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Everything posted by Anachoretes
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metalcraze Yes. And GM6 Lynx, this is what keeps the whole realism of the game. :rolleyes: ---------- Post added at 10:41 ---------- Previous post was at 10:39 ---------- Probably, if you are sprinting fish.
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Small things. http://f4.s.qip.ru/WMlLyKby.png (123 kB)
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Quality of players gives much more exp. than quantity.
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And they must react for human, vechicle, etc. I mean, not only atmosphere but gameplay too. But, it's looks like modification.
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I even came up with a name to this - Ambient sounds!
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You mean this? I tying to shot from 12mm and SOS on 1km. And I found a very strange MOA for this guns. Now the same. Idle sway mininal. Determined by the weight and "fine-tuning" work of muscles.
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When can we begin to critique vehicles??
Anachoretes replied to Wolfstriked's topic in ARMA 3 - BETA DISCUSSION
How much of vehicles have "turn" function? I mean, that some vehicles have "commander" hatch but he is not working now. Maybe, we need to make ticket about this? I understand how this important for serios modes (without third view). -
Nice work. But looks too fast.
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metalcraze For old AMD hw - not bad.
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Ghost hawk. When i sit down to gunner - all doors opening or something... more like Ghost house .
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1. Because you can make headshot from 200m in jump? Or few simple parameters representing damage? Do you make are ticket? 2. Would you explain why you showing video from Wasteland? 3. Can you go to the editor and look how pistol is actually work. Before starting the new debate.
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Like this?
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Boat need reverse gear to control the "braking". Everything else is inertia and is based on a set of physical factors.
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In real life, people have different hands, different legs, and arms held differently. A weapon has a different weight and center. What exactly do you mean by correct sway? .I got it. Al i want to say: what mean to be sniper or marksman or rifleman if all do you need - move crosshair to targed? No personal swaying depend weapon weight and position. What is mastery? For now, recoil need more improvments. Ak-47 always swaying in kids hands. Maybe you can't recognize it, but scope can. This is a very sensitive process and your hands and body must be very tense. But we have Hold Breath for that.
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I have this in real. And im glad to have this in simulator. So I can't imagine what the basis of your claim. Plastic weapon? The first thing that comes to mind - too difficult for you. But wait a minute, in the game is not very difficult. Another issue is that the developer or modders need to slightly adjust it for different positions of the body. But it's a different degree of the problem. You must to know, that if you in firefight, no matter how good you with you weapon. Its not are hollywood or something. You do fast and not accurate bullet pressure from you side. And sometime you have momets to aim shooting. But this is risk, and technic. And what mean "Technically everyone should be a good shot with their respective weapons " if the game do not have all this physical stuff? Combining a cross with a victim in vew is not fun, and it's are spinal cord. Not realy fun.
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Under Water Guns and Helicopters
Anachoretes replied to Liamv4696's topic in ARMA 3 - BETA DISCUSSION
So, This GPU allows you to use something, what others haven't? Arma3 looks nice. And this image have PP for nice-looking in static. -
So mush of worthless theory. Someone's inability to cope with swaying or wrong AI is not the reason for creation of shooting sticks.
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But it's correct. Since modders easier to build corners of the finished basement with walls. Rather than trying to build something sane from scratch. So happened that ArmA is a tandem between builders and interior designers. Just someone needs a little ease their whims and restore dialogue with developers to normal. Although I think someone wants to political battles, not the military.
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Under Water Guns and Helicopters
Anachoretes replied to Liamv4696's topic in ARMA 3 - BETA DISCUSSION
I have the same HW, but playing on Ultra with few downgraded options. 1440p. Like usual, SSAO and AA main fps-killer for gpu side. But, of course, i need to update it as soon as possible. -
Well, it should be. The only thing it does not work with the AI ​​as it is still stupid "bull's eye" fighters.
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Only more poly's. Thats all. Else is cartoon parody for ArmA.
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Not, for sure. Because for accurate shooting you need time, but that time can cost life. And ArmA about This. What did you do. Sometime your task is waiting for air strike - thats all you can without stupid death. Or placing LMG on the top of obstacle and shooting in milk. ---------- Post added at 20:17 ---------- Previous post was at 20:16 ---------- For briefing?
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You can carry backpack and launcher the same time. But if you work with assistant its not important - he carry projectiles.
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Pink Flamingo accepted for Limnos?
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It seems to me, or the game's success is based on GM6 lynx suddenly. What is the point in feedback tracker, if everyone starts to agitate their tickets. What if there are people who are trying to build a schedule based on human resources, goals and time. Let's wait for the cake and then we'll dig into the cherries.