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Everything posted by [ha]boris
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Yes, stable build.
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I wonder how many chances, such as 100, that BIS will it all correct? 3-4? Or as usual, 50 new species of butterflies and guys beating lightning? :(
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This is not the same. On your video through the wall can look, in Control tower can go. Of course, look through the wall - too bad.
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http://feedback.arma3.com/view.php?id=14898 I think, it does not need justification. In Control tower building can go through the wall.
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The question is not only Minigun. Why so slow firing automatic guns, compared with their predecessors? Why can not we give at-least CSAT Russian guns and machine guns, links to some I gave above? It would be logical. In this region, a lot of Russian weapons and military equipment. This variety of possible equipment in the game, and then as if in 2035 the whole world buys weapons and military equipment from one Chinese factory, just different camouflage done.
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Yes! Trunks guns in 2035 would make of water pipes wired.
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I think this question is very important. It turns out that the characteristics of possession of weapons is much worse than the weapons appeared for 55-50 years before the events game. No one will deny that the rate of fire - an important indicator of the effectiveness of the weapon. Especially for anti-air weapon. Minigun in game firing rate corresponds to the rate of fire of modern single-barreled gun. Why hang on helicopter guns six trunks? And the weapons pregoing ARMA2 game is much more efficient and more relevant to the real samples. Switching rate of fire was in Arma2. This is bad. Check out the links on the rate of modern weapons, which appeared in the 1980s. Just examples. http://en.wikipedia.org/wiki/30_mm_automatic_cannon_2A42 http://en.wikipedia.org/wiki/9K22_Tunguska http://en.wikipedia.org/wiki/Minigun http://en.wikipedia.org/wiki/GShG-7.62_minigun http://en.wikipedia.org/wiki/GAU-19 http://en.wikipedia.org/wiki/Gryazev-Shipunov_GSh-30-2 and more... You think the past weapon is more effective than weapons of Future?
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Excellent! Thank you so much for your work!
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Thank you! Great job! Islands of this type, especially Chernarus sorely lacking in Arma 3.
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Soldier protection (dev branch)
[ha]boris replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Will my part improper to say that the current system of protection as wounds, needs radical transformation? -
Excuses. On Chernarus should be a lot of rivers. But they are not. And on the south Sahrani was the likeness of the rivers, and there is less favorable terrain for rivers than Altis and Stratis. Rivers and bridges add a lot of interest in the game.
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The river does not plan to do? Really miss rivers.
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RHS: Armed Forces of the Russian Federation 0.1.6 Released!(Updated)
[ha]boris replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
btr-80a! -
My work is being illegally sold on World Zombie.ru
[ha]boris replied to -martin-'s topic in BOHEMIA INTERACTIVE - GENERAL
-Martin-, it is very unpleasant. I'm upset that it made ​​my countryman. As a member of the Russian OFP-ARMA community, I bring you my apologies. Do not judge our entire community, one unworthy of man. -
We have to do -mod=ACR? Yes, I checked, it works. But this is a bad decision. With BAF and PMC no such problems.
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So my problem with uncertain ACR with a label with additional modes and did not dare. What do you think, what if you set the ACR-lite, and then put the ACR-full? PS And yet, although promised in the campaign of 15 missions, I opened the campaign with the "shift - campaigne", I only have 8 missions, the latter to the rescue of people from flooded areas, and 4 single training mission. As I wrote above, page 85, ACR is not determined if the launch is registered label option "-mod="
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Hello! Today I bought and installed ACR. The installation went normally. But there was a problem. I have installed CO. I run the game with a shortcut, which spelled out the additional modes. After installing the ACR I tried to run the game with one of these labels, but the ACR is not joined. Then I started the game with the file arma2oa.exe, located in the root folder of the game. ACR was connected properly. Then I started the game with the file arma2oa.exe, located in the root folder of the game. ACR was connected properly. Then I looked, which records in the shortcut properties prevent connection ACR, and found that the prescription-mod =, even without additional mods ACR does not connect. Removing and reinstalling the ACR has not helped. With BAF and PMC no such problems, they are connected to my labels with the mods. Please tell me how you can connect through the ACR label with additional mods? Thank you in advance. PS Sorry for my English.
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ARMA 2: OA 1.60, ARMA 2 1.11, ARMA 2: Free 1.11, ARMA 2: BAF 1.03, ARMA 2: PMC 1.02
[ha]boris replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Thank you! Happy Catholic Christmas! -
yvandrey, read my post in Russian, should be more clear that I wanted to ask: http://www.flashpoint.ru/forum/showpost.php?p=1672724&postcount=26
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He has released several shops of the addon. Not bad. Questions / comments (just say, that the subject matter into a living have never seen): - It seemed that the model is somewhat too big in relation to the model of man; - The sound. It is not bad, but quiet, and too different from what I'm used to the ACE. And from the sound of an AK-74 in reality, closer to that of ACE; - For the sight 1P100 not made ​​alternative form through mechanical sight, although the model shows that it is possible. No alternative form through the mechanics of a "Shahin", while he was too lame 1P78 - but in reality it is the use of these sights are? - I would like to fly a little higher; - Yes, the texture of metal parts look too matte plastic, which for me is not very important, but here in the form of the iron sight when aiming would like to see more black, not gray; - Well, then I shall have, and AN-94. He, in contrast to the ÐЕК, is in service with Russan Army. Google We apologize for our English :)
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RHS BTR-70 by Manfred (+ promo-missions from Our Army)/RHS Cargo System/RHS Decals
[ha]boris replied to NSX's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's cool! Probably, the best addons for ARMA 2! It would be desirable to have opening devices of supervision to the left of the driver and to the right of the commander of the car, and as periscopic devices of supervision. It is possible? Bots don't take a place of the commander. P.S. And please, clean a badge of ichkeria from a board of this fine car. -
ACE 1.5 Beta (Advanced Combat Environment)
[ha]boris replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's cool! But bug with anti-tank missiles it is not corrected: -
ACE 1.5 Beta (Advanced Combat Environment)
[ha]boris replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello. Has found such problem. Combined Operations 1.54 + ACE 390. Distance between tanks of 600 m. The rocket as hangs before the reservation. In these video it not long hung, and about one minute it was possible to me to keep it.