Jump to content

flashbang151

Member
  • Content Count

    115
  • Joined

  • Last visited

  • Medals

Everything posted by flashbang151

  1. flashbang151

    General Discussion (dev branch)

    Is there a problem with the target camera on planes? Its just zooming in but not changing to the target cam..... No mods used, tried to change the keybindings aswell.
  2. flashbang151

    Tac-Ops Mission Pack Military Operations

    I have to say I enjoyed the tac ops mission alot, exept "Final Strike" from the Steel Pegasus Scenario. You encounter almost everything whats wrong with the AI in armored combat. I liked the overall idea of the scenario especially the beginning but the APC fighting is so much painful. For example the gunner turns the turret away while shooting on a APC to kill a rifleman. Which one is the bigger threat? Gunner turns the turret away to target another rifleman after enemy drives behind a bush. The gunner should point in the estimated direction or better lead the shots until the commander orders otherwise. As often described, the ai will not engage a tank when the centerpoint is hidden. Don't get me wrong I love the recent physx changes but if I had to choose between better armored fighting ai and physx I would choose the ai without hesitating.
  3. flashbang151

    General Discussion (dev branch)

    Damn, they indeed improved the night lighting. Thanks for the tip.
  4. flashbang151

    General Discussion (dev branch)

    Hey guys, i have still the bug with the super bright stars. I thought they improved the night lighting?
  5. flashbang151

    Arma 3 hands on @ Gamescom 2012!

    Yep, Gamescom is in Cologne. ;)
  6. flashbang151

    AI Voices

    +1 Would be great to have shouting during battles and emotions in the voice. The whispering since Arrowhead f.e. increased the immersion a lot for me.
  7. flashbang151

    More gun simulation? interaction

    Ha! Reloading while running would be more interesting. :D But as mentioned before, I hope for proper weapon animations + interactions.
  8. flashbang151

    Air Support Scripts

    Nice script but I have one big problem. It's not possible to order a JDAM attack, while the target is defended by AA units like a Shilka. The Jet flys cycles on the first waypoint and nothing happens. Can somebody help?
  9. flashbang151

    E3 - Arma 3?

    Yeah, thank you Ivan for the very interesting presentation. :ok:
  10. flashbang151

    E3 - Arma 3?

    AWESOME! He said render to texture.
  11. flashbang151

    E3 - Arma 3?

    It looks really nice and fluid, even with a huge town. :)
  12. flashbang151

    E3 - Arma 3?

    Heard it aswell. I hope that's right.
  13. flashbang151

    E3 - Arma 3?

    Wohoo! Let's watch this!
  14. flashbang151

    PhysX

    Nvidia released the new Physix SDK 3.0. Sounds promising: http://physxinfo.com/news/3414/physx-sdk-3-0-automatic-multi-threading/ Maybe Arma3 will use it. ;)
  15. The huge viewdistance and landscape details are astounding. Need 1080p video. :D
  16. Damn, saw the BF3 livedemo...... That was amazing! Tankbattle in the dessert.
  17. flashbang151

    No DX11?

    Damn! I'm really excited about the Arma 3 announcement but one thing is bothering me. Why DX10 and not DX11? Maybe a Dev can clarify that? I saw what DX11 can do. Shogun Total War 2 runs 50% faster with the DX11 patch. No flickering and smooth shadows. ARMA 3 wohoooo!!!
  18. flashbang151

    No DX11?

    Damu, thank you so much for the information! :ok:
  19. flashbang151

    No DX11?

    Hope so. The features Multithreaded Rendering and Tessellation are made for Arma 3 *lol*.
  20. flashbang151

    WarFX : Blastcore

    Hoping the best! I used such tools with success. ;)
  21. flashbang151

    WarFX : Blastcore

    Damn, sorry to hear that. Have you tried to recover the erased files? It should work very well.
  22. Hi guys! Are there any attempts to make the missiles slower? Especially AA missiles and Stinger etc.? I think that would add more fun and longer airfights.
  23. flashbang151

    Zeus AI Combat Skills

    Hi guys, I'm using ACE with ZEUS AI Addon. But the AI does not use smoke grenades. My zeus addon folder looks like this: zeu_c_ai_recognition.pbo zeu_c_ai_recognition.pbo.ZEU.bisign zeu_c_ai_rof.pbo zeu_c_ai_rof.pbo.ZEU.bisign zeu_c_ai_skill.pbo zeu_c_ai_skill.pbo.ZEU.bisign Is that correct? Thanks for your help!
  24. Hi, nv4_disp.dll error often indicates a broken graphics card. I would test the card with different tools. Ati Tool (scan for artefacts), etc.
×