Mildly_Interested
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Compilation List of my GF Scripts - Mods
Mildly_Interested replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Alright, all posted! https://github.com/MildlyInterested/GF_Autp_Population https://github.com/MildlyInterested/GF_Autopopulation_Zombie (ignore the typing errors, whooops)- 450 replies
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Compilation List of my GF Scripts - Mods
Mildly_Interested replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Great! Yeah I saw that link earlier in this thread but the link was expired. Seems to be the same apart from the "Find_Positon" folder missing so I guess you did that some other way. I'll test them now. Would you mind if post the updated version onto my github? All credit will got to you obviously, I'll only change the few lines with "waitUntil" and won't change anything else.- 450 replies
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Compilation List of my GF Scripts - Mods
Mildly_Interested replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks a lot! Is that all I need to do? I replaced every "waitUntil" with "while {true} do" . It only loads the debug markers and stops after this. Testing atm with the zombie auto population script. Awesome scripts by the way. EDIT: I replaced "waitUntil" with "while {true} do" in the following scripts: GF_Auto_Population_Zombie - GF_APZ_DynamicSimulation..sqf [only waitUntil in script] - GF_Auto_Population_Zombie_Cleaner.sqf [Lines 51+110] - Server_info.sqf [Line 42] GF_Auto_Population - GF_AP_DynamicSimulation.sqf [only waitUntil in script] - GF_Auto_Population_Cleaner.sqf [Lines 51+110] - Server_info.sqf [Line 42] Seems to be working well, no error messages and units spawn. Ryans Zombies and Demons needs an ACE compat file tho (Steam ID: 1606871585) to work with the new medical system.- 450 replies
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GEORGE FLOROS GR started following Mildly_Interested
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Compilation List of my GF Scripts - Mods
Mildly_Interested replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Quite bummed the waitUntil update broke these scripts! Tried fixing them by just adding a "false" to the end of the waituntil loops. That didn't work and thats pretty much all the scripting skill I have. EDIT: Tried adding a "true" at the end of every waitUntil loop but that just stops the spawning completely.- 450 replies
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Mildly_Interested started following Takistan Insurgency [Dev Thread]
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Takistan Insurgency [Dev Thread]
Mildly_Interested replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So I´m still having the seagull issue. @phronk Mods loaded are: CUP-Terrains Core and CUP-Terrains Maps Funnily enough when I open the mission in editor and play in local multiplayer it all seems fine. Put it on the dedibox and its just fucked. Version used is TakIns_1L- 606 replies
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