Hello,
I'm currently trying to retexture one of the racing kart helmets from the DLC. This will be implemented into a game for uniforms on a modded server. I cant seem to understand how to import or implement the Visor and visor effect into my config file.
Hat.hpp
class Spitfire_base : H_RacingHelmet_1_F {
author = "Ean Wolfe";
scope = 0;
picture = "\@Spitfire\icon.paa";
displayName = "Spitfire Race Helmet base";
};
class Spitfire_Camo : Spitfire_base
{
scope = 2;
displayName = "Spitfire Race Helmet";
hiddenSelectionsTextures[] = {"\@Spitfire\Data\Spitfire_RacingHelmet.paa"};
};
This is what i currently have for the helmet its self. Anyway to add the visor + visor effect?