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About victor87

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  1. For a dedicated server does this mod need to be installed by the players also?
  2. victor87

    BMR Insurgency

    Thank you for such a detailed response! The corpse problems have been solved thank you. As for the Intel. No commands black listed on the server. Also it may be important to note that this is a Linux server. The problems have only been on the server, I have not experienced any problems when locally hosting. When I turned on the "define _debug true" in the gstputinbuildintel file and played that mission on the server the Intel appears to work perfectly 50 percent of the time. I'll start the mission and it won't work, then I'll #missions and pick the same exact mission and the Intel will load perfectly. I'm confused as to why it is only working sometimes. I'll work on getting a rpt for you to review. Thank you again for your helpfulness and the missions!
  3. Did the recent cba update make it so custom ACE settings don't apply on the server? My group just tried to play but our custom ACE settings would not work.
  4. victor87

    BMR Insurgency

    Loving the missions Jigsor! I have 2 things I could really use some help with. I play on a dedi with a small group using 1.49. 1. Is there a way to modify how long it takes for corpses to despawn? 2. We have not been able to find ANY intel at all. I turned the debug mode on and it spawned fine, but it just seems like its not spawning at all? We've put a lot of hours into these missions and I'm sure we would have found some intel if it existed. Thanks again for the missions!
  5. victor87

    BMR Insurgency

    My group and I have been using this mission for a while with the CUPS addons, but we have not been able to use the CUP factions as the opposing army. I think that since this mission was originally made CUP has changed their mod names so the mission is not able to find the assets. This may be the case or something else entirely. Has anyone else run across this problem? We're trying to use the takistan army/milita on takistan but when we load in the squares that are supposed to be red are black and no enemies spawm. Any ideas on this?
  6. victor87

    BMR Insurgency

    Are there any plans to add more zones to the N'Ziwasogo terrain? EDIT: If not could someone explain how I can edit the mission to add more squares to a terrain?
  7. deleted ---------- Post added at 09:37 ---------- Previous post was at 09:31 ---------- What would be achieved by the clients running it?
  8. victor87

    Authentic Gameplay Modification

    I've googled, search through this thread, and looked for a readme file, but I cannot find anywhere where it explains how to use the agm respawn system. Can anyone point me in the right direction?
  9. victor87

    Authentic Gameplay Modification

    Doesn't the tinting come from goggles/shades?
  10. victor87

    Authentic Gameplay Modification

    I have JSRS installed too and I'm experiencing the same problem.
  11. victor87

    Authentic Gameplay Modification

    I've recently had an issue where an AI gets hurt and then gets healed up, but continued to lay prone and wont even crawl.
  12. victor87

    Authentic Gameplay Modification

    Just tried healing in vehicles(in both modded and BIS vehicles) and it didn't work(when i would try to bandage myself in a hurt area "action cancelled" would pop up on the screen). Is there a module or something I need to add?
  13. victor87

    Generic Vehicle Service

    As far as I can tell I have the script working, but I do not see the hud/info on the screen showing what is being repaired/refueled/etc... Any clue on what I am doing wrong?
  14. I keep getting a "resource dsl_gear_dialog not found" error. I've extracted the missions parts from the .pbo and I am trying to implement them into my own created mission. Please advise.