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Everything posted by papanowel
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Wasteland issue belongs to the wasteland mission thread ;)
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Very nice indeed, it's coming along nicely :)
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Did you read the last few sitrep? I guess, no. http://beta.arma3.com/sitrep-00021
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Did you read the bottom of the first post? :)
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AH-64D Apache Longbow for ArmA2 by Nodunit and Franze
papanowel replied to franze's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just one word: congratulation! -
ACRE error erroe undifined variale in expresion _jerr_err_u
papanowel replied to acat0970's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There is already a thread about ACRE mod: http://forums.bistudio.com/showthread.php?149946-A-C-R-E-Advanced-Combat-Radio-Environment-for-Arma-3 -
Crash to desktop for all players in server upon starting mission, JIP works fine
papanowel replied to doln's topic in ARMA 3 - BETA DISCUSSION
What we are doing with this problem, it's letting first the admin to completly launch the mission and then the other players are joining it. It's still crashing even whit this but at least, only one person has to restart his game... -
Good news, we will see this beast again :)
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Exactly the same trouble with our dedi. The only solution right now, it's one player start the mission and then the other have to join after the start.
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I made a ticket: http://feedback.arma3.com/view.php?id=13518 Edit: problem solved with the last dev patch.
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Strange that's working for you. As I said, I don't run any mods.
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Ok, I made a ticket about the AI issue: http://feedback.arma3.com/view.php?id=13518
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Always happening when AI (not vehicle) are set on "safe" and "limited speed". Can you guys try and tell me if you also have this trouble?
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Ai with cycle waypoints seems to be broken, they do not move at all anymore. Do you guys have this trouble?
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This is not civilian vehicle but FIA 4x4.
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ArmA3Sync - launcher and addons synchronization software for ArmA 3
papanowel replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
No problem at all on my side with the launcher and the game in dev branch, that's why it's strange. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
papanowel replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I can't read the error, it's too small. Have you check in the "expansion" menu if everything is disabled (from the game interface)? -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
papanowel replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Strange problem, we never have these problem. Some of us are using either the dev or default branch. -
Nice model, I hope you will be able to fix those hand animation problem.
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I was there yesterday ;)
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I can definitely say that not all the buildings are enterable.
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I didn't have the time to see a lot unfortunately but I could easily say the old windmill that we already saw in the last bunch of pictures are very nice (near Mirina). In the north of Mirina, there is a nice hill were you can see everything around! The stadium is under construction , you can see a lot of thing near and on the pitch. The dry lake is nicely done maybe a bit to brown from what I saw. Ivan also show me a big rocks next to a big town (maybe Mirina, not sure). I also saw a lot of small airfield place where you can easily land/take off with a small plane. At least there is one Hospital where you can land your chopper on the roof top (not entirely open, like A2). Altis will be the place to be in the next few months.
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Both are independent. (We are going off topic)
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No, sorry, I was more looking at some independent side :o
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This one I guess: http://www.gamestar.de/videos/gamescom-2013,95/arma-3,71557.html