-
Content Count
885 -
Joined
-
Last visited
-
Medals
Everything posted by Auss
-
wow guys this looks simply awesome, I love those ground textures and forests.
-
I've had to fix several small bugs which were annoying me so version 4.03 is currently uploading. Fixed: - Trees removed from Darwin and Adelaide airports to allow large planes to auto land without crashing. - Speedhumps removed as they were bugged with custom cars.
-
Not Sure hows its not playable? Mattaust is the only one who can fix the custom building errors. :(
-
Building Script errors is Mattaust Dept
-
@ OpsixDelta & Old_painless - Thanks guys your post's almost made me reconsider my decision to stop work. @Supergrunt - You have an addon issue, thats not the police station building I suggest you check how you have the Island installed or are you running extra addons? @asssssins - Thats a script error with the automatic doors for the bank nothing to worry about. @Nikiforos - High detail in cities means lower FPS @Stephnet - Thank you for all the bug reports you gave me, community members like yourself are one of the reasons I was able to complete the map, I really appreciate the time u spent helping. 34 servers = <10 players
-
There wont be any further updates to the map. Ver 4.01 is final, Mattaust and I had planned much more but as very few servers are hosting it I will not spend anymore time on it
-
Not sure what map your playing there mate, theres no police stations across the roads perhaps you can put a picture up so i can understand you a little better
-
Version 4.01 released check first post for link
-
Good work, glad your enjoying the map :)
-
i've never needed to use the rebuild terrain functtion
-
I'm not sure how an island itself can affect ammo box's mate, rather an addon that's being used that's affecting it. The bug tracker is for island issues e.g object height issues, road problems, rivers to shallow, etc, thats what it was set up for.
-
Not deleted closed, Bugtracker is there for problems with the Map itself not mission/mod compatibility issues
-
you must load the mods in the correct order starting with the AIA pack first then @Australia.
-
Nothing has changed in the island config files, apart from adding a mod.cpp for icons, as for the bank there were some minor changes to the Armor values. None of that should cause any problems that your having. I've tested this build with dedicated server with file signing on so not sure tbh
-
For anyone getting errors with the paa file on startup please delete the mod.cpp file and grab these 2 small files, place them in the @australia folder (not the addons folder) https://mega.nz/#F!S5VAEaTA!CILuLgyrZ4Jt0_p1QXI7Ag
-
slight screw-up on my part, delete the mod.cpp file in your @australia folder that will fix the problem
-
Thats why we have a bug tracker :) the reason the planes circle is because Melbourne and Sydney airports are close together causing the AI autolanding to screw up. The plane needs to approach Melbourne airport from the south
-
damm that was quick LOL yeah it needed more Army Mil sim stuff so I added those 2 big bases, grab the target practice mission from my website to use the range
-
Version 3 is available from www.ausisland.com Enjoy
-
awesome prefab idea flora I like it!!!
-
yes please!!
-
Uploading Version 3 now, should be available @ www.ausisland.com soon
-
I'd like to make those rock formations for Australia but are they laggy?
-
I've had reports thats CUP works fine with Australia Terrain, I'be given up trying to download the CUP release candidate pack as it keeps timing out so I cannot confirm these reports.
-
From memory the first one is an A2 rail object and the second is an A2 Arrowhead piece