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Everything posted by Tyl3r99
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well its either before,during,after gamescom :)
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2017 - Official Announcement!
Tyl3r99 replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
does 2017 have its own website? -
when is this DATA LOCK taking place? now or towards gamescom?
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that brings back memories :(
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2017 - Official Announcement!
Tyl3r99 replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
looking forward to the alpha testing, hope its soon :D -
so we could receive altis this week or next :) I think :D exited isn't the word
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yeah I know, JSRS brings the sounds to a whole different level.louder and more realistic. I wasn't sure whether a louder gunshot would have any effect. just thought id ask :)
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thanks LJ will these sounds affect any AI hearing capabilities at all? or will these be changed/unchanged. my favorite bit about JSRS is the ambient combat sounds you hear lets say over the hill. remind me of saving private ryan! also bullet impact sounds when under fire. what this game lacked is now getting fixed by a trusted source aka JSRS :) will you be updating your files via PWS also like before? i know that PWS has been working on a new build recently so they have not been updating their files as of yet.
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Play withSIX - Launcher, Downloader, ServerBrowser - FULL ARMA3 Alpha Support +more!
Tyl3r99 replied to sickboy's topic in ARMA 3 - GENERAL
any news on when addons, etc will be categorized and added/updated again? -
i have just literally skipped a heart beat... welcome back!!! arma 3 just got way better!!! also regarding the workshop rules... it wouldnt matter would it?? if you dont have the mod it will sound normal and if you do it will sound different i dont get it? could someone elaborate? i wouldnt of thought JSRS is a dependancy? as its not required to play a mission if the mission designer has used it when creating his mission? [edit] @devs... take note of true sound effects ;)
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2017 - Official Announcement!
Tyl3r99 replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
how big will the map be? comparing to stratis or any other arma 1,2 map -
but by now i thought arma 3 would be able to be SLI compatable??*** seriously...whats going on these days. ok how do i disable SLI? also i only have X1 GTX690
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^ this is why we need all the features in dev branch before release... lol still issues with UAV's i.e. waypoints PIP flicker
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2017 - Official Announcement!
Tyl3r99 replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
theres going to be the mods own map! omg omg thats fucking sexy -
will PIP flickering get sorted before final? weve had this problem ever since alpha was born
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WOW that is some PIP flickering im getting!!! anyone else get this? its crazy flickering so fast :( hmmm i cant use the UAV's now as i cant see through camaras..
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even when your far away from one? :/
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nvidia control panel (best setting?)
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - QUESTIONS & ANSWERS
have you tried FXAA? that sharpens everything -
thank you bouncy :dancehead: :coop:
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•Known issue: pop-up errors on start... im sure we can deal with this for 2 days.. or BI make hotfix later???
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100mb for drones...now that is what you call compressed!!! people let us know how they work :) exited.com
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Serious injuries (graphic) - gore/violence
Tyl3r99 replied to Michaelp800's topic in ARMA 3 - QUESTIONS & ANSWERS
I just realised...:) _ick!! I just think it needs more because at the moment COD and BF3,4 has more realistic wounding effects -
Serious injuries (graphic) - gore/violence
Tyl3r99 replied to Michaelp800's topic in ARMA 3 - QUESTIONS & ANSWERS
why are you playing a war game then... war is not a game its war.. there are consiquences and people should be able to see this happen when the OPTION or MODULE is enabled. -
I agree!! ^^^^
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does anyone still get a pop up error message about independent weapon classnames??