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Everything posted by J-Guid
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Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks Jerda, right words, for public servers its big trouble! folder structure must be fixed in Six! ^^^ §1) No Flaming/Flame-baiting/bigotry (hidden personal atacks) ^^^@Sickboy, in this situation shit happend not with me now... -
Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sickboy, its not good because, somebody download Lingor in public, and others download it in Six - result: both have different versions and cant be connected on dedi servers! - in Six all must be how in public variant, all requred files inside @lingor/Addons folder, fix it please, because lot of peoples now cant play on this island because have different variants - Six issue! Thank you, waiting so mutch, we have events on Lingor in this days and we cant play! :) -
Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ice we have troubles, Island downloaded on Armaholic and in Six Updater is dfferent and have different keys! But both have 1.4 version! Strange, what happend again with Six?! -
Jarhead, can you add AK sounds proposed by me as optional? Please!
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Feint here is good idea! :)
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TPW HOUSELIGHTS - automatic house light addon
J-Guid replied to tpw's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Check this script in pvp cqb :D :D :D :D!!! broke all pvp sense, must be improved, maby need add timers for switching lights Propose: make lights switching up randomly -
Jarhead, please implement AK sounds what i send to you :)!
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Selva Im too, +1, tested...
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Robalo, can you add a AI ability in group to make 'Supressing Fire' for targets, can be ordered by AI commander, group leader?!
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GAMEPLAY Ability to hold breathe and walking silently - for stealth missions
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Feint, im incoming too with some stuff in gift ;)
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Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ei8ght he controlable now, but GetIn point placed on right-back pos :) -
Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
need Poke SickBoy :) i think :) -
@Acelondoner Google it, try find addons for editor, or make a config with buildings
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Jungle Wars: Island of Lingor
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Icebreakr noted about current bugs with units ;) Need wait when makers fix it :) -
@Acelondoner Its posible :), but need unlock buildings in edtior, or have buildings classes, and you can put it on map :)
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Free DLC: Lingor Units for Arma 2/OA
J-Guid replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Congratulations Ice :) Waiting link to SU and on Armaholic! :) Thanks, all guys make a realy hard work, keep it cool :)! But need some fixes ;) -
OnlyRazor Runing and jog, crouch jog anims, I dont see other, but very interesting :D
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BIS read this please Yo, Damn mate!!! Today lot of gamers of Euro/Asian Community talking about this too, its looooong step to back!!! we discuss this runing and joging animations, because he is bullshit very ugly! :( you can see this animations in Arma1! You are not alone who think about some Arma2 good anims! :) +100500 to our means! BIS: PLEASE rework this anims, its shit, we sayd this again (solidary speaking on behalf of all those surveyed players - ~100 potential clients-gamers) what were you thinking when did this anims? Perhaps my words are too critical, but only in the harsh criticism makes people reconsider their business from a different point of view, and avoid similar mistakes in the future. I hope you understand me Undeceived, take a five :)! interesting, bis read this topics or all this words fallen in deap hole, devs and anims, somebody answer please about this animations
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Slatts, with that all, ok i mean jogging animation is realy ugly as in Star Wars :D Compare it ;)
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Ok, particly maby you right, M1n1dou :), times show, but be noticed about this mistake :) About soute reflections, I know, but posible to wear special gear for weight simulation, with inner pockets that allow you to increase the weight (they can put weights) For BIS Animators: Please REWORK jogging and runnig animations he looking ugly as in StarWars movie!
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I mean simulate weight and gear mass, becuase human with light gear have another walking behaviour
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check coodrinates and defines
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http://www.armaholic.com/page.php?id=16726 look at how girl runing /facepalm REWORK human animations without weapons, because he looking Stupid and as CRAZY freaks :(
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Damn, who make this curve-shit walking and jogging animations for soldiers?! Arma1-StarWars animations returned to Arma 3 OMG!!!?!1 Smookie its your deal? :\ He looks likes a hopping rabits and CloneSoldiers of Star Wars movie :facepalm: ... oh no again... :( ---------- Post added at 12:30 ---------- Previous post was at 12:25 ---------- What looks likes current animations for soldiers please look at this idiots on video, he is similar with anims :( Damn, maby have sense use Euphoria or change animators :D ... How record realistic animation for soldiers: -Actor must have knowledges about anatomy -MoCap artist must be weared (have on self all tactical equipmet with original weight) -Animations must be recorded on real soldiers, because perfect movements in his head, exept home-sitting fat mom-boys :(, sorry