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simon1279

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Everything posted by simon1279

  1. simon1279

    Italian Armed Forces

    Fisrt post updated, mod version updated, updated DL link
  2. simon1279

    [Dr_Cox1911] Hostage Script

    Hello i've modifyed this line: //#################### //DON`T CHANGE ANY CODE BELOW UNLESS YOU KNOW WHAT YOU ARE DOING! //#################### _cap = _this select 0; if(isServer || isDedicated)then{ //_ranPos = _positions call BIS_fnc_selectRandom; //hint _ranPos select 1; _cap setPos [getMarkerPos (_position select 0) select 0, getMarkerPos (_position select 0) select 1, (getMarkerPos (_position select 0) select 2) + (_position select 1)]; }; with this: //#################### //DON`T CHANGE ANY CODE BELOW UNLESS YOU KNOW WHAT YOU ARE DOING! //#################### _cap = _this select 0; if(isServer || isDedicated)then{ //_ranPos = _positions call BIS_fnc_selectRandom; //hint _ranPos select 1; _cap setPos [getMarkerPos (_position select 0) select 0, getMarkerPos (_position select 0) select 1, (getMarkerPos (_position select 0) select 2) + (_position select 1)]; sleep1; _rOrig = getpos _cap; _rDir = round (random 360); _rDist = 4 + (ceil (random 5)); _rPos = [(_rOrig select 0)+(sin _rDir)*_rDist,(_rOrig select 1)+(cos _rDir)*_rDist,0]; sleep 2; guard = [_rPos, EAST, (configfile >> "CfgGroups" >> "East" >> "OPF_F" >> "Infantry" >> "OIA_InfTeam"),[], [],[0.3,0.6,0.3]] call BIS_fnc_spawnGroup; sleep 1; [guard1, _rOrig] call bis_fnc_taskDefend; sleep 1; _house = nearestbuilding _cap; _x = 0; while { format ["%1", _house buildingPos _x] != "[0,0,0]" } do {_x = _x + 1}; _x = _x - 1; sleep 0.5; _eGrp = createGroup east; Guard1 = "O_Soldier_F" createUnit [_rPos ,_eGrp,"this setPos (_house buildingpos (random _x));"]; Guard2 = "O_Soldier_F" createUnit [_rPos ,_eGrp,"this setPos (_house buildingpos (random _x));"]; Guard3 = "O_Soldier_F" createUnit [_rPos ,_eGrp,"this setPos (_house buildingpos (random _x));"]; Guard4 = "O_Soldier_F" createUnit [_rPos ,_eGrp,"this setPos (_house buildingpos (random _x));"]; Guard5 = "O_Soldier_F" createUnit [_rPos ,_eGrp,"this setPos (_house buildingpos (random _x));"]; }; this creates some guards in the area and inside the building
  3. I7 4770k @5,2 ghz and gtx 680 gainward 4gb vram, the less i get is 45 FPS (but i usually run from 52 to 60 fps), everything set to ultra and with everything i mean everything,just the view distance @3600 (wich is so far for arma engine) this is not battlefield or such, here you need not super GPU but super CPU, as always been in Arma, open world needs CPU EDIT: FPS on multiplayer depends from scripts made by mission maker, and server itself, the real FPS misure is just in SP, if someone doesn't make polished scripts, then your fps will drop, and also if you run a mission with too many scripts for sure you'll have poor FPS, you just have to use the essential scripts you need, and a script in loop will steal to your systems around 2-3 fps
  4. simon1279

    Defenese Module

    Same here, this module is misterious and "strange" from the beta, or maybe the tag (BETA), means it is working just if you're implementing some scripts in mission folder
  5. simon1279

    ARMA3 patch 1.02 discussion

    i've released an Italian Armed Forces mod, now i have to make from scratch the vests too, i was making weapons and reskinning vehicles.......
  6. it's just awesome, good job, i really love your units, thanks for sharing
  7. simon1279

    ARMA3 patch 1.02 discussion

    For sure they added US flag to nato units in the chest of vests, i will gift a giant US flag to BIS offices for christams...... now i have to work another week on my addon to remove 'em thank you very much BIS, a suggestion, why don't you make a US flag on helmets too, and maybe on the knees of the soldiers, maybe instead of sage camo for vehicle, you should make a star and stripes camo on the APCs US flag BIS spam, why call 'em NATO and not simply US Army ?
  8. simon1279

    Blufor Uniform Problem

    yes but i've made materials for my italian armed forces addon, for to make units and particulars to look better (made new _as _smdi _nohq and ofcourse new .rvamt/s), not just to workaround the star&stripes spam flag, and i believe the wounding textures, still do not work in the next patch i'm afraid......
  9. simon1279

