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LeLapinDeCombat

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  1. Hi all, i'm editiong a script for my mission and i've got an error, the original script is LFC (http://www.armaholic.com/page.php?id=23889), i use it to have a screen on my base who can show the cam of a player if the player have an item, there is 2 types off view on the screen the Satelite and the cam view like a gopro. But when i launch my mission he get me 0 error and the addaction don't work on the screen, and i don't know why. If anyone can help me tanks ! (i'm not english also sorry for my language) the LiveFeed.sqf : private ["_cameraCount","_debug","_monitor"]; _monitor = (_this select 0); _units = (_this select 1); removeAllActions _monitor; _debug = false; sleep 0.1; _cameraCount = server getvariable "CAMCOUNT"; if (isnil "_cameraCount") then { _cameraCount = 0;server setvariable ["CAMCOUNT",_cameraCount,true]; }; { if (isnil "_x") then {} else { if (isNull _x) then {} else{ _cameraCount=_cameraCount+1;server setvariable ["CAMCOUNT",_cameraCount,true]; _uniqueName=format ["<t color=""#FFFFFF"">" + localize "STR_action_liveFeedHelmet" + "</t>",name _x]; liveFeedAction = _monitor addAction [_uniqueName, "_this remoteExec ['fnc_PROCESS_LIVE']",[_x,_debug],6,false,true,"","_target distance _this < 3.5"]; _uniqueName=format ["<t color=""#FFFFFF"">" + localize "STR_action_liveFeedSat" + "</t>",name _x]; _monitor addAction [_uniqueName, "_this remoteExec ['fnc_PROCESS_SATT']",[_x,_debug],6,false,true,"","_target distance _this < 3.5"]; _uniqueName=format ["<t color=""#FFFFFF"">" + localize "STR_action_liveFeedClose" + "</t>",name _x]; _monitor addAction [_uniqueName, "_this remoteExec ['fnc_SHUTDOWN_MONITOR']",[_x,_debug],6,false,true,"","_target distance _this < 3.5"]; _x setvariable ["LIVEid",_cameraCount,true];};}; } foreach _units; if (_debug) then {_sidechatHint = format["Total Cam count: %1", _cameraCount];player sideChat _sidechatHint;GlobalSideChat = _sidechatHint; publicVariable "GlobalSideChat";}; fnc_SHUTDOWN_MONITOR = { private ["_monitor", "_arguments", "_unit", "_cam"]; _monitor = (_this select 0); _arguments = (_this select 3); _unit = _arguments select 0; _cam = _unit getVariable "LIVECAM"; _monitor setObjectTexture [0,'#(argb,8,8,3)color(0,0,1,1)']; }; fnc_PROCESS_LIVE = { private ["_name","_cam","_debug","_class","_newClass","_arguments"]; _monitor=(_this select 0); _arguments=(_this select 3); _unit=_arguments select 0; _debug=_arguments select 1; _monitor setObjectTextureglobal [0,"LFC\standby.jpg"]; SLEEP (2 + random 5); if (!("ItemGPS" in assignedItems _unit)) then {_monitor setObjectTextureglobal [0,"LFC\failed.jpg"]; sleep 3; _monitor setObjectTexture [0,'#(argb,8,8,3)color(0,0,1,1)']} else { _cam=_unit getVariable "LIVECAM"; if (isnil "_cam") then { _cam = "camera" camCreate getpos _unit; _unit setvariable ["LIVECAM",_cam,true]; //0=[_cam,_debug] call fnc_RESET; [_cam,_debug] remoteExec ["fnc_RESET"]; }else{ if (isnull _cam) then { _cam = "camera" camCreate getpos _unit; _unit setvariable ["LIVECAM",_cam,true]; //0=[_cam,_debug] call fnc_RESET; [_cam,_debug] remoteExec ["fnc_RESET"]; }; }; _class = typeOf (vehicle _unit); //copyToClipboard (format ["%1",_class]); switch (_class) do { case "B_Heli_Transport_01_F": {_cam attachto [(vehicle _unit),[-0.3,5.5,-0.3], "neck"];}; case "B_Heli_Transport_01_camo_F": {_cam attachto [(vehicle _unit),[-0.3,5.5,-0.3], "neck"];}; case "B_Heli_Light_01_Armed_F": {_cam attachto [(vehicle _unit),[-0.3,1.7,0.5], "neck"];}; case "B_Heli_Light_01_F": {_cam attachto [(vehicle _unit),[-0.3,1.7,0.5], "neck"];}; case "B_Heli_Attack_01_F": {_cam attachto [(vehicle _unit),[-0.1,1.7,0.5], "neck"];}; case "B_Truck_01_mover_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Truck_01_box_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Truck_01_transport_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Truck_01_covered_F": {_cam attachto [(vehicle _unit),[-0.3,3.8,0], "neck"];}; case "B_MRAP_01_F": {_cam attachto [(vehicle _unit),[-0.4,-1.3,0.2], "neck"];}; case "B_MRAP_01_gmg_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_MRAP_01_hmg_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Quadbike_01_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "B_APC_Wheeled_01_cannon_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "B_APC_Tracked_01_AA_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "B_APC_Tracked_01_rcws_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "B_MBT_01_cannon_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "B_MBT_01_arty_F": {_cam attachto [(vehicle _unit),[0,0.15,-0.3], "neck"];}; case "B_MBT_01_mlrs_F": {_cam attachto [(vehicle _unit),[0,0.15,0.4], "neck"];}; case "B_Boat_Transport_01_F": {_cam attachto [(vehicle _unit),[0.3,0.15,0], "neck"];}; case "B_Lifeboat": {_cam attachto [(vehicle _unit),[0,0.15,-0.3], "neck"];}; case "B_Boat_Armed_01_minigun_F": {_cam attachto [(vehicle _unit),[-0.5,0.15,0.4], "neck"];}; case "B_SDV_01_F": {_cam attachto [(vehicle _unit),[0.3,0.6,-0.8], "neck"];}; case "B_APC_Tracked_01_CRV_F": {_cam attachto [(vehicle _unit),[0.3,0.6,-0.8], "neck"];}; case "B_Truck_01_ammo_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Truck_01_fuel_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Truck_01_medical_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "B_Truck_01_Repair_F": {_cam attachto [(vehicle _unit),[-0.3,3.2,0.5], "neck"];}; case "I_Plane_Fighter_03_AA_F": {_cam attachto [(vehicle _unit),[0,2.7,-0.3], "neck"];}; case "I_Plane_Fighter_03_CAS_F": {_cam attachto [(vehicle _unit),[0,2.7,-0.3], "neck"];}; case "I_Heli_Transport_02_F": {_cam attachto [(vehicle _unit),[-0.5,6,-1], "neck"];}; case "I_Heli_light_03_F": {_cam attachto [(vehicle _unit),[-0.3,4,0.3], "neck"];}; case "I_Heli_light_03_unarmed_F": {_cam attachto [(vehicle _unit),[-0.3,4,0.1], "neck"];}; case "I_APC_Wheeled_03_cannon_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "I_APC_tracked_03_cannon_F": {_cam attachto [(vehicle _unit),[0,1,0], "neck"];}; case "I_MBT_03_cannon_F": {_cam attachto [(vehicle _unit),[-0.7,0.15,0], "neck"];}; case "I_Quadbike_01_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "I_MRAP_03_F": {_cam attachto [(vehicle _unit),[0,1,0], "neck"];}; case "I_MRAP_03_gmg_F": {_cam attachto [(vehicle _unit),[0,1,0], "neck"];}; case "I_MRAP_03_hmg_F": {_cam attachto [(vehicle _unit),[0,1,0], "neck"];}; case "I_Truck_02_transport_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "I_Truck_02_covered_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "I_Boat_Armed_01_minigun_F": {_cam attachto [(vehicle _unit),[-0.5,0.15,0.4], "neck"];}; case "I_Boat_Transport_01_F": {_cam attachto [(vehicle _unit),[0,-0.4,0], "neck"];}; case "I_SDV_01_F": {_cam attachto [(vehicle _unit),[0.3,0.6,-0.8], "neck"];}; case "I_Truck_02_ammo_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "I_Truck_02_fuel_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "I_Truck_02_medical_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "I_Truck_02_box_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "O_Heli_Attack_02_F": {_cam