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SFG

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Everything posted by SFG

  1. Think about it guys, are you really going to re-install ARMA2 that many times? And if you do, the only action you need to take is to send them a quick e-mail. I have ARMA from Morphicon and I have never had a problem. Everyone is making a big deal out of nothing.
  2. Thanks for the translation. Looks good, was nice to see the new conversation system in motion.
  3. SFG

    Developer's Blog

    The vegetation looks amazing, great job guys! Is this vegetation clutter random or will we see a similar model used all over? One note... when you click on either soldier, it links to the bottom of the two.
  4. I have a question concerning the demo. How did you add custom loading screen shots?
  5. I did, on the bottom of page 3 it says "To create (save) the object press [insert]. Once I do this it disappears from the map. Edit I fixed it... I didn't have MAP_SERVICES installed.
  6. I have a problem, (great release by the way) if I place an object and then hit "insert" to save it in that location... it disappears. What am I doing wrong?
  7. SFG

    Full ArmA2 website on 1.9.

    That looks great! The competition has started...
  8. SFG

    Developer's Blog

    Vegetation Progress - Jan Hovora
  9. SFG

    Dawn of the Yomies

    It seems some of us have the problem of our teammates not shooting at the zombies. I have that problem as well. I can spawn them fine and my team sees them but does not open fire.
  10. SFG

    Tactical Guide available in print form

    Wow great job! I will be reading this for sure.
  11. Is there a way to turn off the antidote counter and just have them hit you and kill you instead?
  12. SFG

    ArmA Public Beta Patch 1.05.5143

    I dunno you might not have a problem.
  13. SFG

    ArmA Public Beta Patch 1.05.5143

    I have the German download version and had no problems patching nor was any activation required. <s>On the other hand, I'm experiencing serious texture-loading issues with this beta build (P4 3.2 GHz, 3 GiG RAM, 7600GT AGP).</s> [edit] Fixed, had done something wrong, though I don't know what. Hmm that's odd. It tells me to reactivate when i hit the .bat file after I install it.
  14. SFG

    ArmA Public Beta Patch 1.05.5143

    Just a heads up for those with the German downloaded version. You will once again have to activate to play this beta. So I can't test it because I've run out of activation tries. Seriously don't buy this version its such a hassle.
  15. Will this work with the demo? Some of my friends don't have Arma yet and we'd love to play this.
  16. That works for me or Man 6, Car 3, Heli either or. The man kinda looks like the Nogovan cops, car 3 looks like a desert/island/exotic police vehicle and matches Cop.
  17. Has anyone else had the problem of not being able to watch video files/dvd's after launching Arma? Once it's launched and closed all video files are black with small green artifacts that are unwatchable until I reboot my computer. Once I reboot and do not launch Arma they work fine, it's only afterwards they are unwatchable.
  18. Whichever the downloaded one from morphicon has. Some people say its starforce some securom. Not sure which one.
  19. I'll try that postal, thanks. Not sure what you mean what control panel does arma have?
  20. Sounds good now we just need cops.
  21. Can you show what it looks like with 144 civis on the map with those green dots? 144 sounds like enough but without scale its hard to tell.
  22. SFG

    Patch 1.02 Released for Czech and German ArmA

    Yeah check this thread. http://www.flashpoint1985.com/cgi-bin....;st=465
  23. SFG

    official complaint to BIS

    Well one thing I saw improved in AI... I was shooting at a group of civilians and one ran away and hid behind a bush.
  24. SFG

    Is it worth it

    I have the downloaded German version with English patch. It works great and is definitely worth it. The more I play it the more I like it.
  25. SFG

    MISSIONS WISHLIST

    I'm making something like this but without a prisoner. I'll put it on here when its done.
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