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Everything posted by law-giver
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Yeah i forgot about the WTF markers, that was in my version, it was one dot. Anyway uploaded new one with Barbuda and the others with WTF markers removed. ;) 2Shared.com Link removed. Armaholic.com Links removed. **If anyone decides to edit this further, please keep it addon free. Otherwise use Warface 118a instead! Thanks!**
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Just finished tinkering with Barbuda island, and i'll put it up if anyone's interested. Not long after capturing the airport in the center of the island i was on a hill and 3 waves of enemy armor came rolling in consisting of tanks, bmps and shilkas. We got some Heli's up, the Racs chopper never made it off the ground, the pilot was kind of dead! :) All in all, i'm happy. Just got to finish Alameda island, work tonight and this weekend but i'll finish it. Again i'll put it up if anyone's interested. ;) The guys who have already downloaded it, let me know if you're happy with it. Not that i give a sh*t. ;)
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Well, that's enough people.....1, LMAO! Give me time to have my breakfast ect and i'll post a link! ;) http://www.2shared.com/file/dE6VgUBH/WACO_1175jpw_LG.html Same link as on page 54. Anyone who has trouble with the link let me know and i'll post some more. I've added 3 Saralite islands & IC Barbuda, IC Alameda. Also i have no scripting knowledge but my brain seems to know what it's doing, go figure. I've only played them single player, but no errors after weeks/months of playing. :) Like i said above it's virtually Waco 118a with all Ace ripped out and a few things added like view distance buttons, headbug fix buttons to GUI. Added minefield & Ammocrate to camp build, remove defences by delete button and the near explosion sounds, Oh and the latest SPON Map, as the old one had errors. Just a few gimmicks, i got bored! **If anyone decides to edit this further, please keep it addon free. Otherwise use Warface 118a instead! Thanks!**
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I don't know if anyone still plays this but i have on my hard drive an addon free Warfare based on Warface 118a. I basically ripped the Ace stuff out of it and any other addons. I've been tinkering with it here and there, added a few bit and bobs and even put in a proper radio icon instead of the original Waco one. WoW!!! :) I've been playing it for a few months without any errors and everything seems to work fine. I've reduced the base locations as i like them on flat ground but you can edit it if you want, and i tidied up the camp locations etc, but i originally made it for my selfish self as i was fed up with all the addons so don't moan if there's something you don't like. ;-) The Ace rucksack is gone and all Ace related stuff, but it's still basically Warface 118a, renamed to WACO 1175j LG. Anyway let me know if you're interested and i'll post a link if enough people are interested. I have 3 Saralite versions, MAP Saralite, McNools etc, Barbuda and Alameda that i've not quite finished the town layout. Right i'm off to play it....again! ;)
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Bohemia Interactive Community Awards 2009
law-giver replied to paragraphic l's topic in ARMA 2 & OA - GENERAL
Are you trying to sell yourself there Mark? :D -
Hi zGuba I think the error was down to me, so I'm going to apologise........sorry mate! I went back to your untouched one and added a few bits and bobs from other warfare mods and must of created the error by being sloppy, it's gone now. If you do ever finish this or add to it, something I would like added is trucks taking troops to towns. Just a thought, I've seen it in other mods but cant remember which one. I don't like addon versions as it's too much to download. I won't bug you any more as I think warfare seems to be dead here.......shame! I will pop on every now and then, you never know eh! :) Thanks zGuba
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I can't wait mate. Roll on patch 1.17 if it ever appears. I use most if not all your addon's, so anything new of yours is most welcome. Oh and the error that i mentioned earlier only popped up once in over 4 days of playing so it's no biggie. :) Take care buddy ;)
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Hi zGuba I'm playing your Warfare 1.2g which me and my 8 year old son play on a daily basis after locating in on armaholic, thanks for pm'ing me and pointing me to it. It's my son who's addicted to it, anyway i'm getting this error pop up. Taken from the RPT: Error in expression <rType = _soldierType}; _leader = _team CreateUnit [_leaderType,_position,[],0.5> Error position: <CreateUnit [_leaderType,_position,[],0.5> Error Type Any, expected String I know not many people seem to play warfare on ArmA or it just seems that way, but we do. It's very quiet on the Warfare section of the forum. Sorry for waking it up. I hope you're not going to push ArmA1 to the sideline. I have ArmA2 but i don't play it that much atm, waiting for it to mature a little. Anyway, thanks for all your work zGuba, and remember don't forget your ArmA1 fans. My son would be very upset. ;-)
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HiFi - Single Sound Modules (Weapons BETA released!!)
