

Komodo-1
Member-
Content Count
33 -
Joined
-
Last visited
-
Medals
Community Reputation
14 GoodAbout Komodo-1
-
Rank
Private First Class
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
script Simple Helicopter Transport Script
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
nice work GS ty -
Drone Grenadier Script
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
1000% mos def will -
Drone Grenadier Script
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Amazing stuff GS and RYD, u 2 really are the MVP script makers of arma ty -
Komodo-1 started following Platoon Commander 2, Drone Grenadier Script and AI REVIVE HEAL SCRIPT SP/MP
-
script [Release] Respawn in Singleplayer
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
epic stuff G ty -
sandbox [Release] Suicidal Doctrine Script
Komodo-1 replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi thy, thank you for the reply. Yeah sqf scripting isn't my strong suite lol Thank you for the scripts, amazing stuff- 14 replies
-
script Turn off ambient Prairie Fire talking for US side only (but keep VC talking and Death Screams))
Komodo-1 replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi jb, no worries. I think i got it to work using SOG PF Restrict Ambient Voices Module. Apparently it actually does the opposite of what the module states when using a marker. All units under the set marker and unit variables will NOT talk when using it. Brought it to the dev's attention. -
sandbox [Release] Suicidal Doctrine Script
Komodo-1 replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
I wanted to know how to add multiple variables on this line: _suicidal = s1; // ......... who will be the suicidal unit, the unit name. i have multiple units s1, s2, s3 how to add them in that same line? Is it: -s1; s2; -s1, s2; -s1,s2, -s1;s2; ty- 14 replies
-
sandbox [Release] Suicidal Doctrine Script
Komodo-1 replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi thy_ ty for this amazing script, could you make an edit to it so it doesn't need ACE?- 14 replies
-
script Turn off ambient Prairie Fire talking for US side only (but keep VC talking and Death Screams))
Komodo-1 replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi johnnyboy, is there a script that does the opposite: makes BLUFOR speak but makes OPFOR without ambient voices? -
mgi scripts AI REVIVE HEAL SCRIPT SP/MP
Komodo-1 replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Pierre, Could you add support for SOG PF for the revive, does the AI recognize SOG FAK and medkits? ty -
script Turn off ambient Prairie Fire talking for US side only (but keep VC talking and Death Screams))
Komodo-1 replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yeah i tried inputting my groups classnames as string in that module, no dice -
mission maker tools MGI ADVANCED MODULES
Komodo-1 replied to pierremgi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
no worries ty avibird 1 if you want you can make a post about it or DM since I'm interested to test that as well- 302 replies
-
mission maker tools MGI ADVANCED MODULES
Komodo-1 replied to pierremgi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ah ok got, so basically they have to be in combat ty- 302 replies
-
mission maker tools MGI ADVANCED MODULES
Komodo-1 replied to pierremgi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
https://streamable.com/eaigu6 Here i removed all their weapons and stored weapons in a crate and some dead infantry nearby, they didn't rearm with module set both to side, AI with player control and synced the group to the module (just in case)- 302 replies
-
nice mod, any chance to increase the number of squads? Need 2 transport 2 armor and 4 infantry squads so maybe add few more slots in the module if possible