Devil Dogs SF
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Everything posted by Devil Dogs SF
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Smokes being deployed for Arty strike
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'll see if that works, thanks. -
Jungle Wars: Island of Lingor
Devil Dogs SF replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Now I have the urge to make a Predator mission when this is released, nice job. -
31st Normandy mod for ArmA2: WW2
Devil Dogs SF replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Didn't you mention this would be out this month? -
Devil Dogs SF Single Player Missions
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA - USER MISSIONS
@Kommiekat I will be releasing a new, possibly final version of the mission very soon, so hopefully it'll somehow work with the new version. New version will, and I have checked multiple times, fully fix the thermal scope not working correctly. It'll also feature a new objective in a certain area which adds greatly to the immersion, idea was the one given by NoRailGunner and it is working great, just have to randomize it now. -
VILAS addons release thread
Devil Dogs SF replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great stuff! Can't wait for the update.:D -
Always gotta have some cunts that do shit like that...I'm sorry, but good to see you're still delivering, sign of a good mission maker. ;)
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[CAMP] Operational Detachment Delta
Devil Dogs SF replied to sick1's topic in ARMA 2 & OA - USER MISSIONS
Epic stuff, I loved SEAL Team campaigns, downloading now. -
Not as mountainous as Afghanistan
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Larius Lacus - 40x40 km terrain
Devil Dogs SF replied to gunny1987's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looks great! -
Well trained Marines versus 12,000 poorly equiped Insurgents in terrain which isn't very mountainous at all? Marines would win everytime.
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[CAMP] Operation Mountain Lion [BAF DLC]
Devil Dogs SF replied to Stagler's topic in ARMA 2 & OA - USER MISSIONS
Sounds great, loving all the British stuff being released. -
Kick ass, can't wait!
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Bomb Deactivation
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the help ;) -
I'm trying to add bomb deactivation using add action, will this work? Bomb: Add action: Deactivate.sqf: Would that work? Also, how would I disable the trigger with the bomb which is on a 3 minute timer when deactivate.sqf has been activated? (Is there a way to make the explosion bigger than that?)
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Arma 2 Addon request thread
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That'd be cool if some US maps are released for VIP missions and such, maybe a fictional president though. -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Thanks, that's a big improvement for me...I get like 5 FPS in towns right now. :o -
Devil Dogs SF Single Player Missions
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA - USER MISSIONS
Thanks :) @Kommiekat I'm afraid I couldn't find what could be messing the mission up for you, try redownloading the addon to see if it was corrupt, it's happened to myself on occasion. @Salindawg The Thermal site can be found on the marksman and in the briefing, just go to units and then to gear to see the weapons available. @NoRailGunner It does seem a little dark, doesn't it? I'll change the date further into the year to see if that solves the problem, hopefully BIS will fix that issue with it not working during winter nights. -
Devil Dogs SF Single Player Missions
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA - USER MISSIONS
That's odd, I have my tier addon in a folder named @US_Forces with a load of other addons and the mission worked correctly. I'll check it out and see if there is a problem with the mission but I checked before release of the latest version and it worked fine. Try asking in the Tier One addon thread while I check to see if it is in fact the mission. Sent a PM -
Stagler's single player missions
Devil Dogs SF replied to Stagler's topic in ARMA 2 & OA - USER MISSIONS
They look great! Downloading. -
What about some Battlefield-MP-Style mod?
Devil Dogs SF replied to Sled88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Will you be making units based on some units from Battlefield games (Bad Company 2 had some good ideas, I kinda liked the Marpat/ACU/Woodland hybrid uniforms the US Army was using)? Maybe have some of those paramilitary Brazilian guys as terrorists? -
ARMA 2 (OA) : DLC discussion thread
Devil Dogs SF replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Seeing as I have Xbox LIVE I can vouch that most gamers are quite retarded for the most part nowadays. Gladly, I came across Arma 2 and I'm no longer a brainless COD player, but honestly some gamers on LIVE are the dumbest fuckers I've had the dishonour of meeting. Best quote I've heard so far from what I could guess was a 13 year old on LIVE: Then I laughed. -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Will this run the game a lot better (Seeing as I have a Pentium D 3.20Ghz now :() along with my Nvidia 8800 GT? I don't want an i7 or something since I'm getting one next year, but will this quad hold me off well and raise my shitty 15-20 FPS to at least a playable 30 FPS in combat scenarios? http://www.newegg.com/Product/Product.aspx?Item=N82E16819115057&cm_re=Intel_Core_2_quad-_-19-115-057-_-Product -
ArmA2 / OA (low) performance issues
Devil Dogs SF replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
I see, well what can I do? Isn't there a launcher command or something which will make my CPU run a bit better? -
ArmA2 / OA (low) performance issues
Devil Dogs SF replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
That's it? Doesn't Arma 2 run dx10? Is there a way to run on dx9? -
ArmA2 / OA (low) performance issues
Devil Dogs SF replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
What can I do to make Arma use more of my GPU instead of my CPU? My CPU is a weak Pentium D 3.20Ghz and my GPU is Nvidia 8800 GT, which is better than my CPU. Will giving my GPU more stuff to handle help my low FPS (15-25 FPS on low-normal)? What commands could I also use? I have disabled VSync but that's it.