TSAndrey
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Everything posted by TSAndrey
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A Complete Arma 3 - Not That Far Away
TSAndrey replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
Fixed physics, better netcode, better damage/injured system, performance(?) -
We don't need larger maps, Altis is big enough (even too big). What we need is a better netcode and optimization that can take more players so we can use the size of the map.
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Why can't we have a jump like in DayZ?
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But they didn't say it's the drivers fault, they said you shouldn't compare engine issues with driver issues.
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He's saying it's not their fault drivers cause low performance issues. He never said all performance issues are caused by drivers.
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Well, I think the point of no saves is that it doesn't matter if you survive or not. That's the campaign ending, whetever you escape or not, the campaign is finished...
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This pretty much sums up most A3 issues.
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Mission Dependency on AI == AWFUL User Experience
TSAndrey replied to ssimmons's topic in ARMA 3 - OFFICIAL MISSIONS
That's not the problem at hand. AI should be atleast somewhat close, not get lost 200m behind wondering where you are... -
Preventive Diplomacy - "Win" campaign episode
TSAndrey replied to Variable's topic in ARMA 3 - OFFICIAL MISSIONS
Yeah, I killed the whole middle part of the town with that. Too bad I only used 1 salvo... -
A server browser like in DayZ would be nice
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Arma 2 has the same issue, it's likely even worse there.
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Preventive Diplomacy - "Win" campaign episode
TSAndrey replied to Variable's topic in ARMA 3 - OFFICIAL MISSIONS
Just use the UAV to destroy the incoming vehicles, and then use the stationary HMG to kill any incoming forces. You don't even need your teammates -
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If you can find a Titan, use it to blow up the incoming spec ops heli. If you can't, loot the dead bodies at the destroyed artillery or base. Wait for the friendly squad to come into the town and assist, then kill all the spec ops!
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There's also a problem with RPG AOE damage. My friend fired an RPG shoot at an ATV and a guy was next to it, yet the ATV was intact and the guy survived!
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Yeah, I expected to atleast find some real answers there. But we only got a confirmation of what we already knew- the device is connected to earthquakes.
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1. You didn't wait a year 2. While a save option would be good, the mission isn't impossible to do without it
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I finished the mission, but I don't see how 1 save or atleast an auto-save after the intro would be a problem to implement.
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I have a problem locating the sniper in the one shot, one kill side mission. I've searched all the buildings in the factory complex and only found trip mines! Can somebody help?
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More mods, released earlier, less demanding requirements, cheaper.... I'm not saying A2 is better than A3, just some of the reasons why more people would play A2.
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Short?! If Win is as long as Adapt, the campaign will be atleast 10 hours when put together! (if you do the side missions)
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Just because you see 1 cheater doesn't mean the anti-cheat sucks
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*cough* Planetside 2 *cough*
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I'm not lying, and please don't compare A2 to A3. A2 had a massive cd key theft problem and most admins failed to use BE filters. I'm starting to think the server you were on didn't have BE setup properly.