Mik.
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Everything posted by Mik.
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Same problem, Opened the ports and nothing. Do the ports need to be open on everyone's machines? or just the host? Tried connecting direct IP also and nothing. Steam server list didn't work eater, not responding.
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A.C.R.E - Advanced Combat Radio Environment for Arma 3
Mik. replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Man can't wait for ACRE on Arma 3 Thanks for the good work Senor Nou -
IED clearing with explosives or 50 cal rounds
Mik. replied to Tand3rsson's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Well no Joy, when I put the garbageItem hideObject true; script the object disappears of course but you can walk thru it also and shoot at the IED, I thought the object was not visible but was still there, any thoughts? oh well thanks for your time. -
IED clearing with explosives or 50 cal rounds
Mik. replied to Tand3rsson's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
[/color] This is what I'm looking for!!! What do you mean by attaching to an ammo box or something? I tried that and the IED still gets destroyed by a Hum 50cal What I'm trying to do is to force the destruction of the IED only whit C4 or Satchels, so you can't just shoot at it whit the 50 on a Humv (to easy) give the engineers some work. This is what I put on the Init of the IED but it doesn't work this addEventHandler ["HandleDamage", {if (_this select 4 in ["ACE_C4Explosion", "ACE_PipebombExplosion"])}]; It works if I put this script on a normal Garbage object but I want the tripwire of the IED, is there a solution for this? you mentioned attaching, can you be more specific please? because simple attaching to an object didn't work or I did something wrong. Big thanks in advance. -
Sorry for wrong thread, and big thank you for the info :)
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I'm searching for the ammo type used by the "ACE_C4_M" (C4) and can't find it, maybe I'm looking in wrong place, any help will be appreciated. I found the one used by the Pipebomb (satchel) = "ACE_PipebombExplosion" but can't find the one for the C4 "ACE_C4_M". Thanks.
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Frequently Asked Questions/Requests
Mik. replied to Rommel's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Any one knows how to set the Ka137_PMC on the editor has a UAV?? cant figure it out, I place the UAV module sync the player-ka137-UAV terminal and nothing, put the ULB module sync and nothing, the player cant access the ka137, I get a msj "The UAV is destroyed", is it because Im using ACE? Thanks -
Is it hard to over clock the cpu? never done it? :) what are the risks? Thnkx
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ArmA II: Operation Arrowhead discussion thread
Mik. replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I get dots on plants whit the new beta :( -
Don't mind the dying number you still have one dead :)
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I put some Zu-23 on the deck and tower whit west soldiers and they keep shooting at the ship(empty), is there a way to stop them from shooting the ship Thnkx
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Thnkx for the map I have spend so many hours on Duala on a map that a friend made (LAID) so immersive one, Good work