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christud

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About christud

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  1. Not sure if it's the fog or if it's been mentioned elsewhere but I'm getting better performance according to FRAPS. Not massive but up from 42 fps at the start of the helo showcase (standing still at beginning) to 47-48. Feels smoother in general and getting higher numbers everywhere. Good stuff Bohemia - keep it up.
  2. Yup - I got a similar setup to you OP (GTX 670, i7@4Ghz, SSD etc.) and can see the lowish use of cpu and gpu on the showcase. My fps are higher though (30-60) but that could be: I'm running the dev build - which is definitely better, and I have 1500/1000 view distance/object, which does help. Also have selected gpu for physx, but not sure if that's better or worse. V. good performance in infantry show.
  3. christud

    Terrain Improvement (dev branch)

    Haha, If that was aimed at me - I'm just saying it IS a game after all and I've played them all and loved them all but I'm no fan of taking things THAT far. I mean - do you quit when you die because that's real isn't it....? :j: Still love the suggestions though. And I do feel that one of them is absolutely necessary. Keep the thread going.....
  4. christud

    Terrain Improvement (dev branch)

    Amazing. Don't understand a word of it but the screenies do all the talking I need... :bounce3: And it means the 'other' (excellent) thread dealing with the distant grass issue would be unecessary (the fix, not the thread) as combining the effects would make the enemy practically invisible and the game perhaps too brutal to be enjoyed. Also, hopefully the fact that Placebo noticed, and liked, the suggestion means that it'll get some serious consideration at ze BIHQ. And anyway they must be rolling in Ferraris after the last 4 months of dominating the Steam charts. So, if they were just to sell the vile pink one, they could even get NordKindchen to do the job for them! Really, really good stuff. Keep this thread alive.
  5. Monkmonk - turn HT OFF on your chip mate. It's one of the biggest performance killers out there. I know as I have the same(ish) chip i920@4ghz and when Ht is off the game runs waaaaay better! You can buy me a beer for that one later, if no-one else has beaten me to the advice first. Chris
  6. christud

    Thank you, B.I.S.; Sign if you agree.

    But of course - the best developers out there by a county mile.
  7. I wrote this elsewhere but thought it should go here too so apologies to anyone reading twice! Personally, i'm pleased with Maruk's repy about the grass hindering AI detection and feel that the game plays well this way. However, it's obvious from reading the posts of you 'techies' that improvements can be made as it is frustrating feeling that you are at a disadvantage when prone during firefights, so here is my suggestion (probably wrong thread but here we go): why not radically shorten the grass in any fields that have cows or sheep in them - since it would be cropped short by grazing! I think that this would: give people the opportunity to decide the nature of their contacts/routes to target (in long or short grass); maybe help framerate; create a more varied landscape and fit it with 'real world rules' better. I also believe that it would fit the current detection system more appropriately. We would then have the best of 'both worlds' (visually beautiful, tall grass and shorter, more 'tactical grass') and everyone would be happy ;-)!!! As if... Don't get me wrong though - I upgraded my PC (bought a new one) for this game and am loving it beyond words. The co-op gameplay in 'Insurgent Airfield' and 'Operation Bee Sting' with friends is simply sublime. So my message is: BIS - keep doing what you're doing because nobody does it better.
  8. Personally, i'm pleased with Maruk's repy about the grass hindering AI detection and feel that the game plays well this way. However, it's obvious from reading the posts of you 'techies' that improvements can be made as it is frustrating feeling that you are at a disadvantage when prone during firefights, so here is my suggestion (probably wrong thread but here we go): why not radically shorten the grass in any fields that have cows or sheep in them - since it would be cropped short by grazing! I think that this would: give people the opportunity to decide the nature of their contacts/routes to target (in long or short grass); maybe help framerate; create a more varied landscape and fit it with 'real world rules' better. I also believe that it would fit the current detection system more appropriately. We would then have the best of 'both worlds' (visually beautiful, tall grass and shorter, more 'tactical grass') and everyone would be happy ;-)!!! As if... Don't get me wrong though - I upgraded my PC (bought a new one) for this game and am loving it beyond words. The co-op gameplay in 'Insurgent Airfield' and 'Operation Bee Sting' with friends is simply sublime. So my message is: BIS - keep doing what you're doing because nobody does it better.
  9. Just dl'd it from Microsoft a few weeks back and it's the release candidate obviously. Are they not still giving it away? Mine lasts til March before it all goes a bit funny.
  10. Not sure if this is the right place to post this but since a lot of people are asking how to improve performance, here's something I picked up from 'Shataan' on Blue's News: 'A seemingly good tweak is going into the control panel for the vid card and setting render frames ahead to 8, rather than the default 3. Seems to help alot.' Obviously I wouldn't post if I hadn't tried it and I have to say that for me the increase was instantly noticeable... even on my system which was running it pretty well in the first place. And since it's the done thing, here are my specs - i7@4ghz, 6gb ddr3, gtx285, Gigabyte EX58-UD5, 64gb SSD. ... and yes, i did upgrade for Arma2 - which I'm loving! Chris ---------- Post added at 08:25 PM ---------- Previous post was at 08:22 PM ---------- Oops - forgot to say that I'm using Win7 64bit too. Dunno if that's relevant to the tweak but it's in the interests of the transparency for sure.
  11. christud

    Where to buy ??

    Well, I began to d/l it yesterday but a crash forced me to reboot and I couldn't resume cos i didn't get the confirmation e-mail...and i have still not received it! So, i've e mailed them three times to no avail. I think it's time to cancel my card payment or hang myself! Oh and to whoever got that returned by postmaster marie message, you have to fill in the 'subject' field. I wish morphicon/metaboli people would read this forum chris
  12. christud

    Where to buy ??

    Thanks sdstorage, at least I know i'm not completely lost! Just as a matter of interest; how long did it take for you to get the e-mail? I've not had it yet and it's been 4-5 hours! Maybe they don't process credit card info at the weekend...who bloody knows? cheers chris
  13. christud

    Where to buy ??

    Ok chaps, here's the problem. I've paid for the game from the link to Morphicon and begun to get it, but then lost my connection and had too reboot! I haven't received the e-mail yet either but i do have the two codes (activation and DVD). Apparently i can re download it at any time but how...dear lord how? Any help would be appreciated, esp. from those of you who have got the game via this method. Is there a link in the e-mail or what as I can't find one on the site. I'm sure you can  appreciate my frustration so plz help me out. Thanks in anticipation chris
  14. christud

    Coop Campaign

    Whooyoocallinstoopid? It was just a question (to which no-one actually had an answer this side of the Bohemia Hills in southern Bohemia) and anyway Worthplaying have answered it now. I'm happy with that.
  15. christud

    Coop Campaign

    I loved H+D2 personally, it's one of my all time favourites. The expansion was ok too; especially the co-op element. I played this with friends at my house like we do every Friday and this is a great way to do so, if you can. Currently we are playing through GRAW and loving that, but we were always waiting for Arma, and now it might only have TWO slots and there are six of us!!! I guess we're gonna have to wait for Illusion's 'Enemy in Sight' for some real...co-operization! chris
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