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SFG

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  1. Invasion 1944 -Download and Installation- Click the button below for instructions on how to download and install Invasion 1944 using Play withSix: -Requirements- -ARMA2 Combined Operations v1.62- Combined Operations (CO) = ARMA2 and Operation Arrowhead (OA) combined install. -Community Base Addons- Downloaded automatically via Play withSix with Invasion 1944. -Content- Here's a brief summary of what's included check the wiki for a full list of units objects weapons and ammunition: Soldiers United States - 1st & 29th Infantry Division, 5th Ranger Battalion, 82nd & 101st Parachute Infantry Regiment. British - Infantry Airborne Division, British Commandos. Germany - Heer, Heer-Camoflagued, Fallschirmjäger, Schutzstaffel. With over 30 infantry weapons. Vehicles 30+ German vehicles - including tanks, recon vehicles and troop carriers. 20+ Allied vehicles - including tanks, recon vehicles, troop carriers and landing craft. Aircraft 15+ Allied Axis fighters, bombers and transport planes Maps Omaha Omaha V2 (Greatly enhanced and expanded) Merderet Merderet V2 (Re-imagined and expanded) Merderet Winter Version Battle of the Bulge map by prowler Neaville by McNools Missions 40 MP Missions 15 SP Missions Soundtrack Over an hour of original music by SFG Features Ballistics coding Weapon Resting (automatic or manual) Bayonets Prone AT Weapon Firing Custom Weapon Animations (holding and reloading) New movement animations (jumping, crouch sliding etc) Hit animations New detailed player wounding system Overhauled In-game User interface Hand signals Crew served weapons (Moving/Rotating static weapons, adding/removing ammo, mounting/unmounting weapons on tripods) Crate vehicle-loading system Overpressure effect Tank damage and immersion system New Tank HUD New cursor- name tag system New main menu UI ---------------------------------------------------------------------------- -Bug Reporting- If you find any issues with this release, or just want to give us some feedback, please visit our Dev-Heaven site to report bugs and issues directly to the team: http://dev-heaven.net/projects/inv44 -Contacting us- If you'd like to contact us, visit our public forums at the link below, you can also find news on future releases, community events, groups, and mission releases: http://forum.invasion-1944.com/ Invasion 1944 2012 http://invasion-1944.com
  2. Invasion 1944 [ARMA 3] Work has begun on an ArmA 3 version of our extensive WW2 total conversion mod. For those unfamiliar with our work, our total conversion as we prefer to call it, Invasion 1944 is a World War Two based combined arms simulation. We've previously released dedicated versions for the original Operation Flashpoint (now ArmA:Cold War Assault), ArmA, Arma2, and Combined Operations. The ArmA3 release will not be a direct port of the existing mod from ArmA2, rather we'll be focusing content of the initial release using only the highest quality work, and starting to replace older models that don't look as good as they once did in the new engine. We'll also be looking to take advantage of all the new features such as the new clothing slots for customizing your soldiers and better physics for vehicle handling. As always our prime focus will be on the western front conflict, but we are open to branching out and exploring more than France, with ArmA3's base setting of the Greek islands a Mediterranean setting seems like a great choice for a new terrain and conflict to explore. We're also not limiting exclusively to the year 1944 so let us know what you'd like to see. The ideas currently being tossed around are Sicily, Italy, and Africa, with the odd mention of Holland. We will be porting some of the current maps but not all of them, as a lot of ArmA2 content will have to be replaced (or ported with BI's permission) before they can be released. We'd love to hear from the community about where you would like to see the mod going, what features you'd like to see, what bits from the current or old versions you want back, and most of all what you enjoy playing, whether its huge team versus team multiplayer missions, focused solo campaigns, small co-op scenarios, or large scale persistent battlefields (hey we can dream!) let us know. Invasion 1944 2013 [PROGRESS UPDATES] Unit progress by Macolik Original Music Score by SFG
  3. Greetings, Here is some new music I wrote for the mod. Hope you enjoy. SFG
  4. We always looks for ways to improve tanking in ARMA. Here's a look at what is coming with our 2.7 update to the ARMA 2 version of the mod, presented by animosity242.
  5. Work continues... Model by Guy
  6. ArmA 2: Combined Operations Invasion 1944 http://www.moddb.com/mods/invasion-19441 Pictures, videos and download links are provided.
  7. New original music for V3
  8. Whoa, you're still alive.
  9. SFG

    Welcome back Ivan & Martin!

    Welcome back Ivan and Martin!
  10. There shouldn't be a password. Where did you download it from?
  11. It is disheartening considering how much time Pac has put into some of the missions. They are really well done.
  12. Looking forward to it guys!
  13. ...wrote some new music for the mod.
  14. You need to load the latest. It is three folders now that you load not just one anymore.
  15. We're playing on Kelly's Heroes, come join! http://www.kellys-heroes.eu/ 78.129.202.206:2602
  16. Here's some footage from a recent 2.62 MP test session on our new map by McNools, "Neaville". Please note this is test footage so you may notice some debug markers and messages, as well as a bit more lag than in the final version due for release soon. *Please note that the video was recorded on a British server, from a player in America.
  17. Really nice work fellas!
  18. Sneak peek at new music for the mod. :)
  19. Pictures of our updated map "Merderet" can be found on moddb. http://www.moddb.com/mods/invasion-19441
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