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Everything posted by domokun
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If this problem has only appeared after patching from 1.57 to 1.59, then try changing "AToC=7" to "AToC=0". Hope that helps
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
domokun replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Provided you don't push all video settings to the max, you should be fine. Personally I'd buy the Arma Reinforcements as it includes OA and the 2 DLCs (BAF & PMC), plus it allows you to benefit from all the latest optimisations (AFAIk the demo is quite old). -
White grass/flora textures after 1.59
domokun replied to sas troop's topic in ARMA 2 & OA - TROUBLESHOOTING
np mate we're all nerds here prefer the term "geek" myself... can't believe that BIS would add such a significant change without offering an easier means of changing/disabling it -
thx I knew already that (hence their "spooky" codename). but did you know that you can alter the time at which the mission takes place so that you can play it at night?
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Last night we played 0.76 with a few edits (thanks to yourhelp) and it was abBlast (thanks Hokum). We found our first weapon cache and watching her go up in smoke was SO satisfying :D However thereafter we continued collecting briefcases except that no intel showed up on the map!? It wasn't until 20-30 mins later that the hints started appearing again on the map. Is this a bug or is it supposed to simulate a lag in intelligence? Also a couple of us noticed that our scores dropped and sometimes even went very negative! So, apart from killing civies (which I don't think we ever encountered), how is this possible? Is it a bug? Finally would it be possible to offer an CAS option that offers either A-10 or AC-130?
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White grass/flora textures after 1.59
domokun replied to sas troop's topic in ARMA 2 & OA - TROUBLESHOOTING
rStrangelove: I understand your concerns but before you "call wolf", how about checking that changing AToC=7 to AToC=0 solves your problem? -
Getting 100 percent usage on my cpus?
domokun replied to Dysentery's topic in ARMA 2 & OA - TROUBLESHOOTING
Jocko-Flocko: good point about the View Distance. BTW with your setup (nice) you can easily increase HDR to High or even Very High. As for Post-Processing try raising it to Low but make sure you use Oktane's NoBlur mod. -
Awesome mate. This is the only reason we're not playing the R6 campaign on Lingor. IIRC this problem also strikes Isla Duala... Let us know if we can help you in any way!
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ACE 1.9 (Advanced Combat Enviroment) for OA/CO
domokun replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Have you defragged your hard drive since deleting all that data? Also recommend running Gamebooster from IObit. -
CO40 - War in Takistan: Operation Iron rains (WIT)
domokun replied to code34's topic in ARMA 2 & OA - USER MISSIONS
Thanks very much for this and your many updates. Is there any chance of a BAF version? -
Thanks :) To de-pbo a mission file, what tool do you recommend? Eliteness? Or ExtractPbo? Also in the Description.ext what does the "disabledAI" parameter control? Where can I find documentation on this mission? 'cos I looked over on Dev Heaven but couldn't find any...
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A.I. should use magazines in backpacks
domokun replied to roguetrooper's topic in ARMA 2 & OA - SUGGESTIONS
Almost a year ago, a talented modder called Robalo released a mod that enables goes a long way to compensating this rather obvious oversight: ASR AI Rearming -
At risk of sounding dumb, where do I find Description.ext? Do I have to un-pbo the mission file?
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Fix fuzzy grass and trees with AtoC?
domokun replied to solidsnake2384's topic in ARMA 2 & OA - TROUBLESHOOTING
If I may, this AToC option seems to generating an awful lot of questions. I'm not saying that it is bad per se, just that its implementation leaves a little to be desired. IMHO these 2 suggestions would go a LONG way to reducing such queries a) Leave AToC disabled by default b) Add an option to enable/disable AToC in the Video Settings menu (I know where & how to edit it but most users don't) -
ACE 1.9 (Advanced Combat Enviroment) for OA/CO
domokun replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Its on purpose so that players use iron sights and/or tracers. -
[Fix] Broadcast Reloading Animation in MP
domokun replied to Cyborg11's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So for audio, this mod is still required? But what about the animation, does it now provoke a conflict? -
Jeesh is that a professional injury, boxing? RSI? Or too much time alone ;)
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oktNoBlur - Signed Blur Remover Addon
domokun replied to oktane's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You don't need to apologise. We just need to THANK YOU!!! -
OA 1.59 - Frequent CTD - NVIDIA nvlddmkm error
domokun replied to OMAC's topic in ARMA 2 & OA - TROUBLESHOOTING
Try changing AToC in your config file to from "1" to "0" Personally I'd recommend: video resolution=1680x1050 visibility=2000m (higher if your framerates are good enough) texture detail=High vid mem=Default AF=High AA=Normal terrain detail=Normal object detail=Normal shadows=High HDR=High PP=Low vsync=On -
Günter: I know that by default the mission has 9 caches. I also understand the logic behind their location (though I've never found one!). I just wanted to know where I could lower this number. Is there a config file that needs editing?
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oktNoBlur - Signed Blur Remover Addon
domokun replied to oktane's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
He doesn't need a chance ;) Because he's so clever he's gone and automated it all! -
oktNoBlur - Signed Blur Remover Addon
domokun replied to oktane's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yesterday BI released the 1.59 patch for OA. So today I checked your site hoping to pick-up the noblur version for this patch http://www.506th-pir.org/scripts/oktane/noblur/ But I couldn't find it there. Am I missing something? Hope you're not victim of another HDD failure... -
ARMA 2: Operation Arrowhead & Reinforcements, version 1.59 - Patch released
domokun replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Try disabling AA. -
Fireball: thanks for the update. Much appreciated. Having played Insurgency now for almost 10 hours I've got 2 questions: a) Is it possible to edit the mission so that empty slots will be populated by AI? If so, how? b) Also is it possible to modify the number of weapon caches? The reason I'm asking as with only 4, it takes us hours to make any headway. In fact we've yet to find a single cache!