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Everything posted by HitmanTwoActual
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Arma 3 - Marksmen DLC First Look Livestream
HitmanTwoActual replied to Korneel's topic in ARMA 3 - NEWS
I think the only thing they could have touched base on more was the new Ghille suits. Other than that, great show. -
Burnes Armories Tanks and Deployment Vehicles
HitmanTwoActual replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
You're killing me with that foxhound, looking amazing! -
RHS Escalation (AFRF and USAF)
HitmanTwoActual replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
And then laziness due to back pains- 16550 replies
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Burnes Armories Tanks and Deployment Vehicles
HitmanTwoActual replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
My my, that foxhound is looking amazing! I can't wait to put it through hell :icon_twisted: -
RHS Escalation (AFRF and USAF)
HitmanTwoActual replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I saw the new FROG uniforms in the teaser video y'all put up, in the next beta will those be textured or will they still be untextured?- 16550 replies
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Yes. I am sure people would like to see where their work is going.
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RKSL 3 - A new start... Discussion
HitmanTwoActual replied to rksl-rock's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That is completely fair. Whatever your decision, I personally support all of you and what you think is best for your team. Thank you for what you already have created for the community, high hopes that BI won't turn you off with their latest news. Take care. -
NCC-1701 Starship Enterprise
HitmanTwoActual replied to HitmanTwoActual's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks a ton! I'll have to get on the skype when I have a chance. Hopefully we can sort out some of the concerns and get this in Object Builder at least! Just realized some problems with spelling on the top of the ship... I'll try to get that sorted out tomorrow or Sunday. -
Hello, this is my first post concerning anything coming from me.... so wish me luck with the wording! I am a student, and I am declaring my majors in the engineering field. My school graciously provided us with the latest version of Solidworks 2014-2015. We normally use it to create parts and 3D print them for our robotics team, but sometimes we have some down time and can make what we like. Now I have no clue if this program will work with the ArmA 3 game engine, but a buddy of mine and I got together and decided to make something pretty cool. We figured why not make the Starship Enterprise and see where it takes us. The original plan was to make 3D models of it and show it off, or as a project to show as a portfolio. So I present to you two renders that I finished today: http://imgur.com/YcCF4c6 http://imgur.com/i7x4m1H Not everything on it is down to detail, but I think it's pretty solid considering... well considering we are students and we we're going off of a paper blueprint for measurements. The main fuselage is basically down to the exact thing, but the side engines are lacking features. I have little experience with Java code, and that little experience is a starters class they offer at my school. I am posting this to hopefully get some peoples attention, I know there was someone who made a Star Trek mod. I am not asking for people to just help me with all the coding and textures, but if someone is really interested, I would be more than happy to team up, and even expand on the model in the future. Probably my first question to the community, is it even possible to get this in game? I know Solidworks as a engineering program, so I am a little hesitant. If anyone would like extra angles, let me know and I will whip my computer into rendering mode.
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RHS Escalation (AFRF and USAF)
HitmanTwoActual replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well played sir!- 16550 replies
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Authentic Gameplay Modification
HitmanTwoActual replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
1. No problem, it's what the community is here for man. 2. That magazine and the others like it with colored rounds under it mean they have that color tracer. 3. Yes it should, as far as I know (I use both) any issues will be cleared up with the JSRS update that should come out soon. 4. What Matosh said. Hope that helps! If you have any other questions, feel free to PM me. -
Authentic Gameplay Modification
HitmanTwoActual replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Exactly what I meant! I just didn't have time to type it all out, if you'd like to remove the need for ear plugs, go into your AGM mod folder and delete agm_hearing files. -
Authentic Gameplay Modification
HitmanTwoActual replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are you wearing earplugs to protect your ears? -
RKSL 3 - A new start... Discussion
HitmanTwoActual replied to rksl-rock's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm sorry to hear about your loss. It's always tough losing a loved one. -
JSRS3: DragonFyre
HitmanTwoActual replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think he means if there was reverb for any other situation you won't notice it since the sounds in Dragonfyre are louder and would drown out the reverb. -
Would you ever consider making a full helmet to go with it?: http://alexjjessup.deviantart.com/art/Special-Forces-390639631 That way it's a full covered system?
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JSRS3: DragonFyre
HitmanTwoActual replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This should be DragonFyres infomercial, love it! -
The Eridanus Insurrection - An Arma 3 Total Modication
HitmanTwoActual replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I for one would actually love if this was looked into, perhaps a optional file? -
1stBN/160th SOAR Mod ArmA III WIP
HitmanTwoActual replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The FFV and Slingload features are in the game regardless of whether you bought the DLC or not. The Helicopters are what you paid for actually. So all users will enjoy the features you put in. -
TRYK's Multi-Play Uniforms
HitmanTwoActual replied to teriyaki's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great minds think alike! -
daveygarys Rangers ArmA 3 update
HitmanTwoActual replied to daveygary1979's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I saw on your photo stream that you had a different uniform also in OCP... is that one scrapped? All I see now is the BI one. -
TRYK's Multi-Play Uniforms
HitmanTwoActual replied to teriyaki's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can we get a variant with these pants: http://s1383.photobucket.com/user/teriyakid/media/2014-09-07_00002_zps0480f85c.jpg.html mixed with this type of shirt?: http://s1383.photobucket.com/user/teriyakid/media/2014-08-29_00002_zps5ea5da95.jpg.html -
RHS Escalation (AFRF and USAF)
HitmanTwoActual replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
For the woodland, will the M81 being making a appearance? The only reason I ask is because of the ACH helmet that has an M81 cover on it. Also, is there any chance the RHS team might work with Burnes15th on creating interiors to the armored vehicles?- 16550 replies
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AV_IndUs (US Army inspired units)
HitmanTwoActual replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah HH_FROST I was thinking that too; I remembered the WIP pictures from PR2 and went back to look, and I have to say, the models look stunningly identical. -
AV_IndUs (US Army inspired units)
HitmanTwoActual replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome, good to hear that updates will start up at some point. I can see quite a few things that will be tweaked to models, LODs, and textures. But for the majority part, RHS has their assets down pat.