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Jastreb

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Everything posted by Jastreb

  1. Hello. I have just started with your editor and would like to know if it is possible to add perhaps manually support for third party scripts in supported_scripts.json? Can you explain if possible and what to do if a scipt has multiple entries in init.sqf and description.ext ( being it #include "dialogue\define.hpp" or class RscTitles {#include "dialogue\RscTitles.hpp"}; or alike... ) or should we be adding these manually. Thank you. PS: TPWCAS AI suppression system in included scripts opens a page for download A2 version 5.51 while A3 version is 5.5 May we suggest supported scripts?
  2. I was gonig trough this topic just now, and sorry for the late response but going trough the pain of setting up redmine with git/svn for the sake of managing one or very few projects is really not worth it. I suggest you to use free dev-withsix project hosting space, as its fully functional supported by active staff and well documented. Apply here if interested and poke kju or ViperMaul if they are not responding to request. https://dev.withsix.com/projects/heaven/wiki So I downloaded the mod few days ago and just fired it up tonight, and what I am seeing is that you have issues with configs. Probably obvious by now for you, so forgive me being a donkey stating that. I like the intent, I like the content, I would help if I had the time. Sadly work and RL obligations took my gamers life away. Im still struggling, but enough about me ;) Good luck and when I get the time Ill cruise trough and see if any bugs lurk around, and really take my advice and host your project on DH.
  3. Hello. Today after a successful update to 1.34.128075 and a release of helicopters DLC I have tried a VR training course, and found a few bugs which lead to impossibility to complete the training and unlock next step. Issue #1 I came up with is: Load a VR training, finish Helicopter - Basics, then continue on Helicopter - Weapon Systems and complete all but last two mission, where training got stuck at Autocannon, claiming it has no ammo, and enters an endless loop. See images in order below. http://cloud-4.steampowered.com/ugc/546386497456139540/0D37B4CF744507C31D05D9B45926F068B0BBE4AC/ http://cloud-4.steampowered.com/ugc/546386497456168897/AD7005F6E054FE9DFF677967729D765CF3C0F29D/ http://cloud-4.steampowered.com/ugc/546386497456170076/7037196D287CC528E9CFAF513D3521FE8BFAF696/ Issue #2 I came up with is: After unsuccessful completion of Helicopter - Weapon Systems, I have tried to complete the next training Helicopters - Sling Loading with no success. Its stuck at part where you get to the quadbike and then you get assigned a task to "activate SL assistant", which does not exist, and the nly thing I have found is activating Hook from the menu while hovering on less than 10m over quadbike. Doing so attaches bike to sling rope but task does not update. I might be doing something wrong, but that is where I am stuck so please advise. Images below. http://cloud-2.steampowered.com/ugc/546386497456173597/9D44918D0201E970ED5A9C355D15F267888E68C9/ http://cloud-4.steampowered.com/ugc/546386497456179081/C298454629E7AB90F135DD3E09478930D8917022/ http://cloud-4.steampowered.com/ugc/546386497456181646/EEAAA6FEE46ACBB1CEAC9FF01DDF7AD92F830808/ http://cloud-4.steampowered.com/ugc/546386497456183064/3479DA79693D3032FC8B5D624EBD73B9A9176130/ http://cloud-4.steampowered.com/ugc/546386497456184571/7E6715DE2E8BA2E2CDA8DA6D876A55596E368351/ http://cloud-4.steampowered.com/ugc/546386497456187504/276A9C1F3E1C56821EE10E3F39AED4648A541FB5/ Final result is I am unable to enter or complete the last VR training mission. http://cloud-4.steampowered.com/ugc/546386497456189244/A86556CB145C465B5C7B8BDF37192D1AE4332D73/ #picscommingsoon ##picslinked
  4. I see. My issue was with mods. Not sure which one, but without any mods I have successfully completed Helicopter VR training. I guess you're failing at crash course? Protip - gain only enough speed to complete the task and start slowing down/descending immediately. Spoilers? Nah. Can be locked. Sorry for pointing fingers here, I really though its broken, but only my mind is as I see. Should of tried without mods. Doh.
  5. I see. So you completed them all with no issues? Hmm I thought of that earlier, as I started the game with some mods enabled. Perhaps that is the culprit? Will update after I try with no mods started.
  6. Jastreb

    RHS Escalation (AFRF and USAF)

    Epic. Now we actually have something to play with. I'm stunned with quality and quantity and the time you spent on the details, and the documentation as well. Looking forward to boot it up and perhaps design a mission or two when I get the time. Congratulations!
  7. Im not sure what cause this, but my game is crashing ever since I strated playing it trough Steam. Visit CIT to see my ticket. Crash upon exit from MP game, often freezes in MP browser and in game lobby. No mods used. This was not happening ever with 1.62
  8. Jastreb

    Mods and ARMA 3 on the same level as FSX?

    Paying for models, textures and that sort of things is alright, but buying complete mods without even knowing what you're paying is total BS. It wont work. People preordered this game hoping they'll get get a scuba doo uber cool and content rich game, and all they got is one two big vacation islands. What like 50-60 euros pay for the game, then give more money for sound mod, cause game sounds suck, then pay for cool FSX mod, after that communication mod, then something else...wtf is this WOW? Release then AIII to be F2P and add content that can be bought to increase quality and add content. Go ahead ruin it all.
  9. Jastreb

    Serbian Armed Forces (SAF) [WIP]

    Its all a matter of perspective I agree. Yet KLA had links to Al Qaeda I'm not sure how can anyone support that. Anyway good luck with your work too :)
  10. Jastreb

    Serbian Armed Forces (SAF) [WIP]

    ^ LOL Good luck with the mod, and congratz on release. @GossamerSolid Kosovo Army mod? I didn't know Kosovo had an Army. Last time I checked they had terrorists :) Anyway making KFOR would be productive but Kosovo Army is futile making. Read UNSC resolution 1244. Cherrio.
  11. AFAIK Martin created this map FOR FREE for use with Arma2. Nobody can take this map and make it WHATEVER exclusive especially not ****** dayz. But its not why I came here. If anyone have Warfare and such missions created for this lovely map let me know. If not lets port some.
  12. They are the same as of beta reached 99999 + and Jayarma2lib ( the old one ) became obsolete. Latest versions are available on Six network.
  13. What do you mean out of date? Update it if its not up to date. Change your admin password and dont login from inside the game. Install BEC and use BE script detection. Turn o verifySignatures=2; in your server.cfg use -profiles switch and change location of your server.cfg http://forums.bistudio.com/showthread.php?121438-How-to-secure-Your-server-Read-here! Have we both missed the right forum? Im sorry I thought this is for Arma2/OA...
  14. http://i.imgur.com/hrnZKwv.jpg Serbian Armed Forces tribute. Another a bit more shady http://i.imgur.com/04OIR4k.jpg Obviously PS edit, with a lots of effort in it.
  15. @logion Go to Settings > Options > Hotkeys and make sure you use Direct Input on bottom right. Restart is possibly needed for effect. After this change you will be able to use PTT keys without issues.
  16. Please disconnect from the internet right now. Lock your server, reinstall it, and if you cant do it alone ask someone to help you, or hire someone if you have to. Mother of God...
  17. Revive\Configuracion.sqf //Side respawns . false= everybody has the same respawn. true= each side has his own respawn points Colum_revive_Respawn_Side=false; //Side lifes . false=everybody has the same number of lifes. true= each side has his own number of lifes Colum_revive_Vidas_Side= true; Now youve configured script for each side to have different number of lifes. After that same file but if (Colum_revive_Vidas_Side) then { // life number if Colum_revive_Vidas_Side= true; //lifes for bluefor team / west side Colum_revive_VidasMax_WEST=11; //lifes for opfor team / east side Colum_revive_VidasMax_EAST=1; //lifes for indepen team / guer side Colum_revive_VidasMax_GUER=1; //lifes for civilian team / CIV side Colum_revive_VidasMax_CIV=1; With this youve configured WEST to have 10 lifes, and all others to have only one, and if they die they will be out of the game. Does not sound fair if used in TVT missions, COOP only. Im still using previous version so this config is from version pre 2.0. I think it shouldn't have changed, but I dont have much time to test it now. Some day soon Ill give new version a test, and well see if there are any remaining bugs to kill. ;)
  18. Yes. Go to Settings, then go to Hotkeys and Change value in dropdown menu on bottom right side so it matches the photo. If you dont have DirectInput there with ACRE plugin active you will not be able to set a PTT key in TS3.
  19. Jastreb

    The VSS Vintorez is overpowered

    Its added to the "queue". https://dev-heaven.net/issues/28525 Now you need to beg ;)
  20. Thanks. I got it working as I wanted to. @ columdrum I got Russian translation completed, thanks to my friend =A2SM= Vladd. He is the one to be credited for if needed. http://pastebin.com/mbYAMYMi If you need any help let me know.
  21. Jastreb

    New Russian Addon Ideas

    Damn I missed it. I think he might have OFP addons too ( Vilas ) so its possible that there is 2S7 for it. Oh yes pls...but Mi28N http://red-stars.org/IMG/jpg/Mi-28N_Russie_2012_aviaforum_-_Erick_Rostov_.jpg Edit: Or not > http://forums.bistudio.com/showthread.php?65405-VILAS-2S1&p=1136247&viewfull=1#post1136247
  22. Jastreb

    Welcome back Ivan & Martin!

    "Theres no place like home". Welcome back.
  23. Thanks a lot Nomadd. I made it to fit my settings quickly like this description.ext Configuacion.sqf and ProcessParamsArray.sqf called from init.sqf with _nul = [] execVM "processparamsarray.sqf"; Now just one thing Im not sure about is the marker part //allow respawn . false= if uncons time runs out you will DIE PERMANENTLY, EVEN IF YOU HAD LIFES LEFT. true= if you get out of time you will respawn on the designated respawn if you had lives left if (paramsarray select 5 == 1) then {Colum_revive_Respawn=true;"respawn" setmarkeralpha 1;} else {Colum_revive_Respawn=false}; Would this mean that I need to have a marker named "respawn" which will be used for respawn purpose and it will be visible on the map? If I want to use marker "respawn_west" and set to be invisible would that be: if (paramsarray select 5 == 1) then {Colum_revive_Respawn=true;"respawn_west" setmarkeralpha 0;} else {Colum_revive_Respawn=false}; Ive tried with these settings, and I cant see the marker, but I do have invisible marker already on map named "respawn_west". What does that part exactly do?
  24. Jastreb

    WarFX : Blastcore

    If you use revive scripts with ACE, bugs may occur especially if you get caught on fire. Therefore I dont use them together, only Blastcore for visual effects.
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