Paintface
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Everything posted by Paintface
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ARMA 2: OA beta build 104648 (1.62 MP compatible build, post 1.62 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
as others reported in this thread i cant use this build and has to revert to the previous build cause of the game hard freezing on me when joining a server which only lets me exit through task manager -
ARMA 2: OA beta build 102678 (1.62 MP compatible build, post 1.62 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Any ETA on when we will get to the release of 1.63? -
same issue here, i search specificly for a certain name of a server and only after 5-7 refreshes it shows up. If i didnt know any better i would suspect after 3-4 times that the server was down. this is not an acceptable "feature" for a game being updated in the year 2013.
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any update if the light version of ACR will be included into 1.63?
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i regret buying this since its not used in multiplayer , which is the only way i play arma. cant BI at least add the units to next patch as light edition?
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ARMA 2: OA beta build 96836 (1.62 MP compatible build, post 1.62 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
less and less servers being shown :( i dont understand how this is seen as feature. -
LOD switching issue since 1.62
Paintface replied to .kju's topic in ARMA 2 & OA - BETA PATCH TESTING
yup why not provide us with a slider or something to set it ourselves? alot has changed hardware wise the past 2 years , would like to take advantage of it. -
Server geo location in 96016 beta
Paintface replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
i cant understand for dayz its not as great of an issue since every server is the same addon and your char is saved all around those servers. Though its annoying if you cant join a friend cause you cant see the server. alot more annoying is the non dayz server list , which was around 50 populated servers for me. Right now 2-3 servers that i know are online and that i used to play regulary on barely show anymore. showing a couple of servers with 3-5 ppl on it with ACE running i never play isnt very helpful to me if they got a ping of 30 instead of the eastern european server with 50 people running domination that i play alot but has a ping of 80 so it quit showing to me... -
LOD switching issue since 1.62
Paintface replied to .kju's topic in ARMA 2 & OA - BETA PATCH TESTING
or how about a LOD slider where i can set the zoomed in LOD to be the standard LOD, i have a videocard that can handle that kind of detail. would get rid of LOD switching and make the game look better in general. -
Server geo location in 96016 beta
Paintface replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
despite these changes and features, i will be able to see full server list in the future again if filters set to show all? -
Introducing Server-side Event Logging/Blocking
Paintface replied to $able's topic in ARMA 2 & OA - Servers & Administration
very happy about this update, though what if there are server owners who are basicly cheaters? will their servers behave as before? -
ARMA 2: OA beta build 95913 ( 1.6???? )
Paintface replied to Horus's topic in ARMA 2 & OA - BETA PATCH TESTING
how come? i noticed that for a while not all servers are showing up. -
really hoping for ACR lite minus maps ( which are very forgettable ) to be included in 1.63
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LOD switching issue since 1.62
Paintface replied to .kju's topic in ARMA 2 & OA - BETA PATCH TESTING
LOD switching perse isnt the problem for me, but rather it not switching. even up close characters and vehicles use the lowest possible texture no matter how long i wait. though i cant imagine that being the issue with an SSD and 8gb ram -
ARMA 2: OA beta build 95389 (1.62 MP build)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
very happy to hear! and its all we need to know. -
ARMA 2: OA beta build 95389 (1.62 MP build)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
he refers to the massive cheating going on that battle eye doesnt seem to stop considering custom scripts -
ARMA 2: Operation Arrowhead / Combined Operations / Reinforcements update 1.62
Paintface replied to Dwarden's topic in ARMA 2 & OA - GENERAL
we put it to the attention of the devs during beta testing to no avail. Very annoying indeed. -
topic i made on DayZ forums. that day my friend starting playing arma again , i bought us both the DLCs for arma in december 2010. could it be i copy pasted my keys to him to install DLCs instead of his that resulted in this effect? I wasnt sure what keys i used to install mine and which ones were his when looking through email archive. But ... just a guess since im at a loss why this is :(
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ARMA 2: OA beta build 93965 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
you even quoted me and it doesnt say that..... -
ARMA 2: OA beta build 93965 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
and the community that made it possible is second rank now -
ARMA 2: OA beta build 93965 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
got worse LOD ( slower ) compared to vanilla, and thats with a 500mb/s SSD setup -
ARMA 2: OA beta build 93965 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
+2 i never had PP on at all in all these years cause i cant deal with all the blurs and DOF, i just want whatever makes the game look better , not worse. Also object slider is a must , very annoying to fly a plane providing CAS and have buildings pop up way late. Another request is a LOD slider, disappointing to see a low res texture tank that looks like its from a PS1 game once its 10 meters away. There hardware power is there now to support all of these. -
good news! :) with the czech DLC you could retexture the dingo and pirahna to be used in belgian mod to save you some work
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ARMA 2: OA beta build 93825 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
that was fast, thanks :) -
any possibility of prerelease list of all the vehicles and weapons + all the possible camos? hoping to get some last minute suggestions in like T72 in czech version + camo if not included :)