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HKFlash

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Everything posted by HKFlash

  1. Discuss DnA's response?
  2. WOW, you negatively impress me, your rethoric is pathethic!
  3. Thanks for your response DnA, hopefully with you at the helm, the future of ARMA is bright!
  4. pils refer to developer zGuba post about how to provide feedback about armor/penetration/damage.
  5. HKFlash

    [SP Campaign] Silver Dawn

    AAF Campaign? Nice! Will test and provide feedback once I can.
  6. HKFlash

    [SP] Infantry

    Congratulations on the successful release Binkowski! I'll try the release version once time is available!
  7. HKFlash

    AI Discussion (dev branch)

    Whats the life value difference between the rabbit and the chicken?
  8. HKFlash

    The Mi 48 Kajman

    Oh no, why did you find this? I seriously hate this copy-paste bullshit....
  9. Nope, I raised the viewdistance, problem persists.
  10. Confirmed, only happens in certain conditions. Will investigate later.
  11. Is it just on my system or is overcast broken? http://steamcommunity.com/sharedfiles/filedetails/?id=179362082
  12. HKFlash

    AI Discussion (dev branch)

    Well, no one asked for this...
  13. HKFlash

    we really had a fantastic game

    I would pay for a 3D Editor that's for sure!
  14. HKFlash

    AI Discussion (dev branch)

    Was unaware of that, thanks for the information!
  15. HKFlash

    AI Discussion (dev branch)

    I think there are people here that already reported this but A.I. is super precise as of the current version of the development branch. I gave up on playing the showcases because in veteran difficulty, with A.I. (both friendly and enemy) set to Normal and 0.75 skill, I get one and two shot killed alot of times. Indeed, I would say that 80% of my deaths are due to A.I. overprecision, including situations where they rotate and bam bam good bye. It's also curious that Automatic Riflemen/Machine Gunners, instead of using the LMG in burst, actually shoot in semi-automatic fire with deadly precision which is ridiculous. If this is not fixed in the near future I'm not going to play ARMA3 until it is fixed because its transforming a fun game into a frustrating experience (will continue to create missions though). Or perhaps there's a solution out there which I'm unaware of?
  16. HKFlash

    Reality Check

    It did seem so.
  17. HKFlash

    Reality Check

    Don't overeact, in 2001 you simply couldn't navigate buildings and many of them were not even enterable.
  18. Those forum users usually get bash hyped and eventually break the forum's rules and end up banned. Don't worry too much about them.
  19. I wonder what they mean with "republishing all addons".
  20. HKFlash

    Supporter credits list

    You can take screenshots of it by pressing F12 and try to find your name later.
  21. HKFlash

    [SP] Ghosthawk Shift

    Hi Anto, Gave this one another go, here's my thoughts: Mission concept: Since the Ghosthawk is not a Gunship, I knew this mission was mainly about transporting troops around. I love missions that don't revolve only around shooting and in this regard it did bring some fresh air to my scenario database. Intro: None, I always like those but I understand your knowledge might be limited to create one (hey, I don't know how to create one neither). Briefing: No briefing? This is a serious issue! Should be top priority if you want to update the mission further. Mission: Great, seeing flying throughout Altis is always a pleasure. First task was calm, dropped the troops and moved to the hot LZ. This time the Infantry Squad Leader didn't get stuck with binoculars in hand and actually got his act together. However my bird took heavy damage, engine was red and instruments went yellow. Ordered back to base, dropped the troops but despite being informed by radio of a repair team waiting for me I neither saw them nor any repairs. Third task to provide fire support ended with me being shot down by the enemy Infantry. My gunners were very passive and I believe that having no direct control over them is actually making them less efective in combat. Was disappointed to see that being shot down equals mission failure, would be much cooler if you either had to get back to base on foot or request evac yourself. Debriefing: Still didn't complete the mission, so unknown. Outro: Same as above. Screenshots:
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