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domokun

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Everything posted by domokun

  1. domokun

    SLX Mod WIP

    I agree. So how about listing the PBOs that each of us uses and doesn't use? Together we might be able to identify the "stable" PBOs and the "bugged" PBOs.
  2. If you knew "all the tweaks and tricks" then you'd also know that the in-built benchmark is a load of 'ol tosh. Especially the second one. What counts is your framerates during actual gameplay.
  3. Hi, Has anyone managed to successfully complete this sub-mission in the 2nd mission of the BAF campaign.
  4. Great news I was really hoping for an update to this.
  5. domokun

    BAF - Rob the Thieves?

    Thanks for the deeback guys but did your missions end as a success? Because I'm a receiving a "Mission Failed" message after killing them all...
  6. I hope that everything is OK with SNKman as it has been over a month since he last posted here. Before he was regular, even a pillar of the community... So does anyone have any news from him?
  7. Sumrak for president! (actually I'd rather you go for Prime Minister as Dmitriy seems less despotic than Vlad) Ice: can't wait for v1.1. Have a long cold on of me! :811:
  8. Actually I find quite the opposite - after first contact my senses are heightened with fear (adrenaline?) and so it is in these moments that such ambient sounds are most invigorating. Tho I agree that Howling Monkeys win over Silent Rivers.
  9. Not sure how this quite works. Is this a replacement mod? Or should I tru the GLT Air Weapons pack?
  10. Wow I really liked your video. Very cinematic. What mods were you using? I checked the video description but didn't spot anything. It really encouraged me to try out The Ridge mission. I'm really pleased that this map is starting to receive the attention from mission makers it deserves.
  11. domokun

    SLX Mod WIP

    Until we have identified a solution, isn't the simplest workaround to omit the offending pbos? Solus: hope you can honour us with you presence soon ;)
  12. How do I install this? Can I extract it into an Addons folder ? And how does it identify the folder that contains RH's Pistol Pack? i.e. do I have to put it in the same folder as the RH's Pistol Pack?
  13. @oktane : Not quite sure how it all works but that's some pretty amazing automation you got going there. Respect!
  14. domokun

    Zeus AI Combat Skills

    No I think that he means last beta patch for OA : ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_77007.zip Not the last beta for Zeus AI
  15. Awesome that was the URL I was looking for! Looking forward to some OA goodness tonight
  16. Finally upgraded to OA and enjoying your noBlur mod with the official 1.57 patch (love the way you can see that it is running correctly thanks to the badge on the menu screen). However earlier this week, BI released a new beta patch with a healthy changelog (ARMA2_OA_Build_77007.zip). Any chance of update? ;)
  17. As a fellow brit, lemme know if you need any help with voice overs
  18. domokun

    Single Player Campaigns - Must Have Mods

    Good topic but I have to agree with others that you should stay away from AI mods if you want to enjoy the campaign as it was planned. That's not to say that they're incompatible but they may lead to some VERY frustrating situations. Much as the unpredictable nature provides a welcome break from scripted scenarios, it often leads to intensely annoying situations where the certain objectives can no longer be completed. This is particularly irritating if you're playing the campaign in co-op. That said there's still a horde of mods that really adds to the experience: - CBA (vital building-block for most mods) - Blastcore (OA only, otherwise WarFX) - JTD Fire & Smoke - JTD Fat Rain & Flies - ShackTac's HUD - ShackTac Collision & Evasion - Mando Missile - Oktane's noBlur mod - BD Tracers (OA only) - BD Multigun fix - JSRS sound mod - ASR Rearm (OA only) - Neo's Attachable Satchels Don't get me wrong, I'm all for better AI. In fact whenever I play user missions online co-op, I use Zeus AI and the difference is staggering. If playing A2 (instead of OA), we also use the GL4 mod. To cater for all these different situations we have multiple start-up lines. So a launcher is preferable. Hope that helps & let us know how you get on.
  19. Try Protegimus' TS3 server (you'll find the URL in the Zeus AI thread, a few pages back from the last page)
  20. domokun

    ARMA 2: OA beta build 76815

    Incidentally does this mean that the MP Reload Animation Fix mod is still applicable?
  21. domokun

    J.S.R.S. 1.5

    Great news. But take your time. I don't think I've seen anyone create such a wide-ranging and high-quality sound mod. Happy New Year. I wish I could send you a few drinks or even a herbal remedy ;) from the alps!
  22. Try JarHead's Sound mod, also known as JSRS
  23. domokun

    J.S.R.S. 1.5

    Has anyone got a single RAR or 7-zip archive that includes all these updates? IIRC someone mentioned about consolidating them all a few weeks back. If it helps, I could try and hosting it for the community...
  24. domokun

    SLX Mod WIP

    Id like to take you up on that offer of posting your addon list ;)
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