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Everything posted by AnimalMother92
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Chernarussian Red Army troops
AnimalMother92 replied to rellikki's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I didn't notice any errors when using these with ACE personally. Rellikki, you could talk to Binkowski. I know he made a separate config for ACE versions of his 2008 US Army infantry. -
Arma 2 Addon request thread
AnimalMother92 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Iwo Jima or Wake Island would make awesome Arma 2 islands I think :) -
Hmm, I'll do some more testing. Maybe the timing was just a coincidence with some other mod update. I just noticed that after grabbing 1.31 that the water was really light blue in Chernarus, Podagorsk etc..
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New Sound Mod in the making, slowly but surely
AnimalMother92 replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just wondering, is CSM3 still being developed separately from CSM2? Or will these betas become CSM3 at some point? -
I assume the fact that Duala changes the water color for all islands can't be helped. I actually don't mind it, just curious.
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ArmA II: Operation Arrowhead discussion thread
AnimalMother92 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Really looking forward to the 13th :D -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Confirmed, certainly breaks some missions :( *edit* Ticketed @ dev heaven -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:eek: could you please enable it for the BIS healing modules as well? -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
There's a new effect for getting shot? -
New camp? Do want!
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Thunder/Storm?
AnimalMother92 replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@DMarkwick, thanks man! Your info and script sent me in the right direction. With some fiddling it seems I've got things how I wanted them :) -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
http://dev-heaven.net/issues/8962 Found an interesting armor bug. Anyone confirm? -
AnimalMother92 Presents...
AnimalMother92 replied to AnimalMother92's topic in ARMA 2 & OA - USER MISSIONS
OOOORAH! Coming in v1.2 -
Operation unknown wip
AnimalMother92 replied to sfc.itzhak's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Really loving these so far. A couple problems I've run into. 1. The rotor blades disappear at a really unusual LOD level. Meaning the chopper can be flying 20m from you and only the body is visible, no blades at all. 2. The chopper ignores proper landing. Even with a Helo pad and the force land command, it still hovers a few meters off of the ground for loading and unloading, which is a tad awkward to say the least ;) Superb work, really appreciate you making these birds. *can't wait to see these in ACE!* -
RH MGS wpn pack 1.1
AnimalMother92 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
the SCARs really are sick. one tiny tiny thing that bothers me though: it seems that the movement when firing the M14 is overdone. if you watch from 3rd person the whole body jerks back and forth, unlike the vanilla DMR. -
Sounds like you caught a bad case of conflicting addons bud. Maybe time to sort out your modfolders and get a launcher program ;)
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Yeah, take a look at the "resort" area of the new island in the north-west. Those red/white buildings are new textures I believe. (I could be totally wrong, so don't quote me on it) ;)
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Thirsk Island
AnimalMother92 replied to Raunhofer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Drooling, mate? :p Yeah me too. Beautiful island Raunhofer -
Operation unknown wip
AnimalMother92 replied to sfc.itzhak's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
HOLY FFFFFFFFFFFFFFFFFFFFFFF!!!!!!!!!!! these are actually released!? Thank you Itzhak! :eek: :eek: -
WIP: Stuff you are working on 2!
AnimalMother92 replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
nice SEALs :) Looking good -
HiFi - Single Sound Modules (Weapons BETA released!!)
AnimalMother92 replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
+1 for SIX updater. The @HiFi on the SIX network is 14MB lol I'm also having some funny behavior with this and ACE_SM. -
Thanks for the update! @Enad, I know there were some pics of the retex houses some pages back. Then again there are 90 pages... :p
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Prisoners
AnimalMother92 replied to Mandingo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
also using joinSilent over join is good. He will simply join your group and you can have some cool sideChat conversation without the annoying "5, Follow 1" being spoken when a squad member is joined ;) -
Thunder/Storm?
AnimalMother92 replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Let me see if I have this straight. Ok so in the init I would exec a weather script (containing the code you posted), would it be sqf or sqs? Now in the Biki it says which I took to mean that setOvercast and setRain would work together but NOT setFog (which would interfere with setOvercast).I'll give this a try and see what happens when I get home, my overall goal is just to keep the sky completely overcast and have the heaviest rain during the entire mission. Thanks for the info :) -
Camera Script help
AnimalMother92 replied to Mandingo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
good to hear