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Everything posted by maquez
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Dear BI, Next time you introduce something like battleye process blacklisting make sure you whitelist common used applications BEFORE you release such things to public. This is NOT customers job to to make sure applications are getting whitelisted apart the application is very exotic! We customers do NOT earn any salary from your company! A slowly getting very upset longtime customer and supporter. kind regards maquez [Q-Net]
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- battleye
- implementation
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good news we back in business, development team has switched to development build 1.47! NOTE for 1.46 users: unfortunately you need now DLC Helicopters to move "Virtual Arsenal Cargo Boxes" with choppers reason is bugs that got introduced with "splendid" update 1.46. we do look for a gifted scripter, if interested read please: http://forums.bistudio.com/showthread.php?192541-looking-for-a-scripter-for-my-ongoing-mission-project
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slingload module stopped working after 1.46
maquez replied to maquez's topic in ARMA 3 - TROUBLESHOOTING
did hotfix from today fix the slingload problem? can not test myself switched back to Legacy Build 1.44 and I won't switch back to 1.46 at least for now. -
slingload module stopped working after 1.46
maquez replied to maquez's topic in ARMA 3 - TROUBLESHOOTING
there is a bug, have a mission under development using from editor class ammo the cargo net. until update of yesterday I could slingload it every time played mission I can even post you a screenshot of action. http://steamcommunity.com/id/maquez_qnet/screenshot/28492701742505983 now since update of yesterday I'm not able any more ... so how you explain that? -
slingload module stopped working after 1.46
maquez replied to maquez's topic in ARMA 3 - TROUBLESHOOTING
did you read my post? did you use test mission? all containers placed HAVE the slingload icon "DLC Helicopters", so they should all work and did work previous update 1.46. -
slingload module stopped working after 1.46
maquez replied to maquez's topic in ARMA 3 - TROUBLESHOOTING
development branch 1.47.131133 has same problem as stable, certain cargo types stopped to work with slingload. -
slingload module stopped working after 1.46
maquez replied to maquez's topic in ARMA 3 - TROUBLESHOOTING
what's up with this community ? nobody able to test and confirm this severe bug? all slingload cargo types from editor class objects (containers) stopped working! NOTE they have all the "DLC Helicopters" Icon! slingload cargo net from editor class ammo stopped working! NOTE this too have the "DLC Helicopter" Icon! the only editor class that still works are the slingload supports containers. have also the "DLC Helicopter" Icon. and slingload able vehicles seem to work too made new test mission, has two mission markers named "cargo that still works" and "cargo that stopped working". https://drive.google.com/file/d/0B1gWUNu0kwK1SXNscWdhb2Z0SWc/view?usp=sharing start mission and you will see all cargo types at marker "cargo that stopped working" WONT work anymore! so please can anyone test and confirm this? http://feedback.arma3.com/view.php?id=24344 and please vote up ticket kind regards maquez [Q-Net] -
missions updated: fixed slingload cargo bug introduced with update 1.46 unfortunately you need now DLC Helicopters to move VA Ammoboxes with choppers you can still use R3F Logistics and load the VA Ammobox Net into cargo of vehicles! NOTE: mission development is halted until BI releases hotfix or patch for slingload cargo bugs introduced with "splendid" update 1.46 http://forums.bistudio.com/showthread.php?192473-slingload-module-stopped-working-after-1-46 please vote ticket up!
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slingload module stopped working after 1.46
maquez replied to maquez's topic in ARMA 3 - TROUBLESHOOTING
after more testing found out there are certain cargo types which worked previous update 1.46 have now stopped to function with slingload. -
suddenly unable to launch the game / BattleEye issue
maquez replied to Fetzen's topic in ARMA 3 - TROUBLESHOOTING
question do you use a game launcher like Arma3Synch or any other? had exact same problem after update, game refused to start, fixed it by simple start once Arma3 from steam launcher! kind regards maquez [Q-Net] -
BattlEye not allowing me to start Arma3
maquez replied to serjames's topic in ARMA 3 - TROUBLESHOOTING
question do you use a game launcher like Arma3Synch or any other? had exact same problem, game refused to start, fixed it by simple start once Arma3 from steam launcher! kind regards maquez [Q-Net] -
Zeus/MCC interaction not working.
maquez replied to thefinn's topic in ARMA 3 - ADDONS & MODS: COMPLETE
why you don't ask this in the corresponding threads? MCC: http://forums.bistudio.com/showthread.php?150909-MCC-Sandbox-3-Dynamic-mission-creating-tool-for-ArmA-3 Zeus: http://forums.bistudio.com/forumdisplay.php?198-ARMA-3-ZEUS this is the wrong place! -
Community Upgrade Project - CUP_Terrains
maquez replied to cifordayzserver's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hello CUP Team, you guys better have a look at this: http://steamcommunity.com/sharedfiles/filedetails/?id=455375976 already reported on steam as copyright infringement but I think it is better you guys do report this as holder of the license. kind regards maquez [Q-Net] -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
maquez replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
read the first page! you still say it's not a copyright infringement? -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
maquez replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
copyright infringement! don't think he asked author for permission to upload this to steam http://steamcommunity.com/sharedfiles/filedetails/?id=455375976 question is there any thread where we can report copyright infringements? -
RHS Insurgents - ALiVE compatibility addon
maquez replied to maquez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
update for v0.3.7 Download: removed since update 0.3.8 obsolete -
missions updated: fixed errors combat support, double entries in menu added combat logistics
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RHS Insurgents - ALiVE compatibility addon
maquez replied to maquez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
try this one and tell me if it works Download: removed since update 0.3.8 obsolete regards maquez [Q-Net] -
that is because lazy code ... he did put a "," when he should have put a ";" or forgot the ";" :rolleyes: ... and a lot of missed "}" ... in his configurations
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ALiVE | COLD WAR released ! Zcoop/TVT 12 vs 12 vs 8 - NATO vs CSAT vs Independent addons required: CBA, ALiVE missions will be updated very frequently for most up to date versions download from googledrive.
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missions updated: disabled jump to action, incompatibility with R3F Cold War Stratis: moved BLUFOR Base south moved OPFOR Base north
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RHS Insurgents - ALiVE compatibility addon
maquez replied to maquez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
this addon is obsolete since RHS update 0.3.7 - updated at 07.06.2015 -
mission updated - minor bugfixes ALiVE RHS | Cold War Stratis, Zcoop/TVT 8 vs 8 - AFRF vs USF released ! has minor functions then ALiVE RHS | Cold War Altis and no Insurgents faction.
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thank you ^^ finally can use uniforms on server :p by the way theriyaki, have a look at http://forums.bistudio.com/showthread.php?192255-ALiVE-RHS-Cold-War you liked my previous missions think you will love these regards maquez [Q-Net]
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sorry to bother again but... you missed to include the TRYK.bikey you gave us only ****.TRYK.bisign files so still not usable for us server owners regards maquez [Q-Net]