Komodo-1
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ok, i thought the mission was a showcase of the module (thought you changed the script to a module that can used in the editor) but instead you used the script and made it into a mission, got it
- 7 replies
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hi Kosmo, can u provide details as to how to use the mod to create battles that the player can engage in? is it now modules based as opposed to script? ty and looking forward to using this
- 7 replies
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with a mod/module you can set the options using it ingame and maybe support custom factions if that's possible using synching
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is it compatible with all faction mods like CUP/RHS/cDLCs etc?
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nice one, will try it out any chance of this being made into a mod? ty
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Drone Grenadier Script
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
1000% mos def will -
Drone Grenadier Script
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Amazing stuff GS and RYD, u 2 really are the MVP script makers of arma ty -
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script [Release] Respawn in Singleplayer
Komodo-1 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
epic stuff G ty -
sandbox [Release] Suicidal Doctrine Script
Komodo-1 replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi thy, thank you for the reply. Yeah sqf scripting isn't my strong suite lol Thank you for the scripts, amazing stuff- 14 replies
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script Turn off ambient Prairie Fire talking for US side only (but keep VC talking and Death Screams))
Komodo-1 replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi jb, no worries. I think i got it to work using SOG PF Restrict Ambient Voices Module. Apparently it actually does the opposite of what the module states when using a marker. All units under the set marker and unit variables will NOT talk when using it. Brought it to the dev's attention. -
sandbox [Release] Suicidal Doctrine Script
Komodo-1 replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
I wanted to know how to add multiple variables on this line: _suicidal = s1; // ......... who will be the suicidal unit, the unit name. i have multiple units s1, s2, s3 how to add them in that same line? Is it: -s1; s2; -s1, s2; -s1,s2, -s1;s2; ty- 14 replies
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sandbox [Release] Suicidal Doctrine Script
Komodo-1 replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi thy_ ty for this amazing script, could you make an edit to it so it doesn't need ACE?- 14 replies
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script Turn off ambient Prairie Fire talking for US side only (but keep VC talking and Death Screams))
Komodo-1 replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi johnnyboy, is there a script that does the opposite: makes BLUFOR speak but makes OPFOR without ambient voices? -
mgi scripts AI REVIVE HEAL SCRIPT SP/MP
Komodo-1 replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Pierre, Could you add support for SOG PF for the revive, does the AI recognize SOG FAK and medkits? ty -
script Turn off ambient Prairie Fire talking for US side only (but keep VC talking and Death Screams))
Komodo-1 replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yeah i tried inputting my groups classnames as string in that module, no dice