    Should BI offer official MP servers?

    under my point of view i'm happy because CTF and TDM are too CoD stile for my tastes and Arma engine, also hated these kind of gameplay in Arma 2, i believe the great deal with BIS, is there are no official server, you can make one yourself and with the mods you want and that's one of the greatest things in Arma
  10. simon1279

    Italian Armed Forces

    Made as you suggested, tested with firends knee Back they said they do prefeir the full camo one, the difference in manifacture is evident also without to change the color, so i believe i'll keep as my =AMI= friends do prefeir, after all this mod was made basically for them figured out how to make it looking better, =AMI= test passed knee back made the alpha filter a little lighter, and changed pattern Link updated, and units too first post
  11. simon1279

    Italian Armed Forces

    Personally i think: for realistic gear exc. we already have arma 2 amd various mods such as ACE 2, so i really like 2035 fictional arma 3 set, for a matter of making something such as new vehicles, weapons exc., i prefeir to imagine 2035 italian army gear than use clunky AR 70-90 wich are rusty clunky irons, or better than italian army i would like to focus on EU army, with EU flag patches and a brand new invented camo pattern specifically made for EU armed forces thx for feedback i'll looking into it
  12. simon1279

    Italian Armed Forces

    let's see we just need to imagine 2035 italian gear ;)
  13. simon1279

    Italian Armed Forces

    yes it is the units display language and nothing else, so about key tomorrow i'l provide for to make one, many thanks for your suggestion :) for first it was intended to be used just to play with friends, but one of them suggested to share it if someone else wants to use it and so here i am @sam a t mod like pedagne at the actual status of the game means an endless work, and it is like to build a wall, and during the night someone is going to destroy it and you have to rebuild ecah pacth everything from the begin, that's the addon and i say better than nothing right now ---------- Post added at 04:39 PM ---------- Previous post was at 04:36 PM ---------- Arma 3 itself is fictional so believe me i'm really not interested in italian alpini exc. exc., also the game has nato, nor US army, Us navy, USMC, socom exc. so this point goes nowhere sadly
  14. simon1279

    Blufor Uniform Problem

    me too i would like to know this, i hate those US flags from the 1st time i saw 'em, and now they're also causing bugs in mods development, i'm making italian units mod for IT community because NATO doesn't mean NATO but US, i really hope hiddenselectionmaterials[] will be fixed in the next patch, also are there a workaround tried many thing but nothing seems to work, such as new injury.rvmat and in cfgvehicle B_soldier_base_f workarounded but result is no injuries in vanilla units also.... bump:butbut:
  15. totally agree with this, and also give to the dev team their time, they're really working hard, so hard and good, i believe arma 3 is better than arma 2, animations are way better, graphics related to the performance are unbelievable for an arma game, and also: arma 2 alone when deployed didn't had lot of things, it was richer than a3 but not so much
  16. simon1279

    Will Arma 3 have fast roping ?

    Fast roping, i believe nothing difficult considering it was very well implemented in Take on Helicopters, +1 for fast rope
  17. Thumbs up and thank you very much for release, and also... i love classicals
  18. simon1279

    Altis - Info & Discussion

    Start the game with parameter -noLogs , some building issues are causing a high log production and reduces you FPS. EDIT: question, does someone found any ancient greek ruins ?
  19. simon1279

    Altis - Info & Discussion

    On my rig Altis with everything maxed out,but just 1 unit, from 54 to 60 FPS :eek:
  20. simon1279

    Altis - Info & Discussion

    I really hope they'll release altis soon after 17:00 CET i can't download more than 1gb according to my provider subscription :(
  21. simon1279

    Changing into enemy uniform.

    there's a script for this just check editing & scripting forums section
  22. simon1279

    Italian Localization

    A good reason for to go back to school, i'm Italian myself, actually it isn't available and will never be for beta stage, many of you always forgot to read that strange word, in steam's library also, wich says beta, every arma game since arma 1 had italian localisation, but it is just a text translation, the audio language will remain the same, and also CSAT in the very near future will speak arabian greetings, and let your friends to study english, because very soon italian localisation will never be included in any game anymore, because we're a looser country cheers
  23. Because you are european, can this be a reason? and looking to the opfor look, why don't think something new such as European army, wich will happen in the future
  24. +1 i belive that orange is a lil very ugly, i thougt you choosed black, considerting the badges in the arma 3 official website footer, where alpha (green), beta (blue), release (black), bump
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