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About RG-Stabcon

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  1. IFA3 Second Wave - ‘Winterstorm’ The IFA3 team are proud to announce our second texture update for this year, codenamed ‘Winterstorm’ (https://en.wikipedia.org/wiki/Operation_Winter_Storm). This time around we are pushing into the blistering chill of the Eastern front, with the German and Soviet factions facing off in their bids for supremacy in this theatre. Please note that not all textures will be updated in this release. The update is scheduled to occur tomorrow and is not live yet. https://steamcommunity.com/sharedfiles/filedetails/?id=2648308937 All units, uniforms, assets and vehicles within the Winter Wehrmacht and Winter Red Army are included in this visual upgrade, as well as Winter versions of objects used in the respective terrains. This update will be backwards-compatible for all of your existing missions. This is purely a texture update, as seen from the previous update - so all classnames remain unchanged. No new assets will be included in this release package, but we would like to shout out and direct you all towards some very well crafted terrains from within the arma community: Temppa - Summa https://steamcommunity.com/sharedfiles/filedetails/?id=1598087521 Temppa - Ihantala https://steamcommunity.com/sharedfiles/filedetails/?id=1494127420 Bludclot - Vidda https://steamcommunity.com/sharedfiles/filedetails/?id=1282716647 EO - Lighting patch Vidda https://steamcommunity.com/sharedfiles/filedetails/?id=2298274338 Vectif - Djalka https://steamcommunity.com/sharedfiles/filedetails/?id=1990519900 CUP team - Winter Chernarus https://steamcommunity.com/sharedfiles/filedetails/?id=583544987 Be sure to keep your eyes out for the winter terrains available from within the IFA mod release as well. We hope this gives you plenty of ideas to work with for your upcoming missions and multiplayer campaigns. We are happy to present these texture updates to our community and can’t wait to see how you utilise them in your own missions and campaigns. If you would like to contribute feedback and help us identify issues, you can join our discord here: https://discord.gg/0vQjglomrhMXqTF Thanks for your continued support of this project and we look forward to presenting you with future updates! -IFA3 Team
  2. We are happy to announce that our Second Wave - Ostfront update is now live on Steam Workshop. You can download it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2648308937&searchtext=ifa3 We have also added a full changelog to the page so you can see what’s new. We truly hope you enjoy the upgrades within this update, and we are looking forward to seeing it being enjoyed in your streams, videos and artwork. As always, if you have any problems or would like to report any issues, you can always reach out for help on our Discord https://discord.gg/fyBQjxfUUY The work doesn't stop here. We still have more content to bring to you in the future, but we aren't quite ready to talk about that yet. Until then, from everyone at the IFA3 team, we thank you for your patience and we hope you enjoy!
  3. To our community, We are following up on our previous announcement regarding the upload of the new IFA3 official mod finally being available on Steam Workshop. For those of you who are not up to date as to what happened to the previous Official upload and why it took so long to resolve the situation, this post is to bring everyone up to speed. Two months ago we experienced a critical issue with the Steam workshop page when pushing a small hotfix update of IFA3 on our original Steam hosting account. As a result the workshop page became hidden to the public even though it was still effectively ‘there’ for those already subscribed. We attempted to contact Steam support and correct the issue, restoring the workshop page to the public but to no avail. This created a dilemma for the team: Wait and hope that the situation could be resolved and hold onto the workshop item with all of its current subscribers, or to create a new account to host the new official IFA3 mod download and start the long journey of getting the word out to the community of the big change to happen. After too many weeks of hoping that the former would come to fruition, it became apparent that the confusion created amongst the community wondering what was happening was far more detrimental than simply hitting the reset button and starting again. This was especially disappointing timing given the planned release of our long awaited improved texture update to IFA3. To start the new workshop item merely weeks from the exciting updates is beyond frustrating for the team, but if no one can see the item then what is the point? For more info regarding our upcoming ‘Second Wave’ release, you can read about it here: One page back We have been monitoring discussions and comms chatter throughout all of this, and have noticed that the situation has created a lot of confusion and apprehension, questions pertaining to the status of the project, whether the IFA3 mod pack still exists and will continue to do so in the future, and most importantly: Where the hell can I get it? New Official page: IFA3 AIO We do apologise for the long delay in providing this, but hope that this information will help shed some light on the behind the scenes thoughts processes involved. Which brings us to the meat of a second issue we would like to address. In the wake of the new Official IFA3 workshop item being available to players, it has come to our attention that versions of the mod have been re-uploaded by several community members in an attempt to help mitigate the situation for their groups and events. Please note: Our team does not view these actions as malicious or ill-intentioned. We understand that people from the community were trying to all contribute towards solving the mod unavailability issue with the same goal. We would like to thank all for the continued support and enthusiasm the community has shown towards our project. However, now that we do have the new official workshop mod page for IFA3 up and running, we will be seeking to engage steam users who have hosted duplicate copies and kindly ask them to remove their re-uploads. We implore those steam users to not take this as a punishment or reprimand; more as a ‘thumbs up’ and ‘we can take it from here’. This is not intended at all as a DMCA/IP flex, but to provide clarity for IFA3 subscribers and avoid confusion throughout our planned release schedule for 2022. Having multiple versions available on the workshop creates a situation where we are tracking issues spread across many mod variants on different version subsets. Spending time trying to track bugs that have been fixed three versions ago because some users are not current to our latest build becomes frustratingly like chasing our tail and will only slow our progression. Additionally, this would only serve to confuse and impact the player experience as we can foresee situations where hosted missions are complicated by users being subscribed to different workshop items, and resulting in frustrating ‘who has which mod, link it to me’ troubleshooting. By having only the one official version available on the workshop allows us to maintain and provide the smoothest player experience. We cannot wait to show you what the future of IFA3 will look like throughout the course of 2022 and thank you all for your continued patience during these testing times. -IFA3 Team
  4. RG-Stabcon

    Community Factions Project

    weve noticed the spawning naked bug, but its often 'manageable' in that 1 or two out of a full squad will spawn without gear. Generally only on zeus placed units though. Disabling the randomisation within the editor placed units may help reduce the problem some.
  5. Unable to move it my end, seems to have presented since contact update.
  6. Anybody else having issues with vehicle racks? Often they disappear after first use, happening on all vehicles it seems, not sure if its a known issue or something happening on our end.
  7. small update today?