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Everything posted by pzvi
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
pzvi replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
New crashes http://rgho.st/private/7yTF769SV/29dd2e9360cf3b10166dd223a8730fb6 -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
pzvi replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
New crashes http://rgho.st/7CwZRSDvW -
I dont know.
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Problem with Shilka https://youtu.be/uyLvEdHK9ZI
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I forgot to say about this addons -mod=@cba_co;@acex;@ace;@acex_ru;@acex_sm;@acex_usnavy
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Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD/OpticsModes/Ironsights.discreteDistanceInitIndex'. Warning Message: '/' is not a value In CorePatch_CCP_62628: class SVD : Rifle { weaponInfoType = "RscWeaponZeroing"; class OpticsModes { class Scope { discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000}; discreteDistanceInitIndex = 2; }; class Ironsights : Scope { discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200}; discreteDistanceInitIndex = 0; // <---- add this }; }; };
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Battleye is here (Quick tutorial)
pzvi replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
How to make automatic ban on the hour or day? -
Task Force Arrowhead Radio for ArmA-II CO
pzvi replied to levrex's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Attach dump file. Perhaps author of the plugin can help you. -
Task Force Arrowhead Radio for ArmA-II CO
pzvi replied to levrex's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Plugin collects statistics and transfers it to the server developer radio. Probably had a problem on the server. -
Task Force Arrowhead Radio for ArmA-II CO
pzvi replied to levrex's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Switch off battleeye on the server and on the client side. Other methods do not exist. -
Iron Front as mod in Arma 2: Combined Operations
pzvi replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sadly :( -
Iron Front as mod in Arma 2: Combined Operations
pzvi replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Possible to make a patch for compatibility with ace mod? In addition, some tanks replace the tanks of Arma 2. It is possible to fix it? -
Community Upgrade Project - Weapon Pack
pzvi replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks. -
Community Upgrade Project - Weapon Pack
pzvi replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please add correct grid in PSO. Distorted proportions. -
Community Upgrade Project: WIP thread
pzvi replied to aliascartoons's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
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Thanks for Shift + F. Now I can sit in any vehicles on any distance. Please fix this error as soon as possible. Just add a check on the distance.
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Authentic Gameplay Modification
pzvi replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Remove agm_vehicles.pbo -
Thanks for a wonderful mod! Pleas add T-80, M60 Tank, BMP-1, BTR-80.
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How to Bypass Steam Browser, find a server and remote connect to it
pzvi replied to terox's topic in ARMA 3 - MULTIPLAYER
otstrel.ru Domain Name .......... otstrel.ru otstrel.ru Public #1 .......... 217.199.212.71:2532 otstrel.ru #2 HARD TVT .......... 217.199.212.71:2542 Location: ............ Russian -
How can I set the price for a parachute jump and call artillery? Solved.
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Thanks! I want to offer to make a version on the island Stratis. At Altis gives no sense of the front line, it's too big. Now the mission is running on our server. A couple of hours was seen FPS drop and delay capture the flag https://dl.dropboxusercontent.com/u/1332551/1/rpt.7z
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How to rearm tank?
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Does not work telepotr from the flag to the mobile base. Equipment not stored after death. Very fast disappearing enemy equipment. Players do not have time to grab it.
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The old problems in the new version. If the mobile base is destroyed and spawn point is burned trucks, then the new mobile base will always explode.
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Corpses do not disappear. So it should be? Besides all the loot from the inventory lying on the ground without purification. Players produce a lot of garbage.