attachto [(vehicle _unit),[0,3,0.5], "neck"];}; case "O_Heli_Attack_02_black_F": {_cam attachto [(vehicle _unit),[0,3,0.5], "neck"];}; case "O_Heli_Light_02_F": {_cam attachto [(vehicle _unit),[-0.4,3.3,-0.2], "neck"];}; case "O_Heli_Light_02_unarmed_F": {_cam attachto [(vehicle _unit),[-0.4,3.3,-0.2], "neck"];}; case "O_MBT_02_arty_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "O_APC_Tracked_02_cannon_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "O_APC_Wheeled_02_rcws_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "O_MBT_02_cannon_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "O_APC_Tracked_02_AA_F": {_cam attachto [(vehicle _unit),[0,0.15,-0.3], "neck"];}; case "O_MRAP_02_F": {_cam attachto [(vehicle _unit),[0,-0.5,0], "neck"];}; case "O_MRAP_02_gmg_F": {_cam attachto [(vehicle _unit),[0,-0.5,-0.3], "neck"];}; case "O_MRAP_02_hmg_F": {_cam attachto [(vehicle _unit),[0,-0.5,-0.3], "neck"];}; case "O_Quadbike_01_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "O_Truck_02_transport_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "O_Truck_02_covered_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "O_Boat_Transport_01_F": {_cam attachto [(vehicle _unit),[0.3,0.15,0], "neck"];}; case "O_Lifeboat": {_cam attachto [(vehicle _unit),[0,0.15,-0.3], "neck"];}; case "O_Boat_Armed_01_minigun_F": {_cam attachto [(vehicle _unit),[-0.5,0.15,0.4], "neck"];}; case "O_SDV_01_F": {_cam attachto [(vehicle _unit),[0.3,0.6,-0.8], "neck"];}; case "O_Truck_02_Ammo_F": {_cam attachto [(vehicle _unit),[-0.5,1.7,0], "neck"];}; case "O_Truck_02_fuel_F": {_cam attachto [(vehicle _unit),[-0.5,1.7,0], "neck"];}; case "O_Truck_02_medical_F": {_cam attachto [(vehicle _unit),[-0.5,3,0], "neck"];}; case "O_Truck_02_box_F": {_cam attachto [(vehicle _unit),[-0.5,1.7,0], "neck"];}; case "C_Hatchback_01_F": {_cam attachto [(vehicle _unit),[-0.3,0.15,0], "neck"];}; case "C_Hatchback_01_sport_F": {_cam attachto [(vehicle _unit),[-0.3,0.15,0], "neck"];}; case "C_Offroad_01_F": {_cam attachto [(vehicle _unit),[-0.3,0.3,0.2], "neck"];}; case "C_Quadbike_01_F": {_cam attachto [(vehicle _unit),[0,0.15,0], "neck"];}; case "C_SUV_01_F": {_cam attachto [(vehicle _unit),[-0.3,0.15,0.2], "neck"];}; case "C_Van_01_transport_F": {_cam attachto [(vehicle _unit),[-0.4,0.4,0.3], "neck"];}; case "C_Van_01_box_F": {_cam attachto [(vehicle _unit),[-0.4,0.4,0.3], "neck"];}; case "C_Boat_Civil_01_F": {_cam attachto [(vehicle _unit),[0.3,0,0.3], "neck"];}; case "C_Boat_Civil_01_police_F": {_cam attachto [(vehicle _unit),[0.3,0,0.3], "neck"];}; case "C_Boat_Civil_01_rescue_F": {_cam attachto [(vehicle _unit),[0.3,0,0.3], "neck"];}; case "C_Rubberboat": {_cam attachto [(vehicle _unit),[0.3,0,0.3], "neck"];}; case "C_Van_01_fuel_F": {_cam attachto [(vehicle _unit),[-0.4,0.4,0.3], "neck"];}; default { _cam attachto [_unit,[0,0.15,0.20], "neck"]; }; }; _cam camSetFov 0.8; _id = _unit getvariable "LIVEid"; _name=format ["rendertarget%1",_id]; //0=[_monitor,_name,_cam,0] call fnc_RENDER; [_monitor,_name,_cam,0] remoteExec ["fnc_RENDER"]; _class = typeOf (vehicle _unit); while {true} do { sleep 1; _NeWclass = typeOf (vehicle _unit); if (!(_NeWclass == _class)) exitwith { // 0= [_monitor,0,0,_arguments] call fnc_PROCESS_LIVE; [_monitor,0,0,_arguments] remoteExec ["fnc_PROCESS_LIVE"]; }; if (!