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thhamm

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Everything posted by thhamm

  1. thhamm

    crCTI Kastenbier Edition

    what do you mean by 12*8*2? yes i have the same problem, and my clanmates too. especially if i just let the mission run for testing and just stand around in the base, after about an hour client FPS slows to a crawl. after restart it's back up again. i don't know why, i don't see anything piling up on the client (at least in my debuglists). for some of my clanmates it even helps if they just go to the lobby and reconnect. in A2 doing a "FLUSH" helped, but in A3 not. maybe something for the BIS devs. :)
  2. thhamm

    crCTI Kastenbier Edition

    New Version: 1.19 r3 (7.6.2015) Downloads: http://www.vsbw.de/~arma/ Changes since 1.19 r1: Force resistance units going AWOL back to their posts. Cowards ... A3: Fix group spam when using HC Minor fixes
  3. thhamm

    crCTI Kastenbier Edition

    New Version: 1.19 r1 (3.6.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Bump version to 1.19 Stuff that (hopefully) will increase server perfomance without breaking stuff AI much more aggressive now when attacking base / mhq Fix scoring bug when killing squad leaders after JIP A3: Add headless client support (still experimental, but report your experience/bugs please)
  4. thhamm

    crCTI Kastenbier Edition

    Hi, Yeah, send logs als always. :) Any unusual Mission Parameters? Addons?
  5. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r33 (3.5.2015) Downloads: http://www.vsbw.de/~arma/ Changes since r30: Reduce server side scriptload Don't search for empty position when spawning airborne vehicle Chopper insertion (intro) tweaked AI Boarding / Transport Duty fixes A3: Increased sling loading rope length A3: Workaround for recent DEV branch (No player selected error)
  6. thhamm

    crCTI Kastenbier Edition

    ah man. i think i found it ... ---------- Post added at 09:08 PM ---------- Previous post was at 07:50 PM ---------- New Version: 1.18 r30 (14.4.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Fix race condition at mission start ---------- Post added at 09:09 PM ---------- Previous post was at 09:08 PM ---------- try it now ghost, please.
  7. thhamm

    crCTI Kastenbier Edition

    Ok, this is a bit odd. I tried r29 today with OA, the old 1.62 version, 1.63 "stable" and 1.63 "beta". I tried hosting directly via Multiplayer and launched the dedicated server on the same machine. No problems with JIP. :O But: I don't launch via steam and don't use playwithsix, just started the .exes So, send your .RPTs.
  8. thhamm

    Proman Public crCTI

    Hi there, sorry for the delay, not much time to script right now, but: Did you disable the AI in the lobby for some groups while the mission was already running?
  9. thhamm

    crCTI Kastenbier Edition

    Hi there, Not yet, but i can arrange that for the future. Damnit whats with JIP already. I can't pinpoint it. Some have Problems, i don't and our clan neither. Please send your RPTs, Server and client. You're sure its working with v1.17 r34? And always try without mods if it's working "vanilla". Sorry, hadn't time yet to try ACE, but how are you playing on LAN? Hosting on the Client? Same machine dedicated server? Separate machine? If 1.18 r27 worked, i can upload it again. Though i haven't changed anything that *should* affect JIP. But please send your RPTs anyway. ---------- Post added at 07:35 PM ---------- Previous post was at 07:33 PM ---------- Oh, are we talking about A3 here? :) ---------- Post added at 07:39 PM ---------- Previous post was at 07:35 PM ---------- And did you change any game parameters? And if, how? (Like town distribution etc.)
  10. Don't tell Reinhold Messner ... :I
  11. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r29 (17.3.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Reduced Server Main Loop / AI Comm Loop intervals Clean up support vehicles if clean triggered by server admin A3: Fixes for current DEV branches / upcoming Marksmen DLC A3: Support Bipods
  12. thhamm

