ShenArcanyx
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Take On Helicopters: Rearmed - Official at last
ShenArcanyx replied to jedra's topic in TAKE ON HELICOPTERS - GENERAL
As someone who manually combined A2:CO with TKOH, I am vastly relieved @ this message. (Seattle Image)- 76 replies
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- arrowhead
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The trouble with getting people into Arma
ShenArcanyx replied to instagoat's topic in ARMA 3 - GENERAL
The primary issue that I've had getting my friends into the ArmA series is the lack of mod auto-patching when joining servers (as in: having to explain to them how to use SIX Updater & Spirited Machine's ArmA2 Launcher...keeping everything up-to-date, etc). -
To be honest, If they do intend to release a standalone expansion for ArmA3, then I'd hope it'd have a "lite" form of the ArmA3 base content, since that would make modding/mission editing a tad bit easier, in terms of not accidentally making an "unplayable" mission for half of your clan or for public server players (due to missing dependancies). By "lite", I mean something like A2Free style of content. (i.e; no A3 SP Campaign, low quality textures/sounds/etc)
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Hmm. My 2 cents: I am not a fan of the changing uniforms mid-mission, except in very specific circumstances (say, limited to the civilian/guerilla faction only), or enabled via scripts placed on the dead bodies or units that can disguise as enemies. One question: has BI explained how they implemented this? Via Scripts called on the dead body/unit in question? Is it default to every unit? Is it a module? I honestly would prefer it if the implementation was via scripts only or a module. If it was default to every unit (and availible for multiplayer), that might cause some issues.
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Coast Guard Helicopter and Air Rescue
ShenArcanyx replied to murtoo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Really (really) late post: Love the USCG Heli. Actually have a question about it. How hard was it to skin the heli itself? -
Take on Helicopters: Addon Request Thread
ShenArcanyx replied to purepassion's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
Don't think this has been requested before: UH-60J JASDF SAR UH-60J JMSDF SAR (Technically could be easily done, except converting the flight model to TKOH from ArmA2 Flight Model) basically a reskin of: this, along with "updating" the flight model/handling. -
Arma 3: Community wishes & ideas- NO DISCUSSION
ShenArcanyx replied to Maio's topic in ARMA 3 - GENERAL
Ah. May as well post here. -Real-Time Editor (please?) -Full Rotation of 3D Editor Placed objects (x,y,z axis) -Loiter Waypoints -Beacon Lights -
3rd person and crosshair - enable by default in MP?
ShenArcanyx replied to celery's topic in ARMA 3 - GENERAL
My opinion: Split it up into (defaults) Recruit:All on Regular:All on Veteran A: No 3rd Person Crosshairs, 3rd Person camera allowed, 1st Person Crosshairs allowed Veteran B: No Crosshairs at all, 3rd Person camera allowed Veteran C: No 3rd Person at all, 1st Person Crosshairs allowed Immersive: Neither Allowed Ironsights Immersive: Neither Allowed, Ironsights Only. Unarmed Immersive: Neither Allowed, No Guns (ok, that last one was a joke) -
What weapons/vehicles would you like to see in ArmA 3?
ShenArcanyx replied to archaon98's topic in ARMA 3 - GENERAL
I personally would like to see some variation of the Raytheon Sarcos XOS Exoskeleton for loading/lifting. If not that, I'd at least like a true uparmored bulldozer that can push wrecks/etc. (Yes, I am aware there is an addon for A2 that does that, however it would be simpler if it was just put directly into A3). Also, a minelayer vehicle would be nice (hand laying mines is a pain in the rear).