("ItemGPS" in assignedItems _unit)) exitWith { detach _cam; _cam cameraEffect ["TERMINATE", "BACK"]; camDestroy _cam; _monitor setObjectTextureglobal [0,"LFC\failed.jpg"]; sleep 3; _monitor setObjectTexture [0,'#(argb,8,8,3)color(0,0,1,1)']; }; }; }; }; fnc_PROCESS_SATT = { private ["_name","_cam","_debug"]; _monitor=(_this select 0); _arguments=(_this select 3); _unit=_arguments select 0; _debug=_arguments select 1; _monitor setObjectTextureglobal [0,"LFC\standby.jpg"]; SLEEP (2 + random 5); if (!("ItemGPS" in assignedItems _unit)) then {_monitor setObjectTextureglobal [0,"LFC\failed.jpg"]; sleep 3; _monitor setObjectTexture [0,'#(argb,8,8,3)color(0,0,1,1)']} else { _cam=_unit getVariable "SATTCAM"; if (isnil "_cam") then { _cam = "camera" camCreate [(getpos _unit select 0), (getpos _unit select 1), (getpos _unit select 2) + 300]; _unit setvariable ["SATTCAM",_cam,true]; //0=[_cam,_debug] call fnc_RESET; [_cam,_debug] remoteExec ["fnc_RESET"]; }else{ if (isnull _cam) then { _cam = "camera" camCreate [(getpos _unit select 0), (getpos _unit select 1), (getpos _unit select 2) + 300]; _unit setvariable ["SATTCAM",_cam,true]; //0=[_cam,_debug] call fnc_RESET; [_cam,_debug] remoteExec ["fnc_RESET"]; }; }; [_cam,_unit, _monitor] spawn { private ["_cam","_unit", "_monitor"]; _cam = (_this select 0); _unit =(_this select 1); _monitor = (_this select 2); while {(isnull _cam) || alive _unit} do { _cam setpos [(getpos _unit select 0), (getpos _unit select 1), (getpos _unit select 2) + 300]; sleep 1; if (!("ItemGPS" in assignedItems _unit)) exitWith { _cam cameraEffect ["TERMINATE", "BACK"]; camDestroy _cam; _monitor setObjectTextureglobal [0,"LFC\failed.jpg"]; sleep 3; _monitor setObjectTexture [0,'#(argb,8,8,3)color(0,0,1,1)']; }; }; }; _cam camSetFov 0.2; _cam setVectorDirAndUp [[0,0,-1],[0,1,0]]; _id = _unit getvariable "LIVEid"; _name=format ["rendertargetsat%1",_id]; //if ((dayTime > 6) && (dayTime < 21)) then {0=[_monitor,_name,_cam,0] call fnc_RENDER} else {0=[_monitor,_name,_cam,2] call fnc_RENDER}; if ((dayTime > 6) && (dayTime < 21)) then {[_monitor,_name,_cam,0] remoteExec ["fnc_RENDER"]} else {[_monitor,_name,_cam,2] remoteExec ["fnc_RENDER"]}; }; }; fnc_RESET = { private ["_conCurrentCams"]; _cam=(_this select 0); _debug=(_this select 1); _conCurrentCams=server getvariable "CONCURRENTCAMS"; if (isnil "_conCurrentCams") then { _conCurrentCams = [];server setvariable ["CONCURRENTCAMS",_conCurrentCams,true]; }; _conCurrentCams=_conCurrentCams + [_cam];server setvariable ["CONCURRENTCAMS",_conCurrentCams,true]; if (_debug) then {_sidechatHint = format["Concurrent cam Count: %1",count _conCurrentCams];PLAYER sideChat _sidechatHint;GlobalSideChat = _sidechatHint; publicVariable "GlobalSideChat";}; if (count _conCurrentCams > 4) then { { _x cameraEffect ["TERMINATE", "BACK"]; camDestroy _x; _monitor setObjectTextureglobal [0,"LFC\standby.jpg"]; }foreach _conCurrentCams; _conCurrentCams=[];server setvariable ["CONCURRENTCAMS",_conCurrentCams,true]; if (_debug) then {_sidechatHint = format["Deleted CONCURRENTCAMS: %1",count _conCurrentCams];PLAYER sideChat _sidechatHint;GlobalSideChat = _sidechatHint; publicVariable "GlobalSideChat";}; }; }; fnc_RENDER = { _monitor=(_this select 0); _name=(_this select 1); _cam=(_this select 2); _visionMode=(_this select 3); _cam camCommit 1; _cam cameraEffect ["INTERNAL", "BACK",_name]; _name setPiPEffect [_visionMode, 1, 0.8, 1, 0.1, [0.3, 0.3, 0.3, -0.1], [1.0, 0.0, 1.0, 1.0], [0, 0, 0, 0]]; _monitor setObjectTextureglobal [0,(format ["#(argb,256,256,1)r2t(%1,1.0)",_name])]; }; The feedInit.sqf : waitUntil {!isnull player}; private ["_feedArray","_MonitorName","_array","_newArray"]; _monitorArray=(_this select 0); _monitorHDD=_monitorArray select 0; _array=(_this select 1); _MonitorName= format ["%1",_monitorHDD]; _newArray=[]; { if (isNil _x) then { }else{ _call = format ["%1",_x]; call (compile _call); _newArray=_newArray+[call(compile _call)]; }; } forEach _array; _feedArray=server getvariable _MonitorName; if (isnil "_feedArray") then { _feedArray=[]; { if (isnil "_x") then {}else{_feedArray=_feedArray + [_x]; }; }foreach _newArray; server setvariable [_MonitorName,_feedArray,true]; }; player setvariable ["MonName",_MonitorName]; { if (isNil _x) then { }else{ _call = format ["%1",_x]; call (compile _call); _newArray=_newArray+[call(compile _call)]; }; } forEach _array; waituntil {!isnil "_MonitorName"}; _feedArray=server getvariable _MonitorName; if ((player in _newArray)and !(player in _feedArray)) then { _feedArray=_feedArray +[player]; server setvariable [_MonitorName,_feedArray,true]; }; _feedArray=server getvariable _MonitorName; if (!isserver || !isdedicated) then { { null = [_x,_feedArray,server] execVM "LFC\livefeed.sqf"; _x setObjectTexture [0,'#(argb,8,8,3)color(0,0,1,1)']; _x allowdamage false; _x enablesimulation false; }foreach _monitorArray; }; { _x setvariable ["MonName",_MonitorName]; _x setvariable ["MonitorArray",_monitorArray]; if (isplayer _x) then { _x addEventHandler ["Respawn","CALL fnc_PLAYER_KILLED"]; }else{ _x addmpEventHandler ["MPkilled","CALL fnc_AI_KILLED"]; }; }foreach _feedArray; fnc_AI_KILLED={ _unit = _this select 0; _corpse = _this select 1; _MonitorName=_unit getvariable "MonName"; _monitorArray=_unit getvariable "MonitorArray"; _feedArray=server getvariable _MonitorName; _feedArray=_feedArray -[_unit]; server setvariable [_MonitorName,_feedArray,true]; }; fnc_PLAYER_KILLED={ _unit = _this select 0; _corpse = _this select 1; _MonitorName=_unit getvariable "MonName"; _monitorArray=_unit getvariable "MonitorArray"; _feedArray=server getvariable _MonitorName; _feedArray=_feedArray -[_corpse]; _feedArray=_feedArray +[_unit]; _feedArray=_feedArray call BIS_fnc_arrayShuffle; server setvariable [_MonitorName,_feedArray,true]; }; [_monitorArray,_MonitorName] spawn { private ["_monitorArray","_MonitorName"]; _monitorArray=(_this select 0); _MonitorName=(_this select 1); while {true} do { _feedArray=server getvariable _MonitorName; _oldArray = format ["%1",_feedArray]; sleep 5; _feedArray=server getvariable _MonitorName; _newArray = format ["%1",_feedArray]; if (_newArray != _oldArray || (count _feedArray) <= 1) then{ { null = [_x,_feedArray] execVM "LFC\livefeed.sqf"; }foreach _monitorArray; }; }; }; and what i put in my init.sqf : private ["_players"]; _players = []; null = [[mainMonitor], _players] execVM "LFC\Feedinit.sqf"; (all the link used are good)
  2. LeLapinDeCombat

    Mikero PboProject Error

    I gonna test it
  3. LeLapinDeCombat

    Mikero PboProject Error

    I know but nobody can help, no one know where do come this error
  4. LeLapinDeCombat

    Mikero PboProject Error

    Hi, i'm a french beginner on mapping on arma 3 and i have an error when i try to pack in pbo with pbo project, "pbo can't read wrp" , "makepbo failed" the CMD of pboproject : ......................... </end copy/crunch> <searching for cfgWorlds.KAI_terrain> <Bis Binarise...