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TamaABz

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About TamaABz

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  1. Hey Tank, would you be comfortable to share the script. I'm at my ends trying to troubleshoot tactical ping, which just stopped working 😞
  2. Did some testing with the Drongo Map Population mod.. I was getting an issue where when the caching was added to my mission, my OPF_F faction were spawning as US but when the caching mod was removed, the units were spawning as CSAT.. I'll look to see if you need to define supported units somewhere, unless anyone has a quick answer on this? cheers..
  3. TamaABz

    KLPQ Music Radio

    My install notes.. It's a longer way around but it's a safer way around, if you're not sure what you're doing... Massive thanks to these smart developers that ensure we have awesome gaming with mods like this one! Thanks @rebelvg 1. subscribe to the mod from here - https://steamcommunity.com/sharedfiles/filedetails/?id=1241545493 2. Download the file klpq_musicRadio.zip - https://github.com/rebelvg/klpq_musicRadio/releases 3. Extract the zipfile to a location you can find. 4. Go the extracted folder "klpq_musicRadio" and find the example folder. Go into that Example folder and you will see 2 x folders ending in _configs and _files 5. Go into the _files folder and create a new folder called "nam" 6. Copy your .ogg file type songs (Ensure music .ogg files names have no spaces or special characters) and paste them into the name folder. 7. In the extracted zip folder locate the tools folder and in there, run the .exe called "KlpqMusicConfigurator" 8. In this little program, double click on the folder browse and browse to your folder ending in _files. If you browse to your "nam" folder you will get an error about missing .cpp this is why you browse to the leve above. 9. Your ogg files should now automatically show up in the app 10. click on generate config 11. click on copy config 12. find your config.cpp file in your "klpq_musicRadio_files" folder (the extracted zip folder) 13. edit the config.cpp file and replace the file contents using ctrl-v 14. save file ensuring .cpp remains as file extension 15. find your folder "klpq_musicRadio_configs" also sitting in the examples folder and inside that, repeat steps 13 and 14. 16. create 2 x .pbo files from the two folder with updated .cpp files and .ogg songs (i use pbo manager) 17. copy those two newly created .pbo files "klpq_musicRadio_configs.pbo" and "klpq_musicRadio_files.pbo" 18. Go to your steam folder and into ARMA3 > !Workshop > @KLPQ Music Radio (mod) > addons and pastes your new .pbo files. 19. jump into your mission editor with the @KLPQ Music Radio mod loaded 20. play a multiplayer game from within your editor, jump into a vehicle and select "turn on radio" 21. You should have music playing and song titles bottom right corner.. I assume you'll need to place those .pbo files onto your dedicated server into the Addons folder of the KLPQ Music Radi mod to get this to work on your dedicated server instance. You can do all this from within your ARMA3 workshop folder (all tools etc download when you subscribe to the mod, see item 1.). I did it the long way but hey, it works and nothing in my game install broke. Tama
  4. CREDIT - Borderkeeper (https://www.reddit.com/r/arma/comments/fqhpqm/how_to_remove_mod_dependency_from_mission/)
  5. Thanks @enigma.. it worked for me too and only took 2hrs to find this answer... thank you so much 😀 you guys do so much for people struggling to get on top of this stuff Tama edit: the task is not showing as completed.. Something small missing.. will figure it out ..
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