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Everything posted by mr pedersen
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Black clouds in clear blue sky bug?
mr pedersen replied to mr pedersen's topic in ARMA 3 - TERRAIN - (BUILDER)
No it should not look like smoke from a burned out oilrig a bright sunny day. -
Hell in the Pacific - a full conversion WW2 mod [Reboot]
mr pedersen replied to daoarge's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thank you very much. The M1903A3, US web gear, Type 99 Arisaka we already got in game except the USMC Pith Helmet but we have and use the British version of pith helmet. The mod is done when it is done, we have not set any release date yet. But we will keep you all posted with news and media this month/weeks and upcoming months/weeks.- 205 replies
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- 4
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- Pacific War
- WW2
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(and 3 more)
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Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Both yes and no on that question. Yes will be very nice to have their new vegetation to make epic jungle. But also no as we have our own custom vegetation made by the great 3D-artist Lodu. So we can still make epic jungle island for HIPA3 and that is what I have done. We will soon show more info & media in a new BIS forum post in A3 section. So keep your eyes ready for some HIPA3 news soon. But will still looking for a skilled 3D-Artist to help us out with the mod. We have no 3D-artist in our small mod team at the moment and need one really bad. :) -
I had the wrong path. This solve the problem: P Drive/dbo/dbo_Ponds/data
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P Drive/dbo_Ponds/data
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Any one know how to get the ponds to show up ingame? This what I done: * Place dbo_Ponds unbinarizd in P: Drive * Placed one pond in Terrain Builder and it looks fine in Buldozer. * Placed dbo_Ponds.PBO in my modfolder same as my island is in. I start the game and the pond dont show up ingame on my island! Help please.
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Gentelmen this solved my problem, buldozer is now working fine: Let’s check if it succeeded, at this step, you should have a working P: Drive containing: “p:\A3\†“p:\Bin\†“p:\Core\†“p:\Buldozer.exe†“p:\ PhysX3*.dll†(4 files) “p:\steam_api.dll†“p:\steam_appid.txt†Or you can also use an alternate method Copy the executable of the game “Arma3.exe†to P and rename it to “buldozer.exe†Use BankRev -f to extract bin.pbo of the game into P:\Bin Use BankRev -f to extract core.pbo of the game into P:\Core Copy converted \A3\Data_F\halfa.paa to P:\A3\Data_F\halfa.paa (this file available in the directory “Samples_F\Data_F†Copy every “PhysX3*.dll†from the Arma 3 directory to P:\ Copy Steam_api.dll and steam_appid.txt to P:\ Link to page here: https://community.bistudio.com/wiki/Buldozer_Manual
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Buldozer does not start any more after I just updated Mikeros tools. I try to run terrain builder as administrator straight from the P:\ drive. But did not work. Got this error message on start up of Terrain Builder: Buldozer may not work: Wrong or missing " Steam_appid.txt " Buldozer may not work: Missing file(s): bin\config.bin, I had no problem what so ever with starting buldozer before I updated Mikeros Tools. Help please!
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Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Teaser for HIP-Arma 3. More information will come in October 2015: https://twitter.com/hellpacific/status/501415006253355009/photo/1 -
Challenges of Jungle/Marine Warfare in Tanoa
mr pedersen replied to froggyluv's topic in ARMA 3 - GENERAL
Melee yes please. This is somthing our mod Hell in the pacific Arma 3 really would like to have!! We have both rifles with bayonets & Japanse Officer Katana Sword. Even making stealth missions with knife take down would be nice deep in the Jungle. Classic Bayonet banzai charge in jungle any one? * Request, please. :) Some one mentioned other melee mods or hand to hand combat? Anything that works in multiplayer? PM me please with Information about melee for A3 that maby our Hell in the pacific mod could use. About Tanao, I hope they have some caves, rivers, waterfalls, hidden logjungle bunkers? Maby a Dr.Evil cave in the Vulcano? Suprise us BIS please! -
Correct me if Im wrong. But what I have heard so are they working on getting Tracked amphibious vehicles working in Arma 3. Upcoming DLC Tanao.
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War Chronicles WW2 Modification
mr pedersen replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
And now for ArmA 3 I should mention. I send you a pm. :)- 594 replies
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- World War 2
- Complete Modification
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War Chronicles WW2 Modification
mr pedersen replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
And here is some more WW2 for ARMA if some one missed it: http://www.moddb.com/mods/hell-in-the-pacific https://forums.bistudio.com/topic/135093-hell-in-the-pacific-05-beta-release/- 594 replies
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- World War 2
- Complete Modification
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(CSA38) Czechoslovak army 1938 - Munich crisis [WW2]
mr pedersen replied to petrtlach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Epic work! :pray:- 954 replies
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- ww2
- czechoslovak army 1938
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Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
We are recruiting for ArmA 3 Hell In The Pacific mod Hello! We're looking for a talented 3D artist/animator to join our mod team. also if you have other talented A3-modding skills? We are making this mod for ArmA 3 and we have made very good progress, but we need help. We are at this moment a very small team. Just send a PM if you intressed to help us make this mod for Arma 3. -
Experience WW2 Road Map
mr pedersen replied to silvertip83's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You are not the only one that is bringing ww2 to Arma 3. Our mod Hell in the pacific-A3 is doing the same and have been doing it since A3 released. But it is pacific not Normandy so all good luck to you sir. :) -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
We still working on it. But slow progress, very small team. -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just want to share a movie clip that show some intense banzai charge. https://www.youtube.com/watch?v=OeRjBDPZlbw -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What about the Katana Sword set up as Dayz Axe/Hatchet? Sorry this is not my field of expertise. Dont know how to set this up. -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The Banzai charge would be very epic and fun to have in HIP-A3, I agree. We had working melee with bayonet on rifle in HIP-A2 in pvp and some co-op too. Unfortunately at this moment we have not yet looked into how to get melee working for Arma 3 yet. We have the rifle with bayonet and also japanese officers katana sword. Yes we would love to see melee in HIP-A3 but we are not there yet at this point. I think I mention before that we are a very small team and overloaded with stuff on our to do list for HIP-A3. So at this point I can not give any anwsers about melee in HIP-A3. -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
We working to get our HIP-A2 mod over to Arma 3. But its is not that easy as every one maby think it is. More Info will come when time is ready. :) Zukov, Battle of the Philipphine: :) -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wow...just have to say wow!! :) -
The Unsung Vietnam Mod 3.0 WIP THREAD
mr pedersen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I salute you! -
Hell in the Pacific 0.5 beta release
mr pedersen replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
While you all waiting for Hell In The Pacific for ArmA3 here is a historical youtube clip that has somthing to do with our mod for A3 ;) -
WW2 warships release on arma3 engine
mr pedersen replied to cervantes's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
My feet got wet! good work! :)