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James Sullivan

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Everything posted by James Sullivan

  1. Yeah I think this too, I hope that's going to be fixed in a next (soon ?) patch or next release ! :)
  2. James Sullivan

    EWK EOD Project

    Any news ? :)
  3. James Sullivan

    Sangin WIP

    ALiVE is working on the map ? OPFOR and Civilians ? I will try this later this night or tomorrow.
  4. James Sullivan

    Sangin WIP

    Estimate Time of Arrival ? :p
  5. James Sullivan

    Sangin WIP

    Haha, same for me ! ;) (Nice pic' btw !)
  6. James Sullivan

    Sangin WIP

    So excited...!
  7. James Sullivan

    Randomly generated roadside IEDs

    Yes i'm using ALiVE, sorry for the fear ! Hope they will fix this soon. :(
  8. James Sullivan

    Randomly generated roadside IEDs

    Since the last update of ArmA III, the models of IED are invisible, it's only for me or...? :(
  9. James Sullivan

    Authentic Gameplay Modification

    Hey' ! Some questions, my team want to "remove" some features of AGM on the server (jam and medical (<- for another addon), they only need to remove the "agm_medical.pbo" / "agm_medical.pbo.agm.bisign" and "agm_overheating.pbo" / "agm_overheating.pbo.agm.bisign" ? Client player don't need to remove these files ?
  10. James Sullivan

    Combat Space Enhancement 0.2

    Someone can explain to me how work the IED module ? :o
  11. James Sullivan

    Sangin WIP

    Nice, thank you, just need to wait now. ;)
  12. James Sullivan

    Sangin WIP

    Hey' ! Amazing work sir ! Really ! :) It's look gorgeous ! Did you release a public version of the map ? Or still for beta tester only ? I can't wait to work with the editor on this map ! :o
  13. James Sullivan

    Authentic Gameplay Modification

    It is possible to disable the jam plugin ? Or configure it ?
  14. Hey' ! Nice upgrade for ALiVE ! Still nothing for Linux server ? Object & character persistance etc... Maybe with another addon ? :/ Great work btw !
  15. James Sullivan

    EWK EOD Project

    Any idea for a alpha version for public ? Aweeeeesome addon by the way ! ;)
  16. James Sullivan

    ArmA 2 US Helicopters Import to A3

    Hey, awesome addon ! Really ! It's a pleasure to see these helicopters in ArmA III ! But, it is possible to have only the Black Hawk in the addon ? Or just two helicopters ? Maybe possible to open the pbo file and remove something to just have the black hawk ? If the author authorize this !
  17. One question, my mission is complete, but I want to "synchro" the server of my team with ALiVE War Room, but my team have a Linux Server, and I saw some "Microsoft .NET Framework 4" files, and the directory of the arma 3 server is not the same as Windows. It's possible with a Linux server ? Without the ALiVE War Room, the persistant system for units and objects still work ?
  18. One question, my mission is complete, but I want to "synchro" the server of my team with ALiVE War Room, but my team have a Linux Server, and I saw some "Microsoft .NET Framework 4" files, and the directory of the arma 3 server is not the same as Windows. It's possible with a Linux server ? Without the ALiVE War Room, the persistant system still work ? :/
  19. Hi. I have created my first mission with the mod ALiVE, but I don't know if the different problems I had are with ALiVE, so I try to post here ! :( - I have created all units of my team with the editor (squad leader, pilot, medic etc...) so it's ok, but, when I take the pilot slot, I play some time, and disconnect. When I come back, the pilot slot disappear ! Why ? - When we start the mission for the first time, everybody choose a slot, and we launch the game. But if someone try to join the mission AFTER the launch, he become a seagull, a spectator, and impossible to play with us... - If the server is empty, and somebody try to join, he become a seagull and after a few seconds, the mission failed, "All the team is dead". I really don't know what to do, can somebody help me pls ? Sartax
  20. In first, thanks for this addon, awesome work ! But I have some questions, I hope you will understand, English is not my native language ^^ My mission with the module is ok, so we try the mission with my team on our server, and something goes wrong... IDK if it's with ALiVE, but I want to try : - I have created all units of my team with the editor (squad leader, pilot, medic etc...) so it's ok, but, when I take the pilot slot, I play some time, and disconnect. When I come back, the pilot slot disappear ! Why ? - When we start the mission for the first time, everybody choose a slot, and we launch the game. But if someone try to join the mission AFTER the launch, he become a seagull, a spectator, and impossible to play with us... - If the server is empty, and somebody try to join, he become a seagull and the mission failed, "All the team is dead". I really don't know what to do :/ i don't know if these problems are with ALiVE (because it's my first mission, with the editor, and ALiVE) but I take the risk to post this here ! Thanks a lot !
  21. Hours or days of patience ? :p
  22. James Sullivan

    Takistan Insurgency [Dev Thread]

    Hey', again tonight played on your mission, awesome lile yesterday ! :D But one question, it is possible to have the spawn of the OPFOR BEFORE we enter in the red zone ? Like maybe 200/300m ? Sorry for the language, English is not my native language ^^" I hope you see what I mean !
  23. James Sullivan

    Takistan Insurgency [Dev Thread]

    Hi ! Awesome work dude, I've tried this mission with my team, awesome mission ! But one or two questions, is it possible to the OPFOR to try to take back the territories with the "basic" script ? (I mean, vanilla mission) or maybe with ALiVE modules it will be possible ? Or patrol ? I hope you know what I mean ^^ It's possible to have the persistant system of ALiVE with the mission ? You know, disconnect and reconnect in the same place, with the same stuff etc, possible to build FOB etc... Again nice work Sir ! ;)
  24. Just a question, there is a pre-build mission like for MSO on ArmA II ? Because my team don't have many skills in editing, and the pre-build MSO on ArmA II was awesome. :)
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