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germ

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Everything posted by germ

  1. I have to say, your new version is disappointing. The vanilla game sounds better.
  2. Sweet, I was one of many disappointed fans when the STALKER series went belly up. This looks pretty good, although I will say Arma's engine will not have the amazing weather that the original STALKERS had.
  3. germ

    Iraqi-Syrian Conflict

    Thanks for the mod. https://www.youtube.com/watch?v=lIOpItMM7OY
  4. Why after the update does it take like 60 rounds to kill someone? Why I hate stock Arma, and now it's back in ACE after the latest updates? Specially someone with body armor, and certian unit mods I had to stop using all together because it was just ridiculous. Do I really have to go back to using LKR ammo if I want realism in my game? Why isn't there locational damage? I shoot someone in the face and see blood spray out, but they just twitch and keep on going. Retarded.
  5. How can I tell if it's even working, my game still dips down to 25 fps when I put four groups down in the editor and make them fight. Two squads, two fireteams. And that's on a I5-2400 and a GTX 960 FTW 4gb. I literally saw no fps improvement when I upgraded from my 560 to the 960. Yet, The witcher 3 and gta V I can run at 50-60 fps with lowest dropping to the 40's, no problem. This game is horribly optimized, always has been.
  6. Looks worse, too much saturation and too bright, not realistic.
  7. Fully loaded ak magazines weigh between 16-18 ounces. Depending on wether in a composite magazine and on 5.45 or 7.62. So no, they're not really heavier. a fully loaded GI m16 mag weighs 16 ounces.
  8. twelve days later, soon tm Why even bother giving out dates if you can't keep to them, should have just not mentioned it. it's like someone who in reality says they are going to do something and don't do it. One's word is the only thing one really has, and every one hates unreliable people.
  9. So are you still only doing echoes? that can be used along side any other sound mod(like before) or are you making your own sound mod. Because in the video I didn't notice any reverb or echoes, not like before. And Definitely not like the video I linked earlier, reason why I linked it. So people could hear what reality sounds like, people like you, who are modding.
  10. I'm actually really enjoying this, like the sounds very much. Here's to hoping that it gets some of the scripted features JSRS/L_ES has/had. And that you continue to work on this.
  11. Your sonic cracks could use some work, and variation would be nice. Bullets sound different depending on how close they are.
  12. He threw another hissy fit because BI didn't give him a job, closed his mods thread and left. Just like he said he was going to do if Bi didn't hire him, maybe if he wanted to get a job with them so badly he should have gotten an education, and a degree to be a sound engineer. I wouldn't hire someone with no credentials either. Boo hoo, so now he's taking it out on all of us who enjoy JSRS.
  13. So much for April 30th. And no update or explanation in this thread as far as I can see. ---------- Post added at 05:19 ---------- Previous post was at 05:17 ---------- That's funny, because VBS has dismemberment and it's the same game, made by the same company, on the same engine. Just steal it out of VBS and put it in Arma.
  14. I think Steam monoplizing on modding is a terrible idea and is going to be the downfall of modding. Don't know why any of you owuld fall for it, they take 75%. I'm not paying one cent for a mod, specially not on steam.
  15. It's a video game... I don't need hand signals to role play.( I hate roleplaying, I prefer realism, but I don't roleplay) The only time I see it useful is if you're using acre in pvp or something. Even then, this is Arma, not CoD. Never get that close to an enemy player. And lol at your airsoft comment. If you go watch real combat, you don't see guys sneaking around and getting "5m" from the enemy. They are yelling at each other over gunfire, no hand signals and tacticool non sense.( only one I've seen is cease fire, but they're also yelling it) Only time I've ever seen anyone use hand signals is in hollywood movies. Or people who play "airsoft" ---------- Post added at 03:23 ---------- Previous post was at 03:11 ---------- I don't use any of that hud magic, I don't have my stance indictor turned on, not my bullet count, any of that non sense. And I don't agree with your points about the crosshair at all. To each their own, but I don't think a "realistic" crosshair is something that fits into ace. This is what my Arma looks like(me playing)
  16. New campiagn will not rely on third party content, yeah not excited for it then. If I wanted to play vanilla Arma, I would play the stock campiagn.
  17. I've been playing since Arma 2 came out, in the 25th id wich was later the 7th sfg, and I've never used or felt the need to use hand signals. Because there's thing called teamspeak. ---------- Post added at 04:09 ---------- Previous post was at 04:01 ---------- I've played missions in Arma 2 with my unit that lasted hours and no one even fired a shot. Maybe that guy who died ten minutes into the mission should go play another game. In my old unit the team members who died had to sit there and watch the mission unfold, no respawns. This isn't CoD. ---------- Post added at 04:12 ---------- Previous post was at 04:09 ---------- What? Have you ever handled firearms in reality? You don't "know" where your muzzle is pointing in reality either. You know what direction it's pointing, just like in game... but that's it. It's called instinctive or hip firing for a reason. There's no such thing as a realistic crosshair.
  18. Why can't you just use a normal form of downloading the mod, instead of making everything so complicated. Seriously, what am I supposed to do with those worthless links. I even have Armasync, but can't get it to do anything, what a waste of time. You know you could have just made it a torrent, or uploaded it... or put it on SIX. Pretty frustrating, in fact, I'm not going to even bother. I was impressed with your mod at first, but the lack of modularity and crappy sounds, meh. And the fact that people are super man and can take 600 rounds.
  19. It's pretty simple, if they don't want to see it in their game, they can just not install ACE. Problem solved. I don't see how seeing some corny "gore" in a video game would trigger anything. I look at gore sites as entertainment, and it doesn't bother me one bit. My uncle is a Paramedic, and I don't hear him ever crying about ptsd or "gore" in video games, non sense. If your ptsd is that severe, then just playing Arma would trigger it. You notice that not one actual verteran has come forward and said, "yeah, if ace has gore I won't play it" It's speculation, and it's just people who are nancies. VBS has dismemberment. And that's what the U.S. Army uses to train soldiers. God I miss the first soldier of fortune, and will never understand why more games don't attempt to use a damage model like it did.
  20. Your interaction menu is terrible for people who use aiming deadzone. What was wrong with the way AGM did it? The AGM menu was faster also, because you didn't have to drag your mouse all over the screen. You could press keys on your keyboard to navigate through the menu.
  21. germ

    JSRS3: DragonFyre

    He said he's done with Arma after this release because BI didn't give him a job, his hissy fit is a few pages back.
  22. germ

    A new ISIS mod, picking up the ball

    Good, don't understand why all the authors of the other great mods are running away with their tails tucked behind them. What you typed sums it up perfectly.
  23. Mission that I can't complete because of AGM.
  24. germ

    JSRS3: DragonFyre

    Not true, I notice it. The game sounds completely different when you don't use L_ES. Your mod has no reverb except around trees and buildings.
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