> stripping the binlog stripping "p:\temp\KAI_terrain.bin.log" /endstrip WARNING: binarise found 'warnings'. View the binlog </Bis binarise> <updating temp with prebinarised files> . </prebinarised> MakePbo x64UnicodeVersion 1.99, Dll 7.16 "KAI_terrain" -PgF -X=*.psd,*.psb,*.bat,*.rar,*.7z,thumbs.db,*.txt,*.h,*.dep,*.cpp,*.bak,*.tga,*.png,*.log,*.pew,*.hpp,source -@=AI\KAI_terrain p:\temp\AI\KAI_terrain 808464432 huh Pbo can't read wrp makepbo failed KAI_terrain.pbo not produced due to error(s) Job(s) completed in 4secs on Wed Jan 16 21:41:39 2019 the view output packing log : 21:41:35: Extensions: "</texheaders>" rapify x64UnicodeVersion 1.76, Dll 7.16 "config.cpp" <rebuilding units[]= and friends> <rebuilding cfgworlds> No Error(s) Output is to p:\temp\AI\KAI_terrain\config.bin P:\temp\AI\KAI_terrain\config.bin 1 fichier(s) copi‚(s) AI\KAI_terrain\texHeaders.bin 1 fichier(s) copi‚(s) "<Bis Binarise...>" ""D:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Binarize\Binarize.exe" -targetBonesInterval=56 -textures=p:\temp -binPath=P:\ "AI\KAI_terrain" "p:\temp\AI\KAI_terrain"" " WARNING: binarise found 'warnings'. View the binlog" "</Bis binarise>" "<updating temp with prebinarised files>" "</prebinarised>" "MakePbo.exe "-PgF" "-X=*.psd,*.psb,*.bat,*.rar,*.7z,thumbs.db,*.txt,*.h,*.dep,*.cpp,*.bak,*.tga,*.png,*.log,*.pew,*.hpp,source" "-@=AI\KAI_terrain" "p:\temp\AI\KAI_terrain" "D:\arma3project\AI\Addons"" <adding entries:...> $PBOPREFIX$ :configuring config.bin :scanning data\layers\M_000_000_lca.paa :scanning data\layers\M_000_000_lca.png :excluded data\layers\M_000_001_lca.paa :scanning data\layers\M_000_001_lca.png :excluded data\layers\M_001_000_lca.paa :scanning data\layers\M_001_000_lca.png :excluded data\layers\M_001_001_lca.paa :scanning data\layers\M_001_001_lca.png :excluded data\layers\P_000-000_L00.rvmat :compiling... data\layers\P_000-001_L00.rvmat :compiling... data\layers\P_001-000_L00.rvmat :compiling... data\layers\P_001-001_L00.rvmat :compiling... data\layers\S_000_000_lco.paa :scanning data\layers\S_000_000_lco.png :excluded data\layers\S_000_001_lco.paa :scanning data\layers\S_000_001_lco.png :excluded data\layers\S_001_000_lco.paa :scanning data\layers\S_001_000_lco.png :excluded data\layers\S_001_001_lco.paa :scanning data\layers\S_001_001_lco.png :excluded KAI_terrain.hpp :excluded KAI_terrain.wrp :validating..."KAI_terrain.pbo not produced due to error(s)" and the view binlog : stripping ""p:\temp\KAI_terrain.bin.log"" 21:41:35: PhysX3 SDK Init started ... 21:41:35: PhysX3 SDK Init ended. 21:41:35: <world = "AI\KAI_terrain\KAI_terrain.wrp"> 21:41:36: No weather defined in .Overcast 21:41:36: No lighting defined in .Lighting 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: No weather defined in .Overcast 21:41:36: No lighting defined in .Lighting 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: Warning: expected 12 values in the array , but only 0 present 21:41:36: [InitSoundMap] begin 21:41:36: [InitSoundMap] end 21:41:38: [InitSoundMap] begin 21:41:38: [InitSoundMap] end 21:41:38: </world> 21:41:38: Extensions: I don't know where come this error and i google it but i found nothing, also if anybody can help !
  5. LeLapinDeCombat

    Stockage from object inventory

    Mhhh AK 12 is an exemple in the final script that will be an item and the addaction is not on the box is on a panel, also i don't now how to do
  6. Hi all ! I make a mission and I want to have a stockage in a Box and a player can get this item by an Addaction, but if the item do not exist in the box he can't get it, or to have one object inventory for 2 object. Also I make this but that doesn't work, if anybody can help me ? - the script : if (isNil "Weapon_arifle_AK12_F" inArea "Box_NATO_Equip_F) then { hint "bite" }; - the Addaction : this addaction ["Bouffe","bouffe.sqf"]; //used in the object Sorry i'm french also my english is not very good.
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