Jump to content

poolpunk

Member
  • Content Count

    188
  • Joined

  • Last visited

  • Medals

Everything posted by poolpunk

  1. Updated: Added: PLP Beach Objects v2.2 Download from Steam
  2. This Addon contains all PLP Object addons released to date, except for PLP Markers. Ah, nearly forgot .. A fancy Main menu icon is included, too. I may add a flag in the future. Any addons related to enriching scenery in ArmA3 released in the future will be included here. Content (v1) PLP Beach Objects PLP Containers PLP Materials PLP Urban Pack (Barriers and Fences) PLP Urban Pack (Private Property) Download from Armaholic Download from Steam
  3. War can wait - Its time for a Corazol Punch or a Mojito at the Wiki Wiki Bar, Pal. This pack currently features about 120 Beach-themed Objects for added immersion in your Mission or just to hang out. All of them have been made from scratch by myself - Some of them are quite some years old, i tried to "dust them off" a little, but they differ in quality nevertheless. See a list of the available assets in the classnames.txt, that should be included in the Zip-File. WIP Thread http://forums.bistudio.com/showthread.php?182997-Poolpunks-Object-Packs-Work-in-Progress-Thread Tumblr Blog http://poolpunksworkshop.tumblr.com/ Screenshot 01 Screenshot 02 Screenshot 03 Screenshot 04 Download URLs (Version 1.1) Download from Armaholic.com Download from arma3.de Download with PlayWithSIX
  4. poolpunk

    PLP BeachObjects

    Updated to v2.2 Added: Lifeguard Float Added: Preview pictures Added: Simple Object Configs Fixed: Several ResLODs Fixed: Crashes with Furniture Fixed: Brightness and Colors Fixed: Opening Speed Doors Fixed: Eden Icons Fixed: Sit Anims Fixed: GeoLOD Lifetower Modified: Size Change Rooms Modified: Aligned Configs Download from Steam
  5. Poolpunks Object Packs - Work in Progress Thread
  6. poolpunk

    Community Campaign

    Some thoughts about your story and on designing missions and campaigns. Your basic story idea is nice, but moreof a backdrop for the action or a "frame". Keep in mind that most of the time the player is actually playing a mission and therefore you should spend the most work on fleshing out the 'story' that is actually happening in the missions. It's really nice to have a connecting story arc you can return to in-between them though and yours should work good enough for that, i think. Just keep it really simple and short, so the player can still remember the last cutscene/dialogue/whatever. Below you'll find a very basic structure with a very standard character setup to perhaps have you excited for storytelling (as i interprete it - there is way better advice out there, for sure) and perhaps wanting to know more. 🙂 INTRODUCTION THE CHARACTERS & THEIR ENEMIES THE STORY I think i'll do an example script with comments during the next days 🙂 In the meantime you may want to take a little read here
  7. Sorry guys! Will hopefully fix this error this weekend. Also, thanks! 🙂
  8. What I like about Cities is that everything is king size, the Beauty and the Ugliness. - Joseph Brodsky PLP Urban Packages provide hundreds of objects to furnish your urban environments, with a focus on western surroundings, as well as private and public properties. Create individual gardens, parks and public squares, build construction sites and light up your scenery! This second pack, to be released in the Urban Pack Series, contains a lot of props you might find in Gardens and Garages. DISCLAIMER: THIS IS A NON-POLISHED ALPHA RELEASE WHICH STILL LACKS SEVERAL FEATURES (LIKE PHYSX VARIANTS OR SIMPLE OBJECT CONFIGS). ALSO, BUGS. Download from Steam [ALPHA]
  9. And the correct answer has been provided by Mondkalb!🥇What a great, detailed response - Thanks a lot!! Tell me if you you need anything 🙋‍♂️
  10. Hi Folks, If someone could hint me in the right direction regarding my Multimaterial issue .. id be thankful forever! I have been struggling with that for several hours now and can't get it working .. As the topic implies - My Multimaterials/Textures (Multimaterial 1, Multimaterial 2 , Glass Texture, Glass Material) are displayed in Buldozer, but only the Stage0-Texture is shown in Game .. RVMAT (MULTI 1) RVMAT (MULTI 2)
  11. Thanks both! @Jack4607I re-packed both of them several times already and checked (unpacked) it afterwards - It looks all like it should look like 😕 @x3kj Yay! I could keep my pc safe from this virus until now - But i think it is just a matter of time until it gets me too
  12. Pack is still not finished - Summer has slowed down progress. But it's raining now most of the time so .. 🙂
  13. Only slow progress these days .. Enjoying summer most of the time 🔥
  14. Tools section nearly completed! As usual in different colors/brands. Lawn Trimmer, Shredder and Robomower made by me. The little electronic fella is going to get a garage next. Lawn Spreader and Push Reel Mower made by rescue3dcom.
  15. Finally modelled and UVed the last pieces of outdoor/garage furniture (Promised!) - All in all it is 153 models in more than 400 variations. Now up to finishing the last few garage props.
  16. Ok, just let me know which ones you need. I don't think i'll make them (the Vector graphics) available to the public at this point. Here's some further ones you can choose from. If anybody else is interested please PM me.
  17. Some great stuff made by Microcrunch, that i acquired. I'm a happy man - these came with numerous LODs already. Only a minimum of additional work to be done. A lot more polys than most of the other stuff, but i couldn't resist.
  18. Variations of Rattan Furniture, Cheap Thonet Chair replicas and some sleek studies all made by me (Loving the Rabbits in the background - as if the shot location wasn't surreal enough).
  19. Low-poly tools with shared textures and Paste table made by me. Chainsaw is Third-Party (Custom textures by me).
  20. Hey Captin - i'm not sure about what you mean. Provide Logos and similar as source material?
  21. Thought i was finished with Furniture. Turned out i was not. It was rather hard to make the material look ok on different maps and day times. One could still make it look better, for sure, but it's ok for me. Still a lot more props to do, right?
  22. This is my favorite "addon" of all times. Period. 🙂 Thanks jts 🤸‍♂️
×