umandez
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
umandez replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
17:33:49 Error: can't resize AutoArray to negative size! ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 0217F4FB -
Trying to get simple repair script going
umandez replied to drunkenjawa's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well you have on line 10 ]; the square bracket isn't closing anything. -
Introducing Server-side Event Logging/Blocking
umandez replied to $able's topic in ARMA 2 & OA - Servers & Administration
No these are legitimate in DayZ. AmmoBoxBig on the other hand is... add this line to your createvehicle.txt 5 "AmmoBoxBig" -
Introducing Server-side Event Logging/Blocking
umandez replied to $able's topic in ARMA 2 & OA - Servers & Administration
Hello, I keep seeing this? 17.08.2012 08:21:07: ninetails (???????????????) ????????????????????????????? - #0 " [] spawn hacker_check; What does this mean? -
Introducing Server-side Event Logging/Blocking
umandez replied to $able's topic in ARMA 2 & OA - Servers & Administration
Thanks for the reply. Yeah that's I thought but was just making sure. -
Introducing Server-side Event Logging/Blocking
umandez replied to $able's topic in ARMA 2 & OA - Servers & Administration
What does this mean? "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" I caught some guy after teleporting based on this. -
New BattlEye features for server admins
umandez replied to $able's topic in ARMA 2 & OA - Servers & Administration
Mine, ok??? //new 5 "\Bo_Mk82\" 5 "Loki" 5 "Gerk" 5 "(vehicle player) addEventHandler ["handleDamage", { false }];" 5 "player addEventHandler ["handleDamage", { false }];" 5 "GodMode" 5 "\God mode\" 5 "createMarkerLocal ["nukemarker"" 5 "Infammo" 5 "InfiniteAmmo" 5 "\Infinite Ammo\" 5 "Killplayer" 5 "OwnageMenu" 5 "EjectPlayer" 1 "setVehicleInit" 5 "MrMedic" 5 "U-NO-WHO" 5 "Darky" 5 "Alexenderpack" 5 "Alexenderp$ck" 5 "Troopman" 5 "Troopmon" 5 "hacks" 5 "U-NO-" 5 "onMapSingleClick" 5 "gau" 5 "aa12" 5 "bomblauncher" 5 "azp85" 5 "m1a1" 5 "\M1A2_TUSK_MG\" 1 "createMarker" 1 "setMarkerPos" 5 "Teleport" 5 "teled" 1 "\vehicle player setPos\" 1 "\(vehicle player) setPos\" 1 "addWeapon" 5 "createLocation" 5 "Vojtec" 5 "hint format ["\A %1 has been added\", gun]" 5 "vehicle player setpos _pos;" 5 "marker2 setMarkerPosLocal (getPos veh)" 1 "private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" 1 "private ["_dummy"]; _dummy =" 5 "marker2 = createMarkerLocal [marker2,getPos veh];" 5 "marker2 = "VehMarker" + (str i); 1 "private ["_dummy"]; _dummy" 5 "private ["_dummy"]; _dummy = [_this,"onload"]" 5 "onDoubleClick" 5 "\_markerMirador\" 5 "\TKCV1_0\TKCOWNS.sqf\" 5 "[_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" 5 "_v addweapon "A"+"A1"+"2_PM"+"C"; _v addmagazine "20R"+"nd" 5 "addWeaponCargo ["\M14_EP1\"" 5 "addWeaponCargo ["\Remington870_lamp\"" 5 "addWeaponCargo ["\M4A3_CCO_EP1\"" 5 "addWeaponCargo ["\M4A1_AIM_SD_camo\"" 5 "addWeaponCargo ["\BAF_L85A2_RIS_CWS\"" 5 "addWeaponCargo ["\BAF_AS50_scoped\"" 5 "addWeaponCargo ["Winchester1866"" 5 "addWeaponCargo ["LeeEnfield"" 5 "addWeaponCargo ["\revolver_EP1\"" 5 "addWeaponCargo ["\FN_FAL\"" 5 "addWeaponCargo ["\FN_FAL_ANPVS4\"" 5 "addWeaponCargo ["m107"" 5 "addWeaponCargo ["\Mk_48_DZ\"" 5 "addWeaponCargo ["\M249_DZ\"" 5 "addWeaponCargo ["DMR"" 5 "addWeaponCargo ["M16A2"" 5 "addWeaponCargo ["M16A2GL"" 5 "addWeaponCargo ["\AK_47_M\"" 5 "addWeaponCargo ["\AK_74\"" 5 "addWeaponCargo ["\M4A1_Aim\"" 5 "addWeaponCargo ["\AKS_74_kobra\"" 5 "addWeaponCargo ["\AKS_74_U\"" 5 "addWeaponCargo ["\AK_47_M\"" 5 "addWeaponCargo ["M24"" 5 "addWeaponCargo ["M1014"" 5 "addWeaponCargo ["M4A1"" 5 "addWeaponCargo ["MP5SD"" 5 "addWeaponCargo ["MP5A5"" 5 "addWeaponCargo ["huntingrifle"" 5 "addWeaponCargo ["\glock17_EP1\"" 5 "addWeaponCargo ["M9"" 5 "addWeaponCargo ["M9SD"" 5 "addWeaponCargo ["Colt1911"" 5 "addWeaponCargo ["\UZI_EP1\"" 5 "addMagazineCargo ["\30Rnd_556x45_Stanag\"" 5 "addMagazineCargo ["\30Rnd_556x45_StanagSD\"" 5 "addMagazineCargo ["\20Rnd_762x51_DMR\"" 5 "addMagazineCargo ["\30Rnd_762x39_AK47\"" 5 "addMagazineCargo ["\5Rnd_762x51_M24\"" 5 "addMagazineCargo ["\10Rnd_127x99_m107\"" 5 "addMagazineCargo ["\8Rnd_B_Beneli_74Slug\"" 5 "addMagazineCargo ["\1Rnd_HE_M203\"" 5 "addMagazineCargo ["\FlareWhite_M203\"" 5 "addMagazineCargo ["\FlareGreen_M203\"" 5 "addMagazineCargo ["\1Rnd_Smoke_M203\"" 5 "addMagazineCargo ["\200Rnd_556x45_M249\"" 5 "addMagazineCargo ["\8Rnd_B_Beneli_Pellets\"" 5 "addMagazineCargo ["\30Rnd_9x19_MP5\"" 5 "addMagazineCargo ["\30Rnd_9x19_MP5SD\"" 5 "addMagazineCargo ["\100Rnd_762x51_M240\"" 5 "addMagazineCargo ["\15Rnd_W1866_Slug\"" 5 "addMagazineCargo ["\5x_22_LR_17_HMR\"" 5 "addMagazineCargo ["\10x_303\"" 5 "addMagazineCargo ["\15Rnd_9x19_M9\"" 5 "addMagazineCargo ["\15Rnd_9x19_M9SD\"" 5 "addMagazineCargo ["\7Rnd_45ACP_1911\"" 5 "addMagazineCargo ["\17Rnd_9x19_glock17\"" 5 "addMagazineCargo ["\8Rnd_9x18_Makarov\"" 5 "addMagazineCargo ["\6Rnd_45ACP\"" 5 "addMagazineCargo ["\8Rnd_9x18_Makarov\"" 5 "addWeaponCargo ["\Binocular_Vector\"" 5 "addWeaponCargo ["NVGoggles"" 5 "addWeaponCargo ["ItemGPS"" 5 "addWeaponCargo ["ItemMap"" 5 "addWeaponCargo ["ItemCompass"" 5 "addWeaponCargo ["ItemWatch"" 5 "addWeaponCargo ["ItemKnife"" 5 "addWeaponCargo ["ItemMatchbox"" 5 "addMagazineCargo ["PipeBomb"" 5 "addMagazineCargo ["HandGrenade_west"" 5 "addMagazineCargo ["ItemBandage"" 5 "addMagazineCargo ["ItemPainkiller"" 5 "addMagazineCargo ["ItemMorphine"" 5 "addMagazineCargo ["ItemEpinephrine"" 5 "addMagazineCargo ["ItemAntibiotic"" 5 "addMagazineCargo ["ItemBloodbag"" 5 "addMagazineCargo ["PartEngine"" 5 "addMagazineCargo ["PartGeneric"" 5 "addMagazineCargo ["PartVRotor"" 5 "addMagazineCargo ["ItemJerrycan"" 5 "addBackpackCargo ["\DZ_ALICE_Pack_EP1\"" 5 "addBackpackCargo ["\DZ_Backpack_EP1\"" -
New BattlEye features for server admins
umandez replied to $able's topic in ARMA 2 & OA - Servers & Administration
Not needed anymore.