Maslofski
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Everything posted by Maslofski
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Ive tried placing a game master and a unit but i cant drag it to connect to the module. how do i make a specific soldier zeus capable? this would be used on a player host, but someone else is going to zeus
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Possible High-Quality Helicopters for Selection - STRICT Selection
Maslofski replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
NATO http://www.gods-inc.de/macavity/shadowrun/vehicles/boeing_qtr.jpg -
Arma Toolbox for Blender - Arma 2/3 exporter script
Maslofski replied to Alwarren's topic in ARMA 3 - COMMUNITY MADE UTILITIES
how can we import the P3D files from the samples? cant find a working importer anywhere -
Where are the Scenario Files of Steam Subscribed Content located in Arma 3?
Maslofski replied to DieHard109's topic in ARMA 3 - QUESTIONS & ANSWERS
arma3 menu>play>scenarios>steam subscribed content>workshop>right side, maybe scoll down a bit click on subscribed objects>delete all unwanted ones -
J.S.R.S Vs Speed of Sound. Video 1 - YOU decided
Maslofski replied to oo para oo's topic in ARMA 3 - GENERAL
SOS sounds better then JSRS, BUT SOS misses that equipment ruttle sound wich i personaly enjoy a lot -
So i followed http://ohplz.ca/tuts/00/index.html as instructions, but i cant get the P: set up, it stays a .txt file and i can obly open it with a text editor, how do i get it to run and create P:? i tried without P: and it gives me an error when loading the sample car and i just get a cube like shape in buldozer.
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Issues getting tools set up
Maslofski replied to Maslofski's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
well, ive youd use P: then you get might get as far as buldozer starting, but not showing the object :/ -
Issues getting tools set up
Maslofski replied to Maslofski's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
ok, so i got P: now, but it still only shows a cube squeleton in a space. i get this http://www.youscreen.de/ypwtjqht78.jpg everytime i launch buldozer, but ive i try using arma3.exe in the steam files, then it wont even lanuch the 3d viewer with cube. so ive i launch it from P: it will give me an error before showing the cube http://www.youscreen.de/tckaovfr38.jpg i asked a friend and he said my settings go to the right folders and everything, so any help is apreciated -
try this out, its a guide to split load from CPU towards GPU so you get better FPS: http://day0.com.au/forum/arma/638-arma-3-performance-tweaks-and-settings-guide
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ok, stop showing us pictures, show us the CG one ;)
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Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
Maslofski replied to Placebo's topic in ARMA 3 - GENERAL
isnt the ASRock Z87 EXTRME 4 ok at 109$? -
(DLS) Digital Loadout System
Maslofski replied to iceman77's topic in ARMA 3 - MISSION EDITING & SCRIPTING
seems so much better then VAS, VAS has such small logos, i wish you luck with this project! -
they just did it poorly, they implement such a huge thing, but what do we get to interact with it? scuba gear, we have one peace of equipment for each faction, perfect, a RHIB boat, a patrol boat and a submarine, this is all? the reason to go to the water should be much more then that, ships (wich with the new PhysX can be walked on), drilling rigs, civilian ships (you could have some awesome boat raids with those) and much more.
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A hat to cause, fear, respect, and discipline and one that rules them all
Maslofski replied to marksinnerdemon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
you might want to recomend using a acre volume modification, so you always shout using this hat -
Enemies have more "life" after last update?
Maslofski replied to armilio's topic in ARMA 3 - GENERAL
its a very unacurate basic armor system, and probably not even finished, so it might get refined, at latest in moded gear -
Weaponrest, get it in even if AI cant use it
Maslofski replied to krazikilla's topic in ARMA 3 - GENERAL
AI is acurate enough as it is, we players need this kind of gadgets specialy with those weird recoil patterns in A3 -
Great! This will make the game much better!
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looks great, but will probably be hard to play with low quality since you cant read anything at that point
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why do you come to a semi realistic game wanting it more arcadish, instead of just going to more arcadish games instead? that would be easier and they are layed out better for that
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Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
Maslofski replied to Placebo's topic in ARMA 3 - GENERAL
@OldBear, ok, so i remade the build: Corsair 500R ASUS Z87A H100i i5 4670K @4.4 RM650 2GB NVIDIA GTX 770 8GB Kingston HyperX 1866Mhz (2x4GB) 120GB Samsung 840 Evo Series (cant take more, and i dont need more imo) 1TB 7200 (i already have this in my old PC ASUS VG248QE -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
Maslofski replied to Placebo's topic in ARMA 3 - GENERAL
im thinking about getting a new pc with a look at A3 how would this do (i prefer high view range over GFX): R9 270x or maybe a gtx760 i5 4650k 3.4 or 4.4 i believe a 80i cpu cooler asus maximus IV gene 8GB 1866 850W since i want it to be upgradable in the future 120GB ssd 840 evo 1tb 7200 bitfenix phenom and a nice asus vg248qe to round it up -
[Utility] - Arma FOV Changer
Maslofski replied to the_dmx's topic in ARMA 3 - COMMUNITY MADE UTILITIES
This tool does not work in arma 2, the scopes dont have reticles on 1360x768 at 85:48, 10:9, 16:9 or 16:10 -
the response to people shooting is shooting back, so ive they see you you shouldnt be trowing grenades back, use grenades in the ocasion yo have time, this is a tactical game, so ive its not a viable option to use a grenade, then you shouldnt.
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how could this game be fun ive you have arma 2, wich has so many good mods, and arma 3 has nothing, base content is futuristic stuff, and some mods bring the good weapons and everything, but till we got everything in mods we need to have fun with this it wont kickstart
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I dont like the idea of balance in this kind of PvE coop games, just make things what they are, ive they are dificult or just powerfull, then its just how it is :/