have time to type it all out, if you'd like to remove the need for ear plugs, go into your AGM mod folder and delete agm_hearing files.
  13. HitmanTwoActual

    Authentic Gameplay Modification

    Are you wearing earplugs to protect your ears?
  14. HitmanTwoActual

    RKSL 3 - A new start... Discussion

    I'm sorry to hear about your loss. It's always tough losing a loved one.
  15. HitmanTwoActual

    JSRS3: DragonFyre

    I think he means if there was reverb for any other situation you won't notice it since the sounds in Dragonfyre are louder and would drown out the reverb.
  16. HitmanTwoActual

    ATLAS: Sci-Fi Mod

    Would you ever consider making a full helmet to go with it?: http://alexjjessup.deviantart.com/art/Special-Forces-390639631 That way it's a full covered system?
  17. HitmanTwoActual

    JSRS3: DragonFyre

    This should be DragonFyres infomercial, love it!
  18. I for one would actually love if this was looked into, perhaps a optional file?
  19. HitmanTwoActual

    1stBN/160th SOAR Mod ArmA III WIP

    The FFV and Slingload features are in the game regardless of whether you bought the DLC or not. The Helicopters are what you paid for actually. So all users will enjoy the features you put in.
  20. HitmanTwoActual

    TRYK's Multi-Play Uniforms

    Great minds think alike!
  21. HitmanTwoActual

    daveygarys Rangers ArmA 3 update

    I saw on your photo stream that you had a different uniform also in OCP... is that one scrapped? All I see now is the BI one.
  22. HitmanTwoActual

    TRYK's Multi-Play Uniforms

    Can we get a variant with these pants: http://s1383.photobucket.com/user/teriyakid/media/2014-09-07_00002_zps0480f85c.jpg.html mixed with this type of shirt?: http://s1383.photobucket.com/user/teriyakid/media/2014-08-29_00002_zps5ea5da95.jpg.html
  23. HitmanTwoActual

    RHS Escalation (AFRF and USAF)

    For the woodland, will the M81 being making a appearance? The only reason I ask is because of the ACH helmet that has an M81 cover on it. Also, is there any chance the RHS team might work with Burnes15th on creating interiors to the armored vehicles?
  24. HitmanTwoActual

    AV_IndUs (US Army inspired units)

    Yeah HH_FROST I was thinking that too; I remembered the WIP pictures from PR2 and went back to look, and I have to say, the models look stunningly identical.
  25. HitmanTwoActual

    AV_IndUs (US Army inspired units)

    Awesome, good to hear that updates will start up at some point. I can see quite a few things that will be tweaked to models, LODs, and textures. But for the majority part, RHS has their assets down pat.
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