cpl_hicks
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Everything posted by cpl_hicks
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Mike Force multiplayer spectator mode Hud issue how to fix?
cpl_hicks posted a topic in ARMA 3 - CREATOR DLC
Is there a way to go into spectator or camera mode and not have the food and drink show on hud I cant make a movie with it blocking the way...... -
Stargate Arma mod looking for map maker.
cpl_hicks replied to prababicka's topic in ARMA 3 - FIND OR OFFER EDITING
Hi, sorry I cant help with maps but I am trying to make a mission out of the stargate mod this is avail on steam workshop. Do you know of any way to have the stargate always on without a player having to turn it on? maybe by trigger? or just at the beginning of map? I tried all these in the init of the gate and also the computer and alien console but none worked. dial condition = "!(this in DHDs_inuse) && nearestobject [this,""sga_gate""] in sga_gates && !(nearestobject [this,""sga_gate""] in sgaopen)"; statement = "[this] execvm ""\sga_dhd\sqf\simple.sqf"" "; glyph condition = "nearestobject [this,""sga_gate""] in sga_gates"; statement = "[nearestobject [this,""sga_gate""]] execvm ""\sga_dhd\sqf\address.sqf"" "; -
Way to add more sea life in a certain area?
cpl_hicks posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, does anyone know how to concentrate more sea life in a desired area? By that I mean the vanilla turtle, tuna, fish, shark etc..??? Thanks -
So much awesome worked like a charm!! btw what is _scr ? Thanks!
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Great to hear the Unsung guys, good work thanks!
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Hey pookie thanks for this great mod. Question I am trying to spectate while an ai flys to a waypoint and have the pods deploy but they dont work. In the config I found this: statement = "[this,1] execVM '\pook_aliens\scripts\pods.sqf'"; Not sure what to do with that so i tried this: helo1 animate "flapsDown"; Still no luck, is there any way to have an ai deploy it or maybe using unit capture deploy pods without actually being the pilot and doing it yourself? Thanks
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If i am in a harrier for instance i would see a list of user interaction's like lower flaps lights gear etc My question is how do i make an ai choose a certain one while i am on the ground watching him fly. Hoping i can do something like once he gets to a certain waypoint within the waypoint init i could put something like: This harrier "lowerflaps"; or this player2 " user action3"; And once it hits the waypoint he will lower flaps... Is this possible? Please show examples with real values not variables if possible.. Thanks
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I have not really tried FARPS. I would say a little less enemy vehicles but more diverse and deadlier Ai that do not instantly disappear when you kill them would make it more fun.
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I can concur with Bullet's findings. Also I did notice that some of the Ei disappear instantly after you kill them. If I recall the original evo had it perfect where some if not most would disappear fairly quick to prevent lag but some would stay much longer to give the feeling of persistence and also you could be resourceful and use their assets. As for armor I did notice it gets pretty heavy over time starting by the 3rd liberated town we noticed Shilkas and by the 4rth T72's mixed in. I would tone down the heavy air until the map is maybe half complete then unleash and maybe put much more Technical's near the beginning to make us feel more manly and let the noobs gain confidence as it gets harder =D Still a great effort nonetheless!
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Whats the server? I currently only find one running sahrani evo
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There is a server that is running it and it is awesome. I cant remember the name but is the only server running this and 3 of us are going to play it tonight if anyone wants to join. Should be around 20:00 pst tonight there will be at least 2 or 3 of us. Just do a search on coop evolution blue. This brings back so much memories. The Ai is very nice and challenging though some tweaks need to be made but it is already great! I feel like it has so much potential, its a shame its not exploded by now.
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This is awesome great news will try tonight!! Thanks!
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Especially since CUP now is getting pretty good traction any chance of Sahrani evo soon?
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Sahrani evo still in the works?
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[IceBreakr/IBIS] Lingor & Dingor for A3
cpl_hicks replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any chance of a Zetaborn port? -
I don't see how that would make people angry as all earth elements should be as realistic as possible. Just talking about adding a new faction and let the mission makers decide if they should use them or not.
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I would like to see extra terrestrials maybe as little bonus expansion and story. Keep all the realism and authenticity but adding E.T.'s just as a little curve ball and an interesting story which would add the element of fighting something other than humans.
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Jurassic Arma - Raptor Pack
cpl_hicks replied to mcruppert's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Either you are very young or had one too many drinks...just saying:) -
Jurassic Arma - Raptor Pack
cpl_hicks replied to mcruppert's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey all, I am unable to run Jurassic with All in arma standalone, is this a known issue? -
[IceBreakr/IBIS] Island Panthera for A3
cpl_hicks replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great work thanks very much! Any chance you can port over the Zetaborn aliens from Arma 2? Just curious thanks.. -
After watching that video and already knowing GTAV on ps3 was a must have and knowing its now in 1st person, I am in for sure. It would be nice to get a group together and I would prefer Arma people for their maturity and competency with pc. Otherwise I am afraid the typical GTA fan tends to be young spastic douche bags...
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Is there a consensus on what the best PBO opener (unpacking program) is such as "Un PBO" etc. is for Arma 3 specifically? Thanks
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Submarine Config Guideline?
cpl_hicks replied to dpatt712's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The first thing that came to mind when I heard sub in Arma was this or something like it :cool:: -
Warfare CTI - [PERF] - Seattle, WA - www.ofps.net
cpl_hicks replied to spanishsurfer's topic in ARMA 3 - MULTIPLAYER
Well here's the thing I think it's almost perfect as is, it just needs no 3rd person to make more immersive. That being said the server owner has final say (obviously) and if their tastes dictate the need for 3rd person then it is what it is and that needs to be respected. The great thing about Arma is there are so many options that we can all tailor to what we want. The downside is we as humans can almost never agree on what the best way is. -
Complaint (as I can't find any complaint forums)
cpl_hicks replied to SparkZ's topic in ARMA 3 - GENERAL
Whenever I see excessive amounts of anger and/or trolling the first thing I think is young male usually under 18 and those goes for most things internet. Just out of curiosity, how old are you Sparkz?