cleanrock
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The Man Without Qualities started following cleanrock
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johansen_never started following cleanrock
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Nice to see its still alive. Will be interesting to hear if gameplay will be as fun as in ofp. Keep up the good work ! (i have no idea if its good so far though :) )
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probably because high AI density result in high engine load
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that was quick, gj squeeze nice to see its still alive :)
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ArmA 1.12 Linux Dedicated Server Public Beta
cleanrock replied to maruk's topic in ARMA - MULTIPLAYER
New 1.12 seems to have fixed both the problems i have seen (low FPS and config problem). -
ArmA 1.12 Linux Dedicated Server Public Beta
cleanrock replied to maruk's topic in ARMA - MULTIPLAYER
We hope the problem is not related to Linux distribution (Ubuntu, ...). We have installed new Linux PC (Fedora) to test the ArmA server on different HW and some of the reported problems (not all) were successfuly reproduced. The updated version will be hopefully ready today. sounds good i am positively surprised i got an answer this quickly from BIS -
ArmA 1.12 Linux Dedicated Server Public Beta
cleanrock replied to maruk's topic in ARMA - MULTIPLAYER
Yes, I have 1.12 + QG here running fine, so don't give up. Â (Distribution used: 32-bit CentOS 5 U1) ok, not much help though . I reinstalled ArmA (no QG yet) and installed 1.12 on both client and server. 1.08 is fine, 1.12 on server run but is is very slow (as some above also mentioned, i get 1 FPS and all server AI are frozen). My guess is 1.12 is broken in some way .. or can BIS ppl confirm that 1.12 works on Ubuntu 7.10 ? -
ArmA 1.12 Linux Dedicated Server Public Beta
cleanrock replied to maruk's topic in ARMA - MULTIPLAYER
Yes, QG. Adding dbe1 have same problem. I have tried many different ways to start server, e.g. hiding QG addons. Killswitch, have you 1.12 running on Linux successfully with QG ? If someone else has success with 1.12, please post so i know it is possible and i am not wasting my time. -
ArmA 1.12 Linux Dedicated Server Public Beta
cleanrock replied to maruk's topic in ARMA - MULTIPLAYER
I am unable to get 1.12 running on Ubuntu 7.10. 1.08 works fine. I get a lot of messages like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">21:34:21 Reading mission ... Warning Message: class 'bin\config.bin/CfgMovesMaleSdr/Actions/CivilStandActions/' is not defined ('turnSpeed' accessed) Warning Message: '/' is not a value Warning Message: class 'bin\config.bin/CfgMovesMaleSdr/Actions/CivilStandActions/' is not defined ('upDegree' accessed) Warning Message: '/' is not a value ... I start it with this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">./server112 -cfg=arma.cfg -config=server.cfg -mod=beta 2>&1 I have QG installed on both client and server (server PBOs are copied from client). Any ideas what may be wrong ? If someone has 1.12 running on linux with QG please post if you did something special to get it running. -
Your drivers seems to be really outdated. your performance seems to be really outdated bad joke aside, performance is still crap in arma .. i wish you had put your arma energy into that long ago
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seeing the sky (looking at the horizon) will make the ground very dark, if i then look down into the ground the ground gets very bright, this use of hdr contribute a lot to scaring me away from arma (sluggish performance and long load times are the other two big factors for me) imo, bis need to focus on performance (fps and load times) and less on eye candy, arma is barley playable on my Core2Duo E6600 and X1950Pro.
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i tried it and this is the way bis do it, if u make a script which test this i am pretty sure it will never be the max value
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i do it this way : _list = [0, 1, 2, 3] _entry = _list select ((random (count _list)) - 0.5) this will select a random entry in the list and all entries will have equal probability of being selected
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bug reports should be posted on my forum i am pretty sure the ai are not stuck (u should check the ai groups orders the ai co uses) and i dont understand the support problem u have, plz be more specific and post that in my forum if u have the time and energy i have found one critical bug so far and my hope is that some ppl will help me ironing out the bugs by testing stuff and posting bug reports on my forum
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Read more at cr-ofp.dyndns.org.
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CTI (campaign) mode, new idea, is it possible?
cleanrock replied to -TomGen-'s topic in OFP : MISSION EDITING & SCRIPTING
Yes, at this moment it doesn`t work. u should be able to see it soon (ill adjust my ofp cheater ip bans)