    crCTI Kastenbier Edition

    :) thanks. donations to my beer, smokes and steamgames fund are always appreciated. :) ---------- Post added at 06:29 PM ---------- Previous post was at 06:27 PM ---------- Yeah, as is said. Thinking about it since HCs came up. But this could mean some serious rewriting of stuff. Have to do some tests first, if i have the time.
  13. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r28 (25.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Display warning if client / server version mismatch Remove flags from inactive towns Only spawn civilians / civilian traffic if FPS above 20 fps Despawn active civilians / civlian traffic if FPS below 15 fps Tweak vehicle unflip Remove debug stats parameter Add admin functions parameter Enables / disables eg. joining disabled side in COOP / taking command if server admin (see r11) Add three buttons to Options Menu for admins (if enabled): Clean: Clean up abandoned / stuck vehicles immediately, empty garbage collector Kill: Disband all OPFOR/BLUFOR units, trigger Clean as above afterwards (use with caution! :)) Stats: Display debug statistics JIP failure messages have to be acknowledged by player now
  14. thhamm

    crCTI Kastenbier Edition

    Well, thinking about it ever since HCs came up in OA, but not sure if its worth the effort ... ---------- Post added at 07:09 PM ---------- Previous post was at 07:08 PM ---------- Even no real effect on server fps? Server fps is the main problem for me right now. I mean since forever. :)
  15. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r27 (19.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Vehicle / Structure spawning tweaks
  16. thhamm

    crCTI Kastenbier Edition

    :D you're a good father! :) ---------- Post added at 11:46 AM ---------- Previous post was at 11:45 AM ---------- New Version: 1.18 r26 (17.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Minor fixes, cleanups and tweaks
  17. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r25 (14.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes since r23: Fix race condition when ejecting vehicle cargo Add a zero where there should have been one since 1864 Cleanup abandoned Transportduty vehicles faster A3: Reworked paradropping, players have to open chutes manually now A3: Add predefined support trucks if none in autolist A3: Split RHS US Faction into Woodland / Desert A3: Fix Player / AI Comm built autonomous statics non-functional
  18. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r23 (13.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Reworked Resistance/Towngroups/Civilian patrol behaviour Reworked Patrol Area Order Un-Fsck-Up completely fscked up Towngroup Reinforcement Script Fix statics abandoned because being stuck. Duh. AI Comm: Stop Transportduty vehicle spamming Cleanup abandoned Transportduty vehicles faster
  19. thhamm

    crCTI Kastenbier Edition

    :D nice to hear, but thing is this: i'm almost blindly backporting changes i do for A3 into the A2 missions, without thoroughly checking, actually. just checking if it starts up ok and maybe run it an hour or so. but i haven't been playing it with OA quite a while. so just tell me if i broke stuff, especially things that come up after 2 or 3hrs of playing. :butbut: ---------- Post added at 09:12 PM ---------- Previous post was at 09:10 PM ---------- that seems probable. :p ---------- Post added at 09:25 PM ---------- Previous post was at 09:12 PM ---------- New Version: 1.18 r22 (9.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Add RHS factions to autolists (Use Factions West/East/Resistance parameters to enable) (Known issues: No Support vehicles for west, ignore it. No distinction between woodland/desert camos yet. Deal with it. :))
  20. thhamm

    crCTI Kastenbier Edition

    LG, are you still playing this with A2?
  21. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r21 (4.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Don't start AI scripts if currently gunner or commander :icon_ohmygod: AI Comm: Directly attack all towns at script startup if enough money/towns Cleanups / Fixes
  22. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r20 (1.2.2015) Downloads: http://www.vsbw.de/~arma/ Changes since r16: Fix AI vehicle crews disembarking after spawn sometimes Fix AI boarding vehicles when they shouldn't AI Comm: Don't place factories on roads Don't eject TPDuty crew if idle for too long BuyMenu: Display vehicle icons instead of pictures, fix missing picture error A3: Tweak Cars/Trucks price calculation A3: Fix upgrade state icons not shown since 1.37 Minor fix when player is a renegade (after friendly fire) More minor fixes
  23. thhamm

    crCTI Kastenbier Edition

    New Version: 1.18 r16 (15.1.2015) Downloads: http://www.vsbw.de/~arma/ Changes: Not-so-hot fix vs. r15 ... :/ sry.
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