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Everything posted by Harzach
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[Trigonometry] - Spawning objects on the perimeter of an ellipse
Harzach replied to Harzach's topic in ARMA 3 - MISSION EDITING & SCRIPTING
And after a little light reading, it seems that I will need to find a tangent at each chosen point, which will be perpendicular to the correct azimuth of the relative wall section. Enough for one night. -
Drone leaflet drop scripting
Harzach replied to 420memelordxDlmao's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Tried it the way you are doing it, vehicle this fire "Bomb_Leaflets"; works fine, no parentheses required. -
Drone leaflet drop scripting
Harzach replied to 420memelordxDlmao's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh, I missed that. thislist select 0 fire "Bomb_Leaflets"; hint "leaflets should have dropped..."; "This" isn't passed to OnAct, so it is meaningless. "Vehicle this" as well. *edit* - And I should probably go to sleep. I'm talking about triggers, you are using the waypoint as an activator. -
Drone leaflet drop scripting
Harzach replied to 420memelordxDlmao's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It's counter-intuitive, but use addMagazine before addWeapon as shown in the wiki page you linked: myDrone addMagazine "1Rnd_Leaflets_West_F"; myDrone addWeapon "Bomb_Leaflets"; This is a general rule, not leaflet-specific. -
How to get a unit to continuously rotate 180 ?
Harzach replied to avibird 1's topic in ARMA 3 - MISSION EDITING & SCRIPTING
This is definitely strange. I was able to get turrets to do exactly this back in A2, but now in A3 I can't seem to get setFormDir to work with turrets at all. -
Countermeasures are changing whenever gunner fires weapon
Harzach replied to PSYKO_nz's topic in ARMA 3 - QUESTIONS & ANSWERS
Just to clarify, you are saying that when the gunner fires a weapon, it changes the countermeasure mode? -
Laser Guided Artillery not hitting targets
Harzach replied to YanYatCheng's topic in ARMA 3 - QUESTIONS & ANSWERS
I wouldn't be surprised if ACE or RHS were breaking the module somehow. It works fine in vanilla*, so you should determine which mod is the culprit then file a ticket with the appropriate mod team. *virtual supports will only fire on the point you were targeting when you made the call, you can't update target pos while rounds are in the air *EDIT* ACE definitely breaks this. Not sure if they have a workaround or specific ACE function to replace it. ACE has always been marginally compatible with AI.- 1 reply
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Arma allows you to do those things, and lots more. Therein lies the problem for most new players - Arma is a sandbox, not a title with clearly defined built-in game modes. Is there a certain type of gameplay that you're interested in? Something you've seen on YouTube/Twitch/etc.?
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Looking for texture artist
Harzach replied to plaindog's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Heck, who wouldn't want to fly to Norway and play Arma and bbq some animals and shoot guns and drink beer? Looks like a great group. -
It can be found under Things (CUP) > Electronics as "TV Studio"
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Providing an example of one of your missions would expedite the troubleshooting process.
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Maybe I'm misreading you, but the Wildlands map is actually quite large. The frame is apparently 24km x 24km, with the playable area at about 20km x 20km. It's a beautiful terrain with boatloads of detail, too bad the gameplay doesn't measure up.
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What different about Push to Talk(PTT) & Voice over Net(VON )?
Harzach replied to God of Monkeys's topic in ARMA 3 - QUESTIONS & ANSWERS
As far as Arma 3's controls are concerned, Push To Talk and Voice Over Net are essentially the same thing in that they both activate whichever voice channel you have selected (GROUP/SIDE/DIRECT/etc.) The difference: PTT is a momentary command (push key to talk, then release when finished talking) VON is is a latching/toggle command (push and release key to talk, push and release again when finished talking) -
Cannot join mod server ("... DLC that has been deleted.bwaf") ??
Harzach replied to DanielNL's topic in ARMA 3 - TROUBLESHOOTING
Blue Waffle Attack Force, the name/owner of the server, "@bwaf" being the name of a mod pack you need to load in order to join. What the mod pack contains or where you can find it appears to be some sort of secret, as I can't find it on the BWAF site, Steam, or anywhere else. You probably need to join their Discord. -
Help with this code
Harzach replied to peacefull Nation's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It's written for Arma 2. As such, there are things about it that preclude it from executing within Arma 3 in a meaningful way. "Unknowncheats" isn't a great place to source well-written code. -
Solutions for invulnerable pilot not working, looking for ideas.
Harzach replied to dudleyaz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
/facepalm I grabbed both snippets then pasted the incorrect one. I'll see myself out... -
Solutions for invulnerable pilot not working, looking for ideas.
Harzach replied to dudleyaz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Pierremgi edited his post to remove the server check from his code. *bad info redacted* -
"Vanilla" means no mods, period. Scripts in your mission file are irrelevant. ARES is only required by the server and any players who have access to ZEUS. The same must also run CBA. Enhanced Movement is client-only, so it does not need to run on the server. With that out of the way... Signature verification is how a server admin controls what mods a client may/must use on the server. If you aren't verifying signatures, anyone can join your server with any mod loaded, including mods they have specifically created for the purpose of cheating/causing general mayhem. A public, non-passworded, non-BE server that doesn't verify signatures is a scriptkiddie's wet dream. You should read up on server.cfg. Follow all of the relevant links on that page, particularly anything related to server security. Of course, read up on Addon Signatures as well.
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Not quite sure what you are getting at with "maintain compatibility" and "...if they use mods..."? Are you not verifying v2 signatures? That's an open invitation for anyone to do anything they want on your server, BattlEye or not.
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What are the advantages of a dedicated server ?
Harzach replied to Baraz's topic in ARMA 3 - SERVERS & ADMINISTRATION
That "service" is you hosting a local/listen server on your client PC. The environment is different than that of a dedicated server. A dedicated server is a completely separate PC box (or at the least a separate process running on your client PC). The server, be it your local/listen server or a dedicated server, is always the source of the mission file. Steam is simply a hub through which clients can find servers. Steam is not hosting anything in either case. -
What are the advantages of a dedicated server ?
Harzach replied to Baraz's topic in ARMA 3 - SERVERS & ADMINISTRATION
You can upload mission files/campaigns/mods to the Steam Workshop, but I'm not aware of any free Arma 3 game servers available anywhere. If you want a server for you and your friends (or anyone else) to join and play on, you can either host a local/listen server via the Arma 3 launcher or in-game multiplayer server browser, or you can rent a dedicated server from any of the many game server services out there*. I have a feeling that the former is what you are actually referring to. *You can, of course, also keep a dedicated server box of your own or host a dedicated server from the same box you run your client on, though this will obviously be extremely demanding of your PC if you have many other clients connecting. You will also want to ensure your internet service will be able to support the traffic. Keep in mind that not all missions are designed to run in all environments. -
What are the advantages of a dedicated server ?
Harzach replied to Baraz's topic in ARMA 3 - SERVERS & ADMINISTRATION
I think you are confusing local host/listen server to some sort of service BI is(n't) providing. -
Obfuscated options deactive ?
Harzach replied to gonzai's topic in ARMA 3 - MISSION EDITING & SCRIPTING
https://community.bistudio.com/wiki/Mikero_Tools#pboProject -
Someone please help me with this script!
Harzach replied to belkon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I should also thank you for waking me up to params. So much easier! -
Someone please help me with this script!
Harzach replied to belkon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah, it just seemed out of place/unnecessary. Wasn't sure if it would actually cause a problem.