Hsiulung
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Weapon Resting & Deployment Feedback
Hsiulung replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Current weapon deployment causes body either clip into stairs or weird poses while deploying on stairs. lol:p Sorry I don't know how to cut the pic to a smaller size. -
Weapon Mass and Encumbrance Relation Test
Hsiulung replied to agent()()9's topic in ARMA 3 - DEVELOPMENT BRANCH
I think it is all about the stamina system ,you run at same speed whatever you are carrying. This has been ages. -
Weapon Mass and Encumbrance Relation Test
Hsiulung replied to agent()()9's topic in ARMA 3 - DEVELOPMENT BRANCH
Why not tweak them yourself, it is super easy to make a big difference, and those weapons in arma 3 which also have real life counterparts. -
Weapon Resting & Deployment Feedback
Hsiulung replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Clunky and challenging, it is a revolution, but as the dev news said this is not an easy job to make this new thing work, there might have technical issues. -
Weapon Resting & Deployment Feedback
Hsiulung replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
I wanna know, too. -
[DEV] Does anyone notice there is 'showHolsteredPistol' param in iteminfo?
Hsiulung replied to Hsiulung's topic in ARMA 3 - GENERAL
How far will it hide into holster? But one step closer now. -
[DEV] Does anyone notice there is 'showHolsteredPistol' param in iteminfo?
Hsiulung replied to Hsiulung's topic in ARMA 3 - GENERAL
http://i.imgur.com/qaD3gzr.jpg (351 kB) RH, your M9 also looks sexy.:bounce3: -
[DEV] Does anyone notice there is 'showHolsteredPistol' param in iteminfo?
Hsiulung replied to Hsiulung's topic in ARMA 3 - GENERAL
Maybe it just sneaked into dev branch, after doing a search there was no posting of this, so I can roughly confirm this feature has just been added today. -
[DEV] Does anyone notice there is 'showHolsteredPistol' param in iteminfo?
Hsiulung posted a topic in ARMA 3 - GENERAL
No one knows? Does this 'showHolsteredPistol' stand for PISTOL finally show in hand gun holder? But for now it is set 'false' in the class iteminfo. Any tester? http://i.imgur.com/qGogXyg.jpg (491 kB) This is an empty M9 http://i.imgur.com/QTDG3YM.jpg (299 kB) As you see above screenshot it is a demo version of holstered pistol. So, no doubt a glitch. -
Weapon Resting & Deployment Feedback
Hsiulung replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
The old hand animation of deployment returned on today's update, but I love the new one yesterday. Now the left hand is force to extend in order to reach the grip.:( -
Weapon Resting & Deployment Feedback
Hsiulung replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Could you please report bugs on http://feedback.arma3.com/ -
Weapon Resting & Deployment Feedback
Hsiulung replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Yes, would be nice to see AI deploying their weapons which will increase their stability of handling weapons. If so, teach AI to adjust their stance just like a player can do. -
I second that because IRL you can't recover that fast from fatigue as in Arma.
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Little Immersion Tweaks - Spice Up Arma 3's Night Life
Hsiulung replied to voiper's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Do I miss something? The flashlight is just stuck in the middle of the map, no way to move, but it was fine at the very beginning of the mission. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Hsiulung replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I second that for the dragging units. And Hi tpw, is there a way to modify the bleedout.sqf to disable player's Bleedout only (I hate OPF, so want them bleed)? Because a mission (WLA) has its own respwan feature is broken by it when die from bleeding.- 5767 replies
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