flashbang151
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Everything posted by flashbang151
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Is there a problem with the target camera on planes? Its just zooming in but not changing to the target cam..... No mods used, tried to change the keybindings aswell.
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Tac-Ops Mission Pack Military Operations
flashbang151 replied to Tom_48_97's topic in ARMA 3 - DEVELOPMENT BRANCH
I have to say I enjoyed the tac ops mission alot, exept "Final Strike" from the Steel Pegasus Scenario. You encounter almost everything whats wrong with the AI in armored combat. I liked the overall idea of the scenario especially the beginning but the APC fighting is so much painful. For example the gunner turns the turret away while shooting on a APC to kill a rifleman. Which one is the bigger threat? Gunner turns the turret away to target another rifleman after enemy drives behind a bush. The gunner should point in the estimated direction or better lead the shots until the commander orders otherwise. As often described, the ai will not engage a tank when the centerpoint is hidden. Don't get me wrong I love the recent physx changes but if I had to choose between better armored fighting ai and physx I would choose the ai without hesitating. -
Damn, they indeed improved the night lighting. Thanks for the tip.
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Hey guys, i have still the bug with the super bright stars. I thought they improved the night lighting?
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Yep, Gamescom is in Cologne. ;)
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+1 Would be great to have shouting during battles and emotions in the voice. The whispering since Arrowhead f.e. increased the immersion a lot for me.
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Ha! Reloading while running would be more interesting. :D But as mentioned before, I hope for proper weapon animations + interactions.
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Air Support Scripts
flashbang151 replied to Draper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Nice script but I have one big problem. It's not possible to order a JDAM attack, while the target is defended by AA units like a Shilka. The Jet flys cycles on the first waypoint and nothing happens. Can somebody help? -
Yeah, thank you Ivan for the very interesting presentation. :ok:
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AWESOME! He said render to texture.
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It looks really nice and fluid, even with a huge town. :)
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Heard it aswell. I hope that's right.
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Wohoo! Let's watch this!
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Nvidia released the new Physix SDK 3.0. Sounds promising: http://physxinfo.com/news/3414/physx-sdk-3-0-automatic-multi-threading/ Maybe Arma3 will use it. ;)
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MultiDiscussion : TES5: Skyrim, BattleField 3, COD, R6 etc.
flashbang151 replied to Second's topic in OFFTOPIC - Games & Gaming
The huge viewdistance and landscape details are astounding. Need 1080p video. :D -
MultiDiscussion : TES5: Skyrim, BattleField 3, COD, R6 etc.
flashbang151 replied to Second's topic in OFFTOPIC - Games & Gaming
Damn, saw the BF3 livedemo...... That was amazing! Tankbattle in the dessert. -
Damn! I'm really excited about the Arma 3 announcement but one thing is bothering me. Why DX10 and not DX11? Maybe a Dev can clarify that? I saw what DX11 can do. Shogun Total War 2 runs 50% faster with the DX11 patch. No flickering and smooth shadows. ARMA 3 wohoooo!!!
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Damu, thank you so much for the information! :ok:
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Hope so. The features Multithreaded Rendering and Tessellation are made for Arma 3 *lol*.
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WarFX : Blastcore
flashbang151 replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hoping the best! I used such tools with success. ;) -
WarFX : Blastcore
flashbang151 replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Damn, sorry to hear that. Have you tried to recover the erased files? It should work very well. -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
flashbang151 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi guys! Are there any attempts to make the missiles slower? Especially AA missiles and Stinger etc.? I think that would add more fun and longer airfights. -
Zeus AI Combat Skills
flashbang151 replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi guys, I'm using ACE with ZEUS AI Addon. But the AI does not use smoke grenades. My zeus addon folder looks like this: zeu_c_ai_recognition.pbo zeu_c_ai_recognition.pbo.ZEU.bisign zeu_c_ai_rof.pbo zeu_c_ai_rof.pbo.ZEU.bisign zeu_c_ai_skill.pbo zeu_c_ai_skill.pbo.ZEU.bisign Is that correct? Thanks for your help! -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
flashbang151 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks! Installed and it works. -
ARMA 2: OA beta build 1.58.78413
flashbang151 replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
Hi, nv4_disp.dll error often indicates a broken graphics card. I would test the card with different tools. Ati Tool (scan for artefacts), etc.