law-giver replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
4 gig of ddr2 - cant remember name, some guy gave him them! Yeah that was me, they were OCZ PC2-8500 SLI-Ready Series. They were 4*1 gig sticks i had sitting on my desk getting dusty and becoming unloved. Nice to see people helping MarkXIII. I need 3 PS3's anyone help, just kidding. ;) MarkXIII you have no excuses now mate! :) -
HiFi Novus Aevum - modular sound conversion
law-giver replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
Yeah Mark Take a break, have a kit kat ;-) -
All on normal except post processing which is on low and 1680*1050. My score 3295.36 :D My Specs Core 2 Duo E8400 @ 1333fsb Corsair DHX DDR3 4 Gig @ 1333fsb Asus P5Q3 Deluxe Wifi Asus 8800GTX Creative XFI Gamer Windows XP SP3 nVidia 185.85
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Cold War Rearmed - Public Beta Release
law-giver replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
@Thunderbird Thanks for the config mate, works a charm. ;) @CWR Was playing the credits and it CTD. It was the scene with the A10s in the hangers. Loved the dancing scene near the beginning, cracked me up. :D- 607 replies
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Cold War Rearmed - Public Beta Release
law-giver replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Here ya go mate ;)- 607 replies
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Cold War Rearmed - Public Beta Release
law-giver replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Thx for the quick fix for the SP mission Infantry. Now for another one, bridge too far in multiplayer has loads of script errors popping up and also i was getting graphical errors glitches underneath the bridge. :p Thanks again CWR team. :cool:- 607 replies
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Cold War Rearmed - Public Beta Release
law-giver replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Excellent job guys, this takes me back to a time when i enjoyed gaming when flashpoint was the game to play. Also the detail on the islands is simply beautiful. Might take my kids out in the fields near Nogova for a game of footy. :) Now i was playing CRW Infantry in single player and the game ended abruptly. I skipped the first clip then we were on the beach talking to the two soldiers, and the helicopter flew over, and the mission ended. Other than that, so far so good guys. :D- 607 replies
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HiFi Novus Aevum - modular sound conversion
law-giver replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
Respect to both of you for openly apologizing and being mature enough to shake hands. You are both well respected in what you do and it would have been a sad moment indeed to see this continue. I salute you both and hope you continue to do what you do best, which is making me happy using your sound mods. Now crack on with it will you, i want an update sharpish! :D -
I'm getting a similar error as AKM. Received a "Cannot play/edit mission; it is dependent on downloadable content that has been deleted: DFS_precompile" error When starting to play MP that's when the pop up message occurs. Cartidges seem to eject etc but an error none the less. I'm using the latest version if that helps. I have a screen shot if you need it but the error above is exactly as written. Still an excellent must have addon. :)
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@Buliwyf That's strange mate. I also have a similar setup to yours. I'm running an 8800GTX same driver not SLI though, and XP pro SP3. And mine doesn't crash, not that it's helping you find or solve the problem. Just strange mate. Hope you sort it mate because it is a truly gorgeous addon. A lot of love has gone into it. A true work of art. Am i depressing you now.
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No rush mate, they're still a beauty to behold! Â
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@Soul_Assassin Excellent job on the fix mate, works a treat now. No more lock ups for me. The next problem i have is when i turn out as driver. I understand it's still a beta, I'm just pointing it out mate. Gorgeous though they are. Good job! Â Turnout Image
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Here's my rpt: Exe version: Tue Sep 02 07:49:33 2008 build 1.14.5256 Item STR_03s01 listed twice Item STR_LIB_HILUX listed twice Updating base class ->Default, by ca\anims\characters\config.bin/CfgMovesBasic/DefaultDie/ Updating base class ->Default, by ca\anims\characters\config.bin/CfgMovesMaleSdr/States/Crew/ Updating base class ->MGunCore, by ca\weapons\config.bin/cfgWeapons/MGun/ Updating base class ->Strategic, by sa_bmd_pack_1\config.bin/CfgNonAIVehicles/ Updating base class Strategic->, by ca\air\config.bin/CfgNonAIVehicles/ Error: bin\config.bin/CfgVehicles/sa_bmd_1p/Turrets/MainTurret/Turrets/CommanderOptics/: Turret body at5 not found while initializing the model sa_bmd_pack_1\sa_bmd_1p.p3d No alive in 10000 note: Minidump has been generated into the file C:\Documents and Settings\Pirate\Local Settings\Application Data\ArmA\arma.mdmp ===FROZEN====>>>>>>BEG Version 1.14.5256 Fault address: Â 7C90E4F4 01:0000D4F4 C:\WINDOWS\system32\ntdll.dll Prev. code bytes: 5D C3 8D A4 24 00 00 00 00 8D 49 00 8B D4 0F 34 Fault code bytes: C3 8D A4 24 00 00 00 00 8D 64 24 00 8D 54 24 08 Registers: EAX:000C00E1 EBX:0009B301 ECX:1021EC00 EDX:0000000B ESI:0125FA38 EDI:00000000 CS:EIP:001B:7C90E4F4 SS:ESP:0023:0125F9D4 Â EBP:0125FA24 DS:0023 Â ES:0023 Â FS:003B Â GS:0000 Flags:00000246 ===FROZEN====>>>>>>END I went in the editor on Rahmadi driving the BMD1 and it was fine didn't crash at all for at least a good 5 mins. But as soon as i loaded the BMD1 P it locked up. No addons other than yours was loaded. I hope it helps. You can see the error above. Jon Â
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It sucks.................just kiddin'
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I'm running XP SP3 nVidia 182.06 driver, 8800GTX not overclocked. Asus P5K3, XFI gamer and lots of ram etc etc. Like i stated earlier when the ai are driving around etc it doesnt crash but when i create an empty one and climb on in make a sandwich open a beer it crashes, & locks my game. I can sometimes ALT/TAB and shut down the game. Or its a forced reboot. It's not ArmA as i played for over an hour with over 8 mod folders loaded without a problem. But your beautiful addon doesn't like my setup.
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Yeah mine too crashes, i played arma with FFN mod and loads of others mods for an hour and never crashed. But it crashes with your addon within minutes. I used a temp addon folder with only your bmd and default arma 1.14 & 1.15beta and it locks up when getting in an empty bmd. Weird! I'm using latest nVidia drivers on an 8800GTX not that it's relevant because it only crashes with your bmd addon. Very nice addon i must say apart from the strange lock ups.
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Gorgeous looking addon, but i have a problem. It locks up ArmA when i use it. I removed the addon and ArmA was fine without any addons running, with and without the bmd's. I was driving the vehicle as empty in the editor. Doesn't crash when ai are driving etc. I gave the ai bmd's a waypoint, left it running for 5 mins and it was fine. But as soon as i put them empty and enter the gunner/turn out, it locks my system up and have to reboot on occasion. But it's fine when i no longer use your bmd's. Oh and i'm running 1.14 and tried 1.15beta and both the same results. No addons used apart from ArmA itself.