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Bushidozeb

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Everything posted by Bushidozeb

  1. For us modmakers. Does anybody now how many polygon(faces) and vertices arma 3 will be able handle. Is it like arma 2 right now. The models in arma 3 look like the have more possible to handle more faces/vertices.
  2. Bushidozeb

    WarFX : Blastcore

    I love these wffects Opticalsnare. As good as you are i would love to se some more bloodeffects. Like a little sideproject. :D Mabey out of your territory but still. keep up the good!
  3. I would like to see if someone could create a retexture guide step by step. I want to learn as many others to be able to "repaint" the textures on soldiers and wehicles. So it looks great, you get the right shades of ex creases in uniforms. Which tools you use to for it to be neat and not messy? How do you usually start and so on. I know that many would be happy to learn. :)
  4. Bushidozeb

    J.S.R.S. 1.5

    Hello again just i have to say again i love the new small sounds and the entiry sound mod. 1) I noticed that you love to fix with the weapons and soniccracs :D But i think even it´s good to focus a little on the vehicle sound and enivroment sound. With your knowledge i think the tanks can be..hmm more like a tank:D. Hard to explain but higher sound, more engine sound when moving the turtets and so on. 2) dunno if it´s a bug or you havent come that far but i think there is no "special sound for the m119. 3) Need a more power/explosion in the AT4 when shoting. Like this clip: Can´t say anything about the other At weapons becuse i never used them :DKeep up the good work :D and sorry for bad english :(
  5. Bushidozeb

    J.S.R.S. 1.5

    Love the mod, But most say I liked the old MK19 sound from beta phase better then now, when it was more *kling* sound in it :) Keep up the good work!
  6. Very good job with the Paladin. Can you please make in woodland camo to later if you have the time:D
  7. Will it be any more updates on ACEX_PLA and PLA Standalone Fromz. Or is the Project "dead" :confused: ?? I really liked the PLA expansion.:)
  8. Bushidozeb

    Female Soldier (beta wip)

    Will there be USMC female soldiers? :) Keep up the good work!
  9. locking really forward to this =) I just have some questions. Will you release the islands like a standalone addon? And if so how long has the progress got? keep up the good work :)
  10. I make this addon most for my self, but mabey someone else want to have them later. First I hate the new scar weapons Secondly, I want to have some basic U.S. soldiers who also is a bit adapted for combat in more than just desert. Thats why I do them :) The soldiers are based in this movie where recruits are trained:
  11. Bushidozeb

    US Basic Troops reskin

    You have three ways to be legal. Use Bis arma1 models and change them to arma2. For now we have to wait for arma2 models. Other choice is to create a own from scratch, or reskin a Bis unit.
  12. Bushidozeb

    US Basic Troops reskin

    Yeah i know. But i think i will do so to, or both. For now the squad and team leaders have M-4's. I would love to use Ace2 M-4's, but don´t want them just work for ace2. The USMC use them well?
  13. Bushidozeb

    US Basic Troops reskin

    Okey then I now :) But the IR flag is so ugly :D Why are they use the IR Flag by the way?
  14. Bushidozeb

    US Basic Troops reskin

    Units in Iraq use both the "normal flag" and the black/white. As you can see in this pics. I can allways change tha flag later on :D
  15. Bushidozeb

    US Basic Troops reskin

    Haha thanks for saying that. I'll change it. :D
  16. I am kind new at this with modding so I trying to learn som basic. So that I want to do now is to use for example the MK19 in my addon. I have already done a new texture. But I need a config and i don´t know how i should make one. I want the MK19 will be renamed to "granatspruta 40", Find under side: blufor--> Faction: Swedish army--> Class: Static. How do i Write this? Should i copy the mk19 p3d and the other paa-files and the RVMAT-file to my new addon?
  17. No sorry i didn´t. So it will be no voices/radio in the campaigns? If i Understand the poll right.
  18. 1) When you recreating the campaign? Are you going to use your own voices or just take the one made in the original OFP? If i remember CWR used there own voices in the campaing in ARMA. But it would be more nice if you guys used the old OFP vocies. 2) Will the OFP civilian be recreated? Keep up the good work :D relly looking forward to it!
  19. Bushidozeb

    Isla Duala

    My headwound works, but on the body there be no wounds :S haha I understand that african language is hard ;) but some english texts anyway :D I am use ACE and some more, can try if it work only by itself. Sorry for bad english :D
  20. Is there someway to remove the info of were all the enemy are in the map. Think it´s kind of borring when you se all the enemys position on the map even when they are not in a firefight for example. If there are a coming reinforcement i will be little suprised :D
  21. Bushidozeb

    Isla Duala

    Is there going to be some fix so wounds will be seen? and some vocie/texts for the bothe side of isla duala armys?
  22. Is there some way to make a friendly ai group that not the player is in to call in artillary and rienforcement. and not only enemy ai? =) i am a noob i now =)
  23. with the frezing i only had one enemy group to try it that was all. And is only on time then you can load the mission and some most often there will be no frezing. I can try more differnt maps and so. I come back with that. No i havent tried with the static, thanks for saying =). It was just that if i relese the campaign i will everybody may be able to play it. with or without the GL4 =) but how don´t want to use GL4 ;)
  24. Allright thanks =) you have been very helpful, I will do that.
  25. Okey thanks, trying to make a campaing/mission and not so fun to play when everybody allready is dead =). Is there some way so you can change it in different mission, like in the editorn by scripts? so in one mission they call for exampel 5 groups and for one mission none, witchout going out and change for